FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/BYrVVr07"]
[Date "2026.04.30"]
[Round "-"]
[White "rskor29"]
[Black "DavidZeynalov"]
[Result "0-1"]
[GameId "BYrVVr07"]
[UTCDate "2026.04.30"]
[UTCTime "16:22:50"]
[WhiteElo "1258"]
[BlackElo "1243"]
[WhiteRatingDiff "-201"]
[BlackRatingDiff "+126"]
[Variant "Racing Kings"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Rg8?? { (0.15 → -3.66) Blunder. Kg3 was best. } { [%eval -3.66] } (1. Kg3 Kb3 2. Nxc2 Rxc2 3. Kf4 Nxf2 4. Rxf2 Kc4 5. Kg5 Kb5) 1... Kb3?? { (-3.66 → -0.52) Blunder. Nxf2 was best. } { [%eval -0.52] } (1... Nxf2 2. Nxc2 Kb3 3. Kg3 Rxc2 4. Bg2 Nc4 5. Kxf2 Qe5 6. Be4) 2. Kh3 { [%eval -0.59] } 2... Ka4?? { (-0.59 → 3.00) Blunder. Be4 was best. } { [%eval 3.0] } (2... Be4 3. Kg4 Kc4 4. Bd4 Bxh1 5. Kg5 Rb6 6. Bxa1 Rxa1 7. Rxh1) 3. Kh4?? { (3.00 → 0.00) Blunder. Nxc2 was best. } { [%eval 0.0] } (3. Nxc2 Rxc2 4. Kg4 Kb5 5. Bg2 Ba3 6. Qh7 Rc6 7. Rg6 Rc8) 3... Rb8?? { (0.00 → 2.03) Blunder. Nxf2 was best. } { [%eval 2.03] } (3... Nxf2 4. Kg5 Rb6 5. Nxc2 Nxh1 6. Nxa1 Kb5 7. Bg2 Bb2 8. Rxb1) 4. R8g7?? { (2.03 → -2.91) Blunder. Nxc2 was best. } { [%eval -2.91] } (4. Nxc2 Kb5 5. Kg4 Qf6 6. Bd4 Qf7 7. Bg2 Bb2 8. Be3 Nc3 9. Rxb1 Nxe2) 4... R1b7?? { (-2.91 → 5.63) Blunder. Nxf2 was best. } { [%eval 5.63] } (4... Nxf2) 5. Rxb7 { [%eval 4.99] } 5... Ka5?! { (4.99 → 7.91) Inaccuracy. Qb2 was best. } { [%eval 7.91] } (5... Qb2 6. Rxb8) 6. Kh5?! { (7.91 → 5.10) Inaccuracy. Rxb8 was best. } { [%eval 5.1] } (6. Rxb8 Nxf2 7. Nxc2 Qe5 8. Qb7 Nfe4 9. Nxc1 Nxf1 10. Nd3 Qb5 11. Rg6 Nfd2) 6... Ka6?! { (5.10 → 7.37) Inaccuracy. Qb2 was best. } { [%eval 7.37] } (6... Qb2 7. Rxb8 Qxb8 8. Nxc2 Ka6 9. Bd4 Nb3 10. Rg7 Nxd4 11. Kg6 Ne6 12. Rg8) 7. Rgg7?? { (7.37 → 0.00) Blunder. Rxb8 was best. } { [%eval 0.0] } (7. Rxb8) 7... Rxb7 { [%eval 0.0] } 8. Rxb7 { [%eval -1.05] } 8... Ka5?? { (-1.05 → 15.15) Blunder. Nxf2 was best. } { [%eval 15.15] } (8... Nxf2 9. Kg5) 9. Nxc2 { [%eval 14.03] } 9... Qf6 { [%eval 12.88] } 10. Nxc1 { [%eval 11.64] } 10... Nxf1 { [%eval 12.36] } 11. Qxf1 { [%eval 10.33] } 11... Nxf2 { [%eval 13.04] } 12. Ne3 { [%eval 10.78] } 12... Qc6 { [%eval 11.22] } 13. Qxf2?? { (11.22 → 0.00) Blunder. Rh7 was best. } { [%eval 0.0] } (13. Rh7) 13... Qxb7 { [%eval 0.0] } 14. Kh6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qf6 was best. } { [%eval #-5] } (14. Qf6 Qb6 15. Kg6 Ka6 16. Kf7 Ka7 17. Ke8 Kb8) 14... Ka6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kb6 was best. } { [%eval 0.0] } (14... Kb6 15. Qf8 Qd7 16. Kh5 Kb7 17. Nb3 Qc8 18. Na1 Ka8#) 15. Nc4 { [%eval 0.0] } 15... Qa7 { [%eval 0.0] } 16. Qf8?? { (0.00 → -10.00) Blunder. Nd6 was best. } { [%eval -10.0] } (16. Nd6 Qxf2 17. Kg7 Ka7 18. Kh8 Ka8) 16... Qa8?? { (-10.00 → Mate in 2) Checkmate is now unavoidable. Qc7 was best. } { [%eval #2] } (16... Qc7) 17. Qf5?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Kg7 was best. } { [%eval #-3] } (17. Kg7 Kb7 18. Kh8#) 17... Ka7?! { (Mate in 3 → -10.07) Lost forced checkmate sequence. Kb7 was best. } { [%eval -10.07] } (17... Kb7 18. Qf8 Qc8 19. Qe8 Ka8#) 18. Kh7?! { (-10.07 → Mate in 1) Checkmate is now unavoidable. Qf8 was best. } { [%eval #-1] } (18. Qf8 Qb8) 18... Kb8# { Game ends by variant rule. } 0-1
