FEN
[Event "Monthly Antichess Arena"]
[Site "https://lichess.org/BKomPOQX"]
[Date "2024.08.02"]
[White "TodxsMeCaenMal"]
[Black "The_Prime_Mover"]
[Result "1-0"]
[GameId "BKomPOQX"]
[UTCDate "2024.08.02"]
[UTCTime "20:04:46"]
[WhiteElo "1770"]
[BlackElo "2191"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. c3?? { (0.03 → -1.96) Blunder. c4 was best. } { [%eval -1.96] } (2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8 Bxb2) 2... c5?? { (-1.96 → 0.25) Blunder. e6 was best. } { [%eval 0.25] } (2... e6 3. a3) 3. Qb3 { [%eval 0.0] } 3... b6?! { (0.00 → 0.66) Inaccuracy. b5 was best. } { [%eval 0.66] } (3... b5 4. Qxb5 c4 5. Qxd7 Nxd7 6. a4 Rb8 7. Ra3 Rxb2 8. Bxb2) 4. Qxf7? { (0.66 → -0.45) Mistake. Qxb6 was best. } { [%eval -0.45] } (4. Qxb6 axb6) 4... Kxf7 { [%eval -0.12] } 5. Nh3?? { (-0.12 → Mate in 15) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-15] } (5. Bh3 h5 6. Bxd7 Qxd7 7. g4 Qxg4 8. Kf1 Qxg1 9. Rxg1 Nd7 10. Rxg6 Kxg6) 5... g5 { [%eval #-14] } 6. Nxg5 { [%eval #-13] } 6... h5 { [%eval #-14] } 7. Nxf7 { [%eval #-13] } 7... Qe8?? { (Mate in 13 → -0.08) Lost forced checkmate sequence. d5 was best. } { [%eval -0.08] } (7... d5 8. Nxd8 Bb7 9. Nxb7 b5 10. Nxc5 e6 11. Nxe6 Rh7 12. Nxf8 Na6 13. Nxh7) 8. Nxh8 { [%eval -0.87] } 8... Qf7?? { (-0.87 → 0.78) Blunder. h4 was best. } { [%eval 0.78] } (8... h4 9. gxh4 Qh5 10. h3 Qxh4 11. a3 Qxh3 12. Rxh3 Bh6 13. Rxh6 Nxh6 14. b4) 9. Nxf7 { [%eval 1.0] } 9... h4 { [%eval 0.54] } 10. gxh4 { [%eval 0.6] } 10... Bh6?! { (0.60 → 1.59) Inaccuracy. e5 was best. } { [%eval 1.59] } (10... e5 11. Nxe5 a5 12. Nxd7 Bxd7 13. Bh3 Bxh3 14. f4 Bf1 15. Kxf1 c4 16. f5) 11. Nxh6 { [%eval 1.0] } 11... Nxh6 { [%eval 1.4] } 12. Kd1 { [%eval 1.38] } 12... Na6 { [%eval 1.37] } 13. b4 { [%eval 1.84] } 13... Nxb4 { [%eval 1.62] } 14. cxb4 { [%eval 1.28] } 14... cxb4 { [%eval 0.69] } 15. Ba3?? { (0.69 → Mate in 7) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-7] } (15. Kc2 Ba6) 15... bxa3 { [%eval #-7] } 16. Nxa3 { [%eval #-6] } 16... a5?? { (Mate in 6 → 2.50) Lost forced checkmate sequence. b5 was best. } { [%eval 2.5] } (16... b5 17. Nxb5 Rb8 18. Nxa7 Rb6 19. Nxc8 e6 20. Nxb6 Nf7 21. Nxd7 Ne5 22. Nxe5#) 17. Nb5?? { (2.50 → Mate in 6) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-6] } (17. Nc2 Rb8) 17... d5?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Ra7 was best. } { [%eval #9] } (17... Ra7 18. Nxa7 Nf7 19. Nxc8 a4 20. Nxe7 Ng5 21. hxg5 d5 22. Nxd5 a3 23. Nxb6#) 18. Na7 { [%eval #10] } 18... Rxa7 { [%eval #9] } 19. Bh3 { [%eval #9] } 19... Bxh3 { [%eval #8] } 20. Rf1 { [%eval #8] } 20... Bxf1 { [%eval #7] } 21. Kc1 { [%eval #7] } 21... Bxe2 { [%eval #6] } 22. d3 { [%eval #6] } 22... Bxd3 { [%eval #5] } 23. Kc2 { [%eval #5] } 23... Bxc2 { [%eval #4] } 24. Rb1 { [%eval #4] } 24... Bxb1 { [%eval #3] } 25. f4 { [%eval #3] } 25... Bxa2 { [%eval #2] } 26. f5 { [%eval #2] } 26... Nxf5 { [%eval #1] } 27. h3 { [%eval #1] } 27... Nxh4# { Game ends by variant rule. } 1-0

