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[Event "rated rapid game"] [Site "https://lichess.org/BOUfSN3f"] [Date "2026.01.06"] [Round "-"] [White "KingClawthorne"] [Black "ballerabhi"] [Result "1/2-1/2"] [GameId "BOUfSN3f"] [UTCDate "2026.01.06"] [UTCTime "07:01:12"] [WhiteElo "1240"] [BlackElo "1272"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "900+10"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nc6 { [%eval 0.44] } { B00 Nimzowitsch Defense } 2. Bc4?! { (0.44 → -0.15) Inaccuracy. d4 was best. } { [%eval -0.15] } (2. d4 d5 3. e5 Bf5 4. c3 e6 5. Nd2 f6 6. f4 g5) 2... e6 { [%eval -0.19] } 3. Nf3 { [%eval -0.04] } 3... d5 { [%eval -0.12] } 4. exd5 { [%eval -0.15] } 4... exd5 { [%eval -0.19] } 5. Bb3 { [%eval -0.26] } 5... Bg4 { [%eval 0.0] } 6. O-O { [%eval -0.1] } 6... Nf6 { [%eval 0.0] } 7. h3 { [%eval 0.0] } 7... Bh5 { [%eval -0.12] } 8. d3 { [%eval -0.3] } 8... Bc5?! { (-0.30 → 0.46) Inaccuracy. Be7 was best. } { [%eval 0.46] } (8... Be7 9. Re1 O-O 10. Nc3 Qd7 11. Ba4 Rfe8 12. Ne5 Qd6 13. Ng4 Bxg4 14. hxg4) 9. g4 { [%eval 0.01] } 9... Nxg4 { [%eval 0.14] } 10. hxg4 { [%eval 0.03] } 10... Bxg4 { [%eval 0.07] } 11. Re1+ { [%eval 0.11] } 11... Kf8 { [%eval 0.35] } 12. Bg5?? { (0.35 → -1.32) Blunder. Be3 was best. } { [%eval -1.32] } (12. Be3) 12... Qxg5?? { (-1.32 → 2.70) Blunder. Qd6 was best. } { [%eval 2.7] } (12... Qd6 13. Kg2) 13. Nxg5 { [%eval 2.9] } 13... Bxd1 { [%eval 2.68] } 14. Rxd1 { [%eval 2.67] } 14... Re8 { [%eval 3.25] } 15. Bxd5 { [%eval 3.39] } 15... Nb4?! { (3.39 → 4.34) Inaccuracy. Re5 was best. } { [%eval 4.34] } (15... Re5 16. Bxc6 Rxg5+ 17. Bg2 h5 18. Nd2 Rg4 19. d4 Bd6 20. Nc4 Rh6 21. Ne3) 16. Nc3?? { (4.34 → -0.68) Blunder. Bb3 was best. } { [%eval -0.68] } (16. Bb3 h6 17. Nxf7 Rh7 18. Nc3 Nc6 19. Re1 Re7 20. Rxe7 Bxe7 21. Re1 Bf6) 16... Nxc2?? { (-0.68 → 3.80) Blunder. Nxd5 was best. } { [%eval 3.8] } (16... Nxd5) 17. Rac1 { [%eval 3.71] } 17... Nd4 { [%eval 3.65] } 18. Rd2?? { (3.65 → 0.19) Blunder. Nxf7 was best. } { [%eval 0.19] } (18. Nxf7 c6 19. Nxh8 cxd5 20. Kf1 Bd6 21. Nxd5 Kg8 22. Rc4 Nf3 23. Ne3 Rf8) 18... h6?? { (0.19 → 3.58) Blunder. c6 was best. } { [%eval 3.58] } (18... c6 19. Bg2) 19. Nh3?? { (3.58 → 1.27) Blunder. Nxf7 was best. } { [%eval 1.27] } (19. Nxf7 Rh7 20. Nb5 c6 21. Nxd4 Bxd4 22. Bb3 g6 23. Nd6 Rd8 24. Ne4 Re7) 19... Bb4?! { (1.27 → 2.34) Inaccuracy. c6 was best. } { [%eval 2.34] } (19... c6) 20. Kf1 { [%eval 1.78] } 20... c6 { [%eval 1.86] } 21. Bg2 { [%eval 1.73] } 21... g5 { [%eval 1.72] } 22. Re1? { (1.72 → 0.47) Mistake. Ng1 was best. } { [%eval 0.47] } (22. Ng1) 22... Kg7 { [%eval 1.01] } 23. Ng1 { [%eval 0.85] } 23... g4?! { (0.85 → 1.50) Inaccuracy. Rxe1+ was best. } { [%eval 1.5] } (23... Rxe1+) 24. Nge2 { [%eval 1.66] } 24... Nf3? { (1.66 → 3.69) Mistake. Nxe2 was best. } { [%eval 3.69] } (24... Nxe2 25. Rdxe2) 25. Bxf3 { [%eval 3.66] } 25... gxf3 { [%eval 3.73] } 26. Ng3?! { (3.73 → 2.35) Inaccuracy. Nd4 was best. } { [%eval 2.35] } (26. Nd4 Rxe1+ 27. Kxe1 h5 28. Kf1 h4 29. Kg1 h3 30. Nxf3 Rh6 31. d4 Kg6) 26... Kg6?! { (2.35 → 3.05) Inaccuracy. Rxe1+ was best. } { [%eval 3.05] } (26... Rxe1+ 27. Kxe1 Kg6 28. Nf1 Bd6 29. Rd1 Re8+ 30. Kd2 h5 31. Ne3 f5 32. d4) 27. a3?! { (3.05 → 2.03) Inaccuracy. Re3 was best. } { [%eval 2.03] } (27. Re3 Rxe3 28. fxe3 h5 29. Kf2 h4 30. Nh1 h3 31. Kxf3 h2 32. Rd1 Rh3+) 27... Bd6?! { (2.03 → 2.70) Inaccuracy. Rxe1+ was best. } { [%eval 2.7] } (27... Rxe1+ 28. Kxe1 Be7 29. d4 h5 30. Kf1 h4 31. Nge4 f5 32. Nc5 Bxc5 33. dxc5) 28. Rxe8 { [%eval 2.72] } 28... Rxe8 { [%eval 2.78] } 29. Nge4 { [%eval 2.15] } 29... Bf4 { [%eval 2.05] } 30. Rd1 { [%eval 1.91] } 30... f5?! { (1.91 → 2.83) Inaccuracy. Re5 was best. } { [%eval 2.83] } (30... Re5 31. Nd2 Bxd2 32. Rxd2 Rh5 33. Kg1 Rg5+ 34. Kh2 f5 35. Kh3 Rg1 36. d4) 31. Nd2 { [%eval 2.74] } 31... Be5?! { (2.74 → 3.87) Inaccuracy. Bxd2 was best. } { [%eval 3.87] } (31... Bxd2 32. Rxd2 h5 33. d4 Kg5 34. Rd3 Kg4 35. d5 cxd5 36. Nxd5 Re5 37. Ne3+) 32. Nxf3 { [%eval 3.85] } 32... Bf4 { [%eval 4.02] } 33. b3 { [%eval 3.78] } 33... Kh5 { [%eval 4.04] } 34. Re1 { [%eval 3.78] } 34... Rxe1+ { [%eval 3.7] } 35. Kxe1 { [%eval 3.06] } 35... Kg4 { [%eval 3.32] } 36. Ke2 { [%eval 2.97] } 36... h5 { [%eval 3.58] } 37. Nd4?? { (3.58 → 0.00) Blunder. Nd1 was best. } { [%eval 0.0] } (37. Nd1 Bd6 38. Ne3+ Kf4 39. b4 a5 40. bxa5 Bxa3 41. Ng2+ Kg4 42. Ne5+ Kh3) 37... Be5 { [%eval 0.0] } 38. f3+ { [%eval 0.0] } 38... Kg3?? { (0.00 → 3.02) Blunder. Kh3 was best. } { [%eval 3.02] } (38... Kh3 39. Ke3 Bxd4+ 40. Kxd4 Kg2 41. Ke3 h4 42. Ne2 h3 43. Nf4+ Kg3 44. Nxh3) 39. Nxf5+ { [%eval 2.88] } 39... Kf4 { [%eval 2.98] } 40. d4 { [%eval 2.99] } 40... Kxf5?! { (2.99 → 4.68) Inaccuracy. Bh8 was best. } { [%eval 4.68] } (40... Bh8 41. Nh4 Bxd4 42. Ne4 Ke5 43. Ng2 Bb2 44. a4 Kd4 45. Ne3 c5 46. Nc4) 41. dxe5 { [%eval 4.32] } 41... Kxe5 { [%eval 4.21] } 42. Kf2 { [%eval 4.02] } 42... Kf4 { [%eval 4.3] } 43. Ne4 { [%eval 3.82] } 43... b5?! { (3.82 → 5.20) Inaccuracy. b6 was best. } { [%eval 5.2] } (43... b6 44. Ng3 Kg5 45. b4 Kg6 46. a4 c5 47. bxc5 bxc5 48. Ne4 c4 49. a5) 44. Kg2 { [%eval 4.35] } 44... a5 { [%eval 4.19] } 45. Ng3 { [%eval 4.49] } 45... h4 { [%eval 5.12] } 46. Ne2+ { [%eval 4.98] } 46... Kg5 { [%eval 5.6] } 47. Kh3 { [%eval 5.56] } 47... c5 { [%eval 5.86] } 48. f4+ { [%eval 5.28] } 48... Kh5 { [%eval 6.76] } 49. Nc3 { [%eval 6.61] } 49... b4 { [%eval 6.79] } 50. axb4 { [%eval 7.08] } 50... cxb4 { [%eval 8.8] } 51. Nd5 { [%eval 7.71] } 51... a4 { [%eval 8.96] } 52. Nxb4 { [%eval 6.7] } 52... axb3 { [%eval 74.04] } 53. Nd3 { [%eval 5.64] } 53... Kg6 { [%eval 5.69] } 54. Kxh4 { [%eval 5.5] } 54... Kf5 { [%eval 5.95] } 55. Kg3 { [%eval 70.82] } 55... Ke4 { [%eval 83.08] } 56. Nb2 { [%eval 7.21] } 56... Kf5? { (7.21 → Mate in 18) Checkmate is now unavoidable. Kd5 was best. } { [%eval #18] } (56... Kd5 57. Na4 Ke6 58. Kg4 Kd5 59. f5 Kc4 60. Kg3 b2 61. Nxb2+ Kc3 62. Kf3) 57. Kf3 { [%eval #17] } 57... Kf6 { [%eval #16] } 58. Ke4 { [%eval #15] } 58... Kg6 { [%eval #14] } 59. f5+ { [%eval #14] } 59... Kf6 { [%eval #15] } 60. Kd3?? { (Mate in 15 → 0.15) Lost forced checkmate sequence. Kf4 was best. } { [%eval 0.15] } (60. Kf4 Kf7 61. Ke5 Ke7 62. f6+ Kf7 63. Kf5 Kf8 64. Ke6 Ke8 65. f7+ Kf8) 60... Kxf5 { [%eval 0.15] } 61. Kc3 { [%eval 0.16] } 61... Ke5 { [%eval 0.25] } 62. Kxb3 { [%eval 0.28] } { The game is a draw. } 1/2-1/2