- Blind mode tutorial
lichess.org
Donate
FEN
[Event "≤1300 Rapid Arena"] [Site "https://lichess.org/BVHgGyFK"] [Date "2025.09.17"] [Round "-"] [White "reza94slami"] [Black "Merano2023"] [Result "0-1"] [GameId "BVHgGyFK"] [UTCDate "2025.09.17"] [UTCTime "11:00:30"] [WhiteElo "1170"] [BlackElo "1164"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B00"] [Opening "Pirc Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Nf3 { [%eval 0.2] } 2... Nf6 { [%eval 0.25] } 3. Nc3 { [%eval 0.3] } 3... g6 { [%eval 0.51] } 4. Bc4 { [%eval 0.22] } 4... Bg7 { [%eval 0.23] } 5. d3 { [%eval 0.0] } 5... O-O { [%eval 0.0] } 6. h3 { [%eval 0.0] } 6... e5 { [%eval 0.17] } 7. O-O { [%eval 0.11] } 7... Nh5 { [%eval 0.57] } 8. Nd5 { [%eval 0.25] } 8... c6 { [%eval 0.39] } 9. Nc3 { [%eval 0.27] } 9... Nf4 { [%eval 0.48] } 10. Bxf4 { [%eval 0.39] } 10... exf4 { [%eval 0.48] } 11. Qc1?! { (0.48 → -0.43) Inaccuracy. d4 was best. } { [%eval -0.43] } (11. d4) 11... b5 { [%eval -0.36] } 12. Bb3 { [%eval -0.24] } 12... b4?! { (-0.24 → 0.39) Inaccuracy. a5 was best. } { [%eval 0.39] } (12... a5 13. a4 b4 14. Ne2 g5 15. c3 bxc3 16. bxc3 Nd7 17. d4 Re8 18. Qc2) 13. Ne2 { [%eval 0.24] } 13... Nd7 { [%eval 0.29] } 14. Qxf4 { [%eval 0.22] } 14... Nc5 { [%eval 0.68] } 15. Ned4 { [%eval 0.14] } 15... Nxb3 { [%eval 0.16] } 16. axb3 { [%eval 0.25] } 16... c5?? { (0.25 → 2.03) Blunder. Bb7 was best. } { [%eval 2.03] } (16... Bb7 17. c3) 17. Nc6?? { (2.03 → 0.00) Blunder. Nb5 was best. } { [%eval 0.0] } (17. Nb5) 17... Qc7 { [%eval 0.0] } 18. Na5 { [%eval 0.03] } 18... Bxb2 { [%eval 0.0] } 19. Ra2 { [%eval 0.01] } 19... Bg7 { [%eval -0.04] } 20. Nc4 { [%eval -0.06] } 20... Be6? { (-0.06 → 1.24) Mistake. Rd8 was best. } { [%eval 1.24] } (20... Rd8) 21. Nxd6 { [%eval 1.17] } 21... f5? { (1.17 → 2.62) Mistake. a5 was best. } { [%eval 2.62] } (21... a5 22. e5 f6 23. Qe3 fxe5 24. Ne4 a4 25. Rxa4 Rxa4 26. bxa4 c4 27. Rb1) 22. exf5?? { (2.62 → 0.14) Blunder. Ng5 was best. } { [%eval 0.14] } (22. Ng5) 22... Bxf5?? { (0.14 → 2.99) Blunder. Bd5 was best. } { [%eval 2.99] } (22... Bd5) 23. g4?? { (2.99 → -4.77) Blunder. Qc4+ was best. } { [%eval -4.77] } (23. Qc4+ Kh8 24. Ra6 Bc8 25. Nxc8 Raxc8 26. Re1 Bc3 27. Ree6 Qf7 28. h4 Kg8) 23... Bxd3 { [%eval -4.54] } 24. cxd3?! { (-4.54 → -6.67) Inaccuracy. Qe3 was best. } { [%eval -6.67] } (24. Qe3 Qxd6) 24... Rxf4 { [%eval -6.83] } 25. Ne4 { [%eval -6.99] } 25... Rxf3 { [%eval -6.83] } 26. Rc1 { [%eval -8.61] } 26... Bd4 { [%eval -7.61] } 27. Ra6? { (-7.61 → Mate in 9) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-9] } (27. Kg2 Rxd3 28. f3 Qf4 29. Rf1 g5 30. Re2 Kh8 31. Kh1 Be3 32. Rg2 Rxb3) 27... Raf8? { (Mate in 9 → -9.79) Lost forced checkmate sequence. Rxf2 was best. } { [%eval -9.79] } (27... Rxf2 28. Rd6 Raf8 29. Kh1 Re2 30. Re1 Rxe1+ 31. Kg2 Rxe4 32. dxe4 Qxd6 33. e5) 28. Kh1? { (-9.79 → Mate in 4) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-4] } (28. Rc2 Rxf2 29. Rxf2 Rxf2 30. Nd6 Rf6+ 31. Kg2 Rxd6 32. Ra2 Qe7 33. Rc2 Kf8) 28... Bxf2? { (Mate in 4 → -8.16) Lost forced checkmate sequence. Rxh3+ was best. } { [%eval -8.16] } (28... Rxh3+ 29. Kg2 Qh2+ 30. Kf1 Rxf2+ 31. Ke1 Qh1#) 29. Nxf2? { (-8.16 → Mate in 3) Checkmate is now unavoidable. Rd6 was best. } { [%eval #-3] } (29. Rd6 Bg3 30. Rf6 R3xf6 31. g5 Rf4 32. Nxg3 Rf2 33. Rg1 Kg7 34. Ra1 Kh8) 29... Rxf2 { [%eval #-2] } { White resigns. } 0-1