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[Event "rated variant:antichess game"] [Site "https://lichess.org/BZ4q5nE0"] [Date "2022.10.06"] [Round "-"] [White "Voodec"] [Black "Sekatorix"] [Result "1-0"] [GameId "BZ4q5nE0"] [UTCDate "2022.10.06"] [UTCTime "15:32:50"] [WhiteElo "1035"] [BlackElo "1284"] [WhiteRatingDiff "+57"] [BlackRatingDiff "-304"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Bb5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 { [%eval #-15] } 4. Bxd2 { [%eval #-12] } 4... Nc6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. e6 was best. } { [%eval #13] } (4... e6 5. Bxe8 Nf6 6. Bxf7 Nfd7 7. Bxe6 Nf6 8. Bxc8 c6 9. Bxb7 c5 10. Bxa8 g5 11. Bxg5) 5. Bxc6 { [%eval #13] } 5... bxc6 { [%eval #12] } 6. Bh6?? { (Mate in 12 → 6.03) Lost forced checkmate sequence. Qg4 was best. } { [%eval 6.03] } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. a3 Bxc2 9. Ra2 Bxb1 10. b3 Bxa2 11. Nh3 Bxb3 12. Rd1 Bxd1) 6... gxh6?? { (6.03 → Mate in 11) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #11] } (6... Nxh6) 7. Qd7? { (Mate in 11 → 7.46) Lost forced checkmate sequence. Qd6 was best. } { [%eval 7.46] } (7. Qd6 cxd6 8. g4 Bxg4 9. Nf3 Bxf3 10. c4 Bxh1 11. c5 dxc5 12. f3 Bxf3 13. Ke2 Bxe2) 7... Bxd7? { (7.46 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #10] } (7... Kxd7 8. a4) 8. g4 { [%eval #10] } 8... Bxg4 { [%eval #9] } 9. Ke2?? { (Mate in 9 → 2.07) Lost forced checkmate sequence. Nf3 was best. } { [%eval 2.07] } (9. Nf3 Bxf3 10. h4 Bxh1 11. f3 Bxf3 12. Kd1 Bxd1 13. a3 Bxc2 14. Ra2 Bxb1 15. h5 Bxa2) 9... Bxe2 { [%eval 2.32] } 10. Nxe2 { [%eval 2.07] } 10... Nf6 { [%eval 2.18] } 11. Re1? { (2.18 → 0.53) Mistake. Na3 was best. } { [%eval 0.53] } (11. Na3 h5) 11... h5?! { (0.53 → 1.26) Inaccuracy. c5 was best. } { [%eval 1.26] } (11... c5) 12. Nd2?? { (1.26 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (12. a4 c5) 12... Ne4 { [%eval #-11] } 13. Nxe4 { [%eval #-10] } 13... c5 { [%eval #-10] } 14. Nxc5 { [%eval #-9] } 14... a6?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Kd7 was best. } { [%eval #8] } (14... Kd7 15. Nxd7 Rb8 16. Nxf8 Rxb2 17. Nxh7 Rxa2 18. Rxa2 Rxh7 19. Rxa7 Rh6 20. Rxc7 h4 21. Rxe7) 15. Nxa6 { [%eval #8] } 15... Rxa6 { [%eval #7] } 16. Rad1 { [%eval #7] } 16... Rxa2 { [%eval #6] } 17. Nf4 { [%eval #7] } 17... Rxb2 { [%eval #6] } 18. Nxh5 { [%eval #6] } 18... Rxc2 { [%eval #5] } 19. Rxe7 { [%eval #5] } 19... Rxf2 { [%eval #4] } 20. Rxc7 { [%eval #4] } 20... Rxh2 { [%eval #3] } 21. Rxf7 { [%eval #3] } 21... Rxh5 { [%eval #2] } 22. Rxh7 { [%eval #2] } 22... R8xh7 { [%eval #1] } 23. Rh1 { [%eval #1] } 23... Rxh1# { Game ends by variant rule. } 1-0