FEN
[Event "Alekseev Arena"]
[Site "https://lichess.org/BfPL2FS0"]
[Date "2018.02.07"]
[White "CandraErly"]
[Black "Syach_Titans"]
[Result "1-0"]
[GameId "BfPL2FS0"]
[UTCDate "2018.02.07"]
[UTCTime "09:33:51"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+162"]
[BlackRatingDiff "-163"]
[WhiteTitle "NM"]
[Variant "Three-check"]
[TimeControl "120+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.1] } { A00 Van't Kruijs Opening } 1... e5?? { (0.10 → 2.27) Blunder. Nc6 was best. } { [%eval 2.27] } (1... Nc6 2. c4 e6 3. Nc3 Bb4 4. Qc2 Nf6 5. Nf3 O-O 6. Bd3) 2. Nf3?? { (2.27 → -0.20) Blunder. Nc3 was best. } { [%eval -0.2] } (2. Nc3 Bb4 3. Bc4 Kf8 4. Bxf7 Bxc3 5. dxc3 Nf6 6. Nf3 Qe7) 2... Nc6 { [%eval -0.08] } 3. h4?? { (-0.08 → -1.95) Blunder. Bb5 was best. } { [%eval -1.95] } (3. Bb5 Nf6 4. Nc3 a6 5. Ba4 Bb4 6. O-O e4 7. Ng5 O-O) 3... d5? { (-1.95 → -0.34) Mistake. Nf6 was best. } { [%eval -0.34] } (3... Nf6 4. Nc3 Bc5 5. Be2 e4 6. Ng5 d5 7. d3 O-O 8. dxe4 dxe4 9. Qxd8 Rxd8 10. O-O) 4. c4?? { (-0.34 → -2.12) Blunder. Bb5 was best. } { [%eval -2.12] } (4. Bb5 Bd6 5. c4 Bd7 6. Nc3 a6 7. Bxc6 bxc6 8. c5 Bxc5 9. Nxe5 Nf6 10. d4 Bd6) 4... e4?? { (-2.12 → 0.00) Blunder. d4 was best. } { [%eval 0.0] } (4... d4 5. c5 Bxc5 6. Bb5 Bd7 7. O-O Nf6 8. d3 Ng4 9. e4 h6 10. Bxc6 Bxc6 11. Bd2) 5. cxd5 { [%eval 0.0] } 5... exf3 { [%eval 0.0] } 6. dxc6 { [%eval 0.0] } 6... bxc6?? { (0.00 → 3.82) Blunder. fxg2 was best. } { [%eval 3.82] } (6... fxg2 7. Bxg2 b6 8. Qh5 Be6 9. Bh3 Qd6 10. Nc3 Nf6 11. Qf3 Be7 12. Rg1 Qh2 13. Rh1) 7. Qxf3 { [%eval 3.34] } 7... Bd7?? { (3.34 → Mate in 4) Checkmate is now unavoidable. Qd5 was best. } { [%eval #4] } (7... Qd5 8. Qxd5 cxd5 9. Bb5+ Kd8 10. b3 Rb8 11. Be2 Nf6 12. Bb2 Ke8 13. Bd4 Bd6 14. Bxa7) 8. Bc4? { (Mate in 4 → 7.03) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 7.03] } (8. Qxf7+ Kxf7 9. Bc4+ Ke7 10. Nc3 Qe8 11. Nd5+) 8... Nf6 { [%eval 7.8] } 9. Bxf7+ { [%eval 7.52] } 9... Kxf7 { [%eval 7.22] } 10. Nc3 { [%eval 5.42] } 10... Bd6?! { (5.42 → 10.24) Inaccuracy. Qe8 was best. } { [%eval 10.24] } (10... Qe8) 11. Ne4 { [%eval 9.52] } 11... Kf8 { [%eval 9.57] } 12. Ng5 { [%eval 8.72] } 12... Kg8 { [%eval 8.32] } 13. b3?? { (8.32 → -2.05) Blunder. Qe2 was best. } { [%eval -2.05] } (13. Qe2) 13... Qe7 { [%eval -2.13] } 14. Bb2 { [%eval -1.61] } 14... h6?? { (-1.61 → 2.94) Blunder. Re8 was best. } { [%eval 2.94] } (14... Re8 15. O-O h6 16. Bxf6 Qxf6 17. Ne4 Qxf3 18. gxf3 Re5 19. Kh1 Kf8 20. Ng3 Rg5 21. Rg1) 15. Nh3?? { (2.94 → -5.59) Blunder. Bxf6 was best. } { [%eval -5.59] } (15. Bxf6 Qxf6 16. Ne4 Qxf3 17. gxf3 Kf8 18. Rc1 Bf5 19. Nxd6 cxd6 20. Rxc6 Rd8 21. e4 Be6) 15... a5?? { (-5.59 → 0.16) Blunder. Re8 was best. } { [%eval 0.16] } (15... Re8 16. O-O Bh2+ 17. Kh1 Ng4 18. Rac1 Qe6 19. Qe2 Be5 20. Qc4 Qxc4 21. Rxc4 Bxb2 22. Nf4) 16. Nf4 { [%eval 0.24] } 16... Qf7?! { (0.24 → 1.19) Inaccuracy. Re8 was best. } { [%eval 1.19] } (16... Re8 17. O-O) 17. h5? { (1.19 → 0.07) Mistake. Rc1 was best. } { [%eval 0.07] } (17. Rc1) 17... Bf5?? { (0.07 → 2.38) Blunder. Re8 was best. } { [%eval 2.38] } (17... Re8 18. Bxf6) 18. Ng6 { [%eval 2.61] } 18... Bxg6?! { (2.61 → 3.46) Inaccuracy. Ne4 was best. } { [%eval 3.46] } (18... Ne4) 19. hxg6 { [%eval 3.19] } 19... Qxg6?! { (3.19 → 4.81) Inaccuracy. Qe6 was best. } { [%eval 4.81] } (19... Qe6 20. Rh5 Re8 21. Ke2 Qg4 22. Qxg4 Nxg4 23. Rf5 Ne5 24. Rc1 Nxg6 25. Rc4 Be5 26. Bxe5) 20. Rc1?? { (4.81 → 0.82) Blunder. Qxc6 was best. } { [%eval 0.82] } (20. Qxc6 Qe4 21. Qc4+ Qxc4 22. bxc4 Rf8 23. Rh3 Rh7 24. Rf3 Rf7 25. Rb1 Bb4 26. Rg3 Kh8) 20... Rf8?? { (0.82 → 11.87) Blunder. Re8 was best. } { [%eval 11.87] } (20... Re8 21. Bxf6 Qxf6 22. Qxf6 gxf6 23. Rh3 Kf8 24. Rxc6 h5 25. Rf3 Rh6 26. Ke2 a4 27. bxa4) 21. Rxc6?? { (11.87 → -16.00) Blunder. Qxc6 was best. } { [%eval -16.0] } (21. Qxc6 Qf7 22. Bxf6 h5 23. Kd1 Rh7 24. Rh3 a4 25. Ba1 Rh6 26. Bxg7 Re6 27. Qc4 Rfe8) 21... Ne4?? { (-16.00 → Mate in 3) Checkmate is now unavoidable. Qb1+ was best. } { [%eval #3] } (21... Qb1+) 22. Qxf8+ { [%eval #2] } 22... Kxf8 { [%eval #1] } 23. Bxg7+ { Game ends by variant rule. } 1-0