FEN
[Event "casual blitz game"]
[Site "https://lichess.org/BZiJE9m6"]
[Date "2022.12.30"]
[Round "-"]
[White "Object1v"]
[Black "adjustedrailway"]
[Result "0-1"]
[GameId "BZiJE9m6"]
[UTCDate "2022.12.30"]
[UTCTime "19:38:53"]
[WhiteElo "1649"]
[BlackElo "1617"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "B20"]
[Opening "Sicilian Defense: Bowdler Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.0] } 3. d3 { [%eval -0.44] } 3... d6 { [%eval 0.0] } 4. Nf3 { [%eval 0.0] } 4... Nf6 { [%eval 0.0] } 5. Bg5 { [%eval -0.18] } 5... g6 { [%eval -0.23] } 6. O-O { [%eval -0.13] } 6... Bg7 { [%eval -0.07] } 7. Qd2 { [%eval -0.47] } 7... Bd7 { [%eval 0.06] } 8. Nc3 { [%eval -0.04] } 8... Qc7?! { (-0.04 → 0.65) Inaccuracy. h6 was best. } { [%eval 0.65] } (8... h6) 9. a3 { [%eval 0.39] } 9... O-O { [%eval 0.5] } 10. Bh6 { [%eval 0.1] } 10... a6 { [%eval 0.5] } 11. Rfe1 { [%eval -0.04] } 11... b5 { [%eval 0.27] } 12. Bd5 { [%eval -0.15] } 12... e6 { [%eval 0.07] } 13. Bxc6 { [%eval 0.0] } 13... Bxc6 { [%eval 0.06] } 14. Ne2 { [%eval 0.1] } 14... Qb7 { [%eval 0.47] } 15. Ng3 { [%eval 0.5] } 15... d5? { (0.50 → 2.21) Mistake. Ne8 was best. } { [%eval 2.21] } (15... Ne8 16. Bxg7) 16. h3?? { (2.21 → -0.70) Blunder. e5 was best. } { [%eval -0.7] } (16. e5 Ne8 17. d4 cxd4 18. Bxg7 Kxg7 19. Nxd4 Bd7 20. h4 h6 21. Re3 Kh7 22. Rae1 Rc8) 16... dxe4 { [%eval -0.77] } 17. Nxe4 { [%eval -0.75] } 17... Nxe4 { [%eval -0.46] } 18. dxe4 { [%eval -0.5] } 18... Bxe4 { [%eval -0.05] } 19. Bxg7 { [%eval -0.01] } 19... Kxg7 { [%eval -0.07] } 20. Ng5?! { (-0.07 → -1.13) Inaccuracy. Qc3+ was best. } { [%eval -1.13] } (20. Qc3+) 20... Bxg2?? { (-1.13 → 0.70) Blunder. Bd5 was best. } { [%eval 0.7] } (20... Bd5) 21. Qc3+?! { (0.70 → 0.13) Inaccuracy. f3 was best. } { [%eval 0.13] } (21. f3 Bxf3) 21... Kg8 { [%eval 0.09] } 22. Qxc5?? { (0.09 → -4.31) Blunder. f3 was best. } { [%eval -4.31] } (22. f3 f6 23. Nxe6 Bxh3 24. Nxf8 Rxf8 25. Qe3 Qc7 26. Qf2 Qf4 27. Rad1 Rf7 28. Re4 Qg5+) 22... Bh1 { [%eval -4.38] } 23. Kf1?! { (-4.38 → -5.60) Inaccuracy. f3 was best. } { [%eval -5.6] } (23. f3 Bxf3 24. Qe3 Bd5 25. c3 h6 26. Ne4 Bxe4 27. Qxe4 Qa7+ 28. Kg2 Rad8 29. Rad1 Qc7) 23... Rfc8 { [%eval -5.69] } 24. Qe5?? { (-5.69 → Mate in 10) Checkmate is now unavoidable. Re5 was best. } { [%eval #-10] } (24. Re5 Rxc5 25. Rxc5 Rd8 26. Ke2 Bf3+ 27. Ke3 Bg2 28. Rg1 Qb6 29. b4 Qd6 30. Rxg2 Qd2+) 24... Qd5?? { (Mate in 10 → -2.99) Lost forced checkmate sequence. Qg2+ was best. } { [%eval -2.99] } (24... Qg2+ 25. Ke2 Rxc2+ 26. Kd1 Qxf2 27. Qd6 Rac8 28. Qd3 Bd5 29. Ne4 Rc1+ 30. Rxc1 Bb3+ 31. Qxb3) 25. Qg3 { [%eval -3.62] } 25... f5?? { (-3.62 → 0.32) Blunder. Rxc2 was best. } { [%eval 0.32] } (25... Rxc2 26. Kg1 Qc6 27. h4 Bd5 28. h5 Qc7 29. Qh4 Rc4 30. Ne4 Bxe4 31. Rxe4 Rc5 32. Rd4) 26. Qh4?? { (0.32 → -7.45) Blunder. Kg1 was best. } { [%eval -7.45] } (26. Kg1 Be4) 26... Qg2+ { [%eval -8.15] } 27. Ke2 { [%eval -7.61] } 27... Rxc2+ { [%eval -7.24] } 28. Kd1? { (-7.24 → Mate in 6) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-6] } (28. Ke3 h6 29. Rec1 hxg5 30. Rxc2 gxh4 31. Rc4 Qxh3+ 32. Kf4 Qf3+ 33. Kg5 bxc4 34. Rxh1 Qg4+) 28... Qd5+ { [%eval #-5] } 29. Kxc2 { [%eval #-5] } 29... Rc8+ { [%eval #-4] } 30. Kb1 { [%eval #-4] } 30... Qd3+ { [%eval #-3] } 31. Ka2 { [%eval #-3] } 31... Bd5+ { [%eval #-2] } 32. b3 { [%eval #-1] } 32... Qc2# { Black wins by checkmate. } 0-1