FEN
[Event "rated blitz game"]
[Site "https://lichess.org/BUG9K5P9"]
[Date "2026.04.22"]
[Round "-"]
[White "coroutine"]
[Black "Dgicedancer"]
[Result "1-0"]
[GameId "BUG9K5P9"]
[UTCDate "2026.04.22"]
[UTCTime "16:04:10"]
[WhiteElo "1694"]
[BlackElo "1737"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "A80"]
[Opening "Dutch Defense"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... f5 { [%eval 0.47] } { A80 Dutch Defense } 2. Bf4 { [%eval 0.37] } 2... Nf6 { [%eval 0.41] } 3. e3 { [%eval 0.37] } 3... b6 { [%eval 0.7] } 4. Bd3 { [%eval 0.32] } 4... e6 { [%eval 0.44] } 5. Nf3 { [%eval 0.39] } 5... Bb7 { [%eval 0.52] } 6. Nbd2 { [%eval 0.28] } 6... Be7 { [%eval 0.35] } 7. c3 { [%eval 0.32] } 7... O-O { [%eval 0.23] } 8. h4 { [%eval 0.43] } 8... d6 { [%eval 0.91] } 9. Qc2 { [%eval 0.4] } 9... Qe8?! { (0.40 → 1.08) Inaccuracy. Qc8 was best. } { [%eval 1.08] } (9... Qc8 10. O-O-O c5 11. Rhg1 Na6 12. Bg5 Kh8 13. Bxf6 Bxf6 14. Ng5 cxd4 15. exd4) 10. Ng5 { [%eval 0.71] } 10... Bd8 { [%eval 0.78] } 11. O-O-O { [%eval 0.47] } 11... h6 { [%eval 0.85] } 12. Ndf3? { (0.85 → -0.68) Mistake. Rde1 was best. } { [%eval -0.68] } (12. Rde1 Nc6 13. a3 a5 14. f3 hxg5 15. hxg5 Nd5 16. g4 Nce7 17. Bg3) 12... Nh5? { (-0.68 → 0.46) Mistake. Nbd7 was best. } { [%eval 0.46] } (12... Nbd7 13. Rdg1 a5 14. a4 Nh5 15. Qe2 Ndf6 16. Nd2 Bc8 17. g4 Nxg4 18. f3) 13. Qe2?! { (0.46 → -0.30) Inaccuracy. Nh3 was best. } { [%eval -0.3] } (13. Nh3 Nd7 14. e4 fxe4 15. Bxe4 Bxe4 16. Qxe4 d5 17. Qe3 Qf7 18. Be5 c5) 13... Nxf4?? { (-0.30 → 2.18) Blunder. Nd7 was best. } { [%eval 2.18] } (13... Nd7 14. Nh3 Ndf6 15. Bh2 Bc6 16. Ne1 Ng4 17. Nf4 Nxf4 18. Bxf4 e5 19. dxe5) 14. exf4 { [%eval 1.97] } 14... hxg5 { [%eval 2.16] } 15. hxg5 { [%eval 2.24] } 15... e5?? { (2.24 → 4.71) Blunder. Nd7 was best. } { [%eval 4.71] } (15... Nd7 16. Rh3 a6 17. Re1 b5 18. g4 fxg4 19. Bh7+ Kh8 20. Bg6+ gxh3 21. Nh4) 16. dxe5 { [%eval 4.61] } 16... dxe5?? { (4.61 → Mate in 10) Checkmate is now unavoidable. b5 was best. } { [%eval #10] } (16... b5 17. Rh3 Bxf3 18. Qxf3 c6 19. Rdh1 Kf7 20. Rh7 Rg8 21. Bxf5 Na6 22. Qg4) 17. Nxe5? { (Mate in 10 → 8.12) Lost forced checkmate sequence. Bc4+ was best. } { [%eval 8.12] } (17. Bc4+ Rf7 18. Qxe5 Bc6 19. g6 Na6 20. Rh8+ Kxh8 21. gxf7 Bh4 22. Rh1 Kh7) 17... Bxg2? { (8.12 → Mate in 5) Checkmate is now unavoidable. g6 was best. } { [%eval #5] } (17... g6 18. Rh6 Bd5 19. Rxg6+ Qxg6 20. Nxg6 Nd7 21. Bc4 Bxc4 22. Qxc4+ Kg7 23. Nxf8) 18. Rh2? { (Mate in 5 → 7.24) Lost forced checkmate sequence. Bc4+ was best. } { [%eval 7.24] } (18. Bc4+ Rf7 19. Bxf7+ Qxf7 20. Rxd8+ Qf8 21. Qc4+ Bd5 22. Qxd5#) 18... Be4? { (7.24 → Mate in 5) Checkmate is now unavoidable. g6 was best. } { [%eval #5] } (18... g6 19. Rxg2 Nc6 20. Bb5 Nxe5 21. Bxe8 Rxe8 22. fxe5 Be7 23. Kc2 Red8 24. Rh2) 19. Bxe4? { (Mate in 5 → 8.64) Lost forced checkmate sequence. Bc4+ was best. } { [%eval 8.64] } (19. Bc4+ Bd5 20. Bxd5+ Rf7 21. Bxf7+ Qxf7 22. Rxd8+ Qf8 23. Qc4#) 19... fxe4? { (8.64 → Mate in 4) Checkmate is now unavoidable. g6 was best. } { [%eval #4] } (19... g6 20. Bxa8 Bxg5 21. fxg5 Qe7 22. Qe3 Kg7 23. Rh6 Rh8 24. Rxh8 b5 25. Rxb8) 20. Rdh1 { [%eval #3] } 20... g6 { [%eval #2] } 21. Rh8+ { [%eval #1] } { Black left the game. } 1-0