- Blind mode tutorial
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[Event "AULA 3C Arena"] [Site "https://lichess.org/BWFS2LD5"] [Date "2021.02.23"] [Round "-"] [White "Marishrek"] [Black "Sofia_25"] [Result "0-1"] [GameId "BWFS2LD5"] [UTCDate "2021.02.23"] [UTCTime "09:26:31"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+248"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A00"] [Opening "Kádas Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. h4?! { (0.15 → -0.63) Inaccuracy. d4 was best. } { [%eval -0.63] } { A00 Kádas Opening } (1. d4 Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Be7 5. Bf4 O-O) 1... d5 { [%eval -0.29] } 2. b4? { (-0.29 → -1.86) Mistake. c3 was best. } { [%eval -1.86] } (2. c3 e5 3. d4 e4 4. Bf4 Nf6 5. e3 Be7 6. Nd2 O-O) 2... b5? { (-1.86 → -0.24) Mistake. e5 was best. } { [%eval -0.24] } (2... e5) 3. a3?! { (-0.24 → -0.85) Inaccuracy. a4 was best. } { [%eval -0.85] } (3. a4 e6 4. axb5 Bxb4 5. Ba3 Bxa3 6. Rxa3 Nf6 7. e3 O-O 8. Nf3 c5 9. d4 Qd6) 3... f5? { (-0.85 → 0.53) Mistake. a5 was best. } { [%eval 0.53] } (3... a5 4. Bb2) 4. g3?! { (0.53 → -0.04) Inaccuracy. e3 was best. } { [%eval -0.04] } (4. e3 a6) 4... h5? { (-0.04 → 1.29) Mistake. Nd7 was best. } { [%eval 1.29] } (4... Nd7 5. a4) 5. Rh2?? { (1.29 → -0.58) Blunder. e3 was best. } { [%eval -0.58] } (5. e3 c6 6. a4 e6 7. axb5 Bxb4 8. c3 Be7 9. c4 cxb5 10. cxb5 Nf6 11. Nf3 Nbd7) 5... Nf6 { [%eval -1.0] } 6. Nc3 { [%eval -1.34] } 6... e5 { [%eval -1.25] } 7. d3? { (-1.25 → -2.56) Mistake. d4 was best. } { [%eval -2.56] } (7. d4 c6 8. dxe5 Ng4 9. Rh1 a5 10. Bd2 Nd7 11. Nf3 Ndxe5 12. Nxe5 Nxe5 13. Bg2 Be7) 7... Na6?? { (-2.56 → -0.55) Blunder. a5 was best. } { [%eval -0.55] } (7... a5 8. Bd2) 8. Nxb5?! { (-0.55 → -1.36) Inaccuracy. Bg5 was best. } { [%eval -1.36] } (8. Bg5) 8... c6 { [%eval -1.56] } 9. Nc3 { [%eval -1.32] } 9... d4?! { (-1.32 → -0.48) Inaccuracy. Bd6 was best. } { [%eval -0.48] } (9... Bd6 10. Rh1 Nc7 11. Bg2 O-O 12. e3 a5 13. bxa5 Ng4 14. Nce2 Ne6 15. Nh3 Qxa5+ 16. Bd2) 10. Nb1 { [%eval -0.8] } 10... Nd5?? { (-0.80 → 1.03) Blunder. Nc7 was best. } { [%eval 1.03] } (10... Nc7 11. Bg2) 11. Bb2 { [%eval 0.52] } 11... g6 { [%eval 1.06] } 12. c4?! { (1.06 → 0.40) Inaccuracy. Bg2 was best. } { [%eval 0.4] } (12. Bg2) 12... Nb6?! { (0.40 → 1.15) Inaccuracy. Nf6 was best. } { [%eval 1.15] } (12... Nf6 13. Nf3 Ng4 14. Rh1 Nc7 15. Nbd2 Bd7 16. Bg2 Bh6 17. Nh2 Nxh2 18. Rxh2 Ne6 19. Rh1) 13. a4?? { (1.15 → -2.67) Blunder. Bg2 was best. } { [%eval -2.67] } (13. Bg2 Rb8 14. Bxc6+ Bd7 15. Bxd7+ Qxd7 16. Nf3 Bg7 17. Nbd2 Na4 18. Qc2 O-O 19. Ng5 e4) 13... Nxb4 { [%eval -2.37] } 14. Ba3 { [%eval -2.34] } 14... Na6 { [%eval -1.75] } 15. f3?! { (-1.75 → -2.79) Inaccuracy. Bxf8 was best. } { [%eval -2.79] } (15. Bxf8 Kxf8) 15... f4 { [%eval -2.33] } 16. gxf4 { [%eval -2.18] } 16... exf4 { [%eval -1.98] } 17. Bc1?! { (-1.98 → -2.85) Inaccuracy. Bxf8 was best. } { [%eval -2.85] } (17. Bxf8 Rxf8) 17... Nc5 { [%eval -2.51] } 18. Bxf4?! { (-2.51 → -3.95) Inaccuracy. Nd2 was best. } { [%eval -3.95] } (18. Nd2 g5) 18... Ne6?! { (-3.95 → -2.45) Inaccuracy. Bd6 was best. } { [%eval -2.45] } (18... Bd6 19. Bxd6 Qxd6 20. Rg2 Bf5 21. Qd2 Nb3 22. Qb2 Nxa1 23. e4 Bd7 24. Qxa1 c5 25. Ne2) 19. Bc1? { (-2.45 → -4.59) Mistake. Bg3 was best. } { [%eval -4.59] } (19. Bg3 Bd6 20. Bxd6 Qxd6 21. Rf2 Qg3 22. Nh3 Nc5 23. a5 Bxh3 24. axb6 O-O 25. Nd2 axb6) 19... Nf4?? { (-4.59 → 4.79) Blunder. Bd6 was best. } { [%eval 4.79] } (19... Bd6 20. Rh3) 20. Bb2?? { (4.79 → -3.58) Blunder. Bxf4 was best. } { [%eval -3.58] } (20. Bxf4) 20... Bb4+ { [%eval -3.82] } 21. Kf2 { [%eval -3.78] } 21... Qd6 { [%eval -3.2] } 22. Bxd4?? { (-3.20 → -8.85) Blunder. Rh1 was best. } { [%eval -8.85] } (22. Rh1) 22... Qxd4+ { [%eval -8.94] } 23. Kg3? { (-8.94 → Mate in 5) Checkmate is now unavoidable. e3 was best. } { [%eval #-5] } (23. e3 Qxa1) 23... g5? { (Mate in 5 → -9.44) Lost forced checkmate sequence. Bd6 was best. } { [%eval -9.44] } (23... Bd6 24. e3 Qxe3 25. Be2 Nh3+ 26. Kg2 Qf2+ 27. Kh1 Qxh2#) 24. e3 { [%eval -10.31] } 24... Qxe3 { [%eval -8.12] } 25. d4? { (-8.12 → Mate in 4) Checkmate is now unavoidable. Re2 was best. } { [%eval #-4] } (25. Re2 gxh4+) 25... gxh4+ { [%eval #-3] } 26. Kxh4 { [%eval #-2] } 26... Qxf3?? { (Mate in 2 → 3.75) Lost forced checkmate sequence. Be7+ was best. } { [%eval 3.75] } (26... Be7+ 27. Kg3 Rg8#) 27. Rh3?? { (3.75 → Mate in 1) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-1] } (27. Qxf3) 27... Qxh3+?? { (Mate in 1 → -6.91) Lost forced checkmate sequence. Be7# was best. } { [%eval -6.91] } { Black wins on time. } (27... Be7#) 0-1