FEN
[Event "rated blitz game"]
[Site "https://lichess.org/BKNfoeyJ"]
[Date "2026.03.07"]
[Round "-"]
[White "chris71240"]
[Black "krivopalov1982"]
[Result "1/2-1/2"]
[GameId "BKNfoeyJ"]
[UTCDate "2026.03.07"]
[UTCTime "16:15:00"]
[WhiteElo "1890"]
[BlackElo "1858"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A40"]
[Opening "Horwitz Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... e6 { [%eval 0.37] } { A40 Horwitz Defense } 2. Bf4 { [%eval 0.1] } 2... d5 { [%eval 0.1] } 3. e3 { [%eval 0.1] } 3... c5 { [%eval 0.09] } 4. Nc3 { [%eval -0.2] } 4... Nc6?! { (-0.20 → 0.49) Inaccuracy. a6 was best. } { [%eval 0.49] } (4... a6 5. Nf3 Nf6 6. dxc5 Bxc5 7. Bd3 Nbd7 8. O-O b5 9. Qe2) 5. Nb5 { [%eval 0.55] } 5... Qa5+ { [%eval 1.08] } 6. c3 { [%eval 1.65] } 6... e5 { [%eval 1.06] } 7. dxe5 { [%eval 1.05] } 7... c4?? { (1.05 → 3.04) Blunder. Be6 was best. } { [%eval 3.04] } (7... Be6 8. Nf3 h6 9. h3 a6 10. Nd6+ Bxd6 11. exd6 Nf6 12. Bd3) 8. Qxd5 { [%eval 3.19] } 8... Be6 { [%eval 3.11] } 9. Nd6+ { [%eval 3.15] } 9... Bxd6 { [%eval 3.09] } 10. Qxa5 { [%eval 3.11] } 10... Nxa5 { [%eval 3.16] } 11. exd6 { [%eval 3.11] } 11... Nf6 { [%eval 3.16] } 12. O-O-O { [%eval 2.54] } 12... Ne4 { [%eval 2.49] } 13. Bg3 { [%eval 2.58] } 13... O-O-O { [%eval 2.56] } 14. Nf3 { [%eval 2.4] } 14... Nc6?! { (2.40 → 3.53) Inaccuracy. b5 was best. } { [%eval 3.53] } (14... b5 15. Nd4 Bd7 16. Be2 Nb7 17. Bf3 Nbxd6 18. Nc2 Be6 19. Nb4 Nxg3 20. hxg3) 15. Nd4 { [%eval 3.61] } 15... Nxg3 { [%eval 3.63] } 16. hxg3 { [%eval 3.75] } 16... Rxd6 { [%eval 3.82] } 17. Nxe6 { [%eval 3.8] } 17... Rxd1+ { [%eval 3.8] } 18. Kxd1 { [%eval 3.9] } 18... fxe6 { [%eval 3.83] } 19. Bxc4 { [%eval 3.88] } 19... Kd7 { [%eval 3.85] } 20. Ke2 { [%eval 3.91] } 20... h6 { [%eval 4.06] } 21. Bb5 { [%eval 3.9] } 21... g5 { [%eval 4.09] } 22. Rd1+ { [%eval 3.88] } 22... Ke7 { [%eval 4.45] } 23. Bxc6 { [%eval 4.44] } 23... bxc6 { [%eval 4.41] } 24. Rd4 { [%eval 4.33] } 24... Rh7 { [%eval 4.33] } 25. Kd3 { [%eval 4.32] } 25... h5 { [%eval 4.25] } 26. e4 { [%eval 3.88] } 26... e5 { [%eval 4.12] } 27. Ra4 { [%eval 4.09] } 27... Kd6 { [%eval 4.15] } 28. c4 { [%eval 3.95] } 28... h4 { [%eval 4.07] } 29. g4 { [%eval 3.54] } 29... h3 { [%eval 3.75] } 30. gxh3 { [%eval 4.14] } 30... Rxh3+ { [%eval 4.02] } 31. Ke2 { [%eval 3.73] } 31... Rh4 { [%eval 3.9] } 32. Kf3 { [%eval 3.71] } 32... Rh3+ { [%eval 4.25] } 33. Kg2 { [%eval 4.26] } 33... Rh4 { [%eval 3.91] } 34. Rxa7?! { (3.91 → 2.84) Inaccuracy. f3 was best. } { [%eval 2.84] } (34. f3 Rh7 35. b4 Rb7 36. a3 Rd7 37. Ra6 Rc7 38. Kf1 Ke6 39. Ke2 Kd7) 34... Rxg4+ { [%eval 2.7] } 35. Kf3 { [%eval 2.91] } 35... Rf4+ { [%eval 2.68] } 36. Ke3 { [%eval 2.43] } 36... g4 { [%eval 2.31] } 37. b4 { [%eval 1.99] } 37... Rf3+ { [%eval 1.82] } 38. Kd2?? { (1.82 → 0.00) Blunder. Ke2 was best. } { [%eval 0.0] } (38. Ke2 Rf4 39. Ra6 Rxe4+ 40. Kd3 Rd4+ 41. Kc3 Kd7 42. a4 Rf4 43. b5 Rf3+) 38... Rxf2+ { [%eval 0.0] } 39. Ke3 { [%eval 0.0] } 39... Rf3+ { [%eval 0.0] } 40. Ke2 { [%eval 0.0] } 40... Rf4 { [%eval 0.0] } 41. c5+ { [%eval 0.0] } 41... Ke6 { [%eval 0.0] } 42. b5? { (0.00 → -1.62) Mistake. Ke3 was best. } { [%eval -1.62] } (42. Ke3 Rf3+ 43. Ke2 Rf4) 42... Rxe4+ { [%eval -1.15] } 43. Kf2 { [%eval -1.61] } 43... cxb5 { [%eval -1.52] } 44. c6?? { (-1.52 → -4.47) Blunder. Ra5 was best. } { [%eval -4.47] } (44. Ra5 Rb4 45. a3 Rb2+ 46. Kg3 Kd5 47. a4 Rb3+ 48. Kg2 Kxc5 49. axb5 Rxb5) 44... Ra4 { [%eval -3.44] } 45. c7?! { (-3.44 → -4.63) Inaccuracy. Rb7 was best. } { [%eval -4.63] } (45. Rb7 Rxa2+ 46. Ke3 Ra5 47. Rg7 Ra4 48. Rg6+ Kf5 49. c7 Rc4 50. Rg7 Rc3+) 45... Rc4?? { (-4.63 → -0.23) Blunder. Kd7 was best. } { [%eval -0.23] } (45... Kd7 46. Rb7 Rxa2+ 47. Ke3 Ra5 48. c8=R+ Kxc8 49. Rg7 g3 50. Kd3 Ra2 51. Kc3) 46. Rb7?? { (-0.23 → -2.37) Blunder. a4 was best. } { [%eval -2.37] } (46. a4 bxa4 47. Rxa4 Rc2+ 48. Kg3 Kf5 49. Rxg4 Rc3+ 50. Kh4 Rxc7 51. Rg8 Kf4) 46... b4?? { (-2.37 → 0.00) Blunder. Kf5 was best. } { [%eval 0.0] } (46... Kf5 47. Rxb5 Rxc7 48. a4 Rc2+ 49. Kg3 Rc3+ 50. Kg2 Kf4 51. Rb7 Rc2+ 52. Kf1) 47. Rxb4 { [%eval 0.0] } 47... Rxc7 { [%eval 0.0] } 48. Rxg4 { [%eval 0.0] } 48... Rc2+ { [%eval 0.0] } 49. Ke3 { [%eval 0.0] } 49... Rxa2 { [%eval 0.0] } 50. Rg6+ { [%eval 0.0] } 50... Kd5 { [%eval 0.0] } 51. Rg5 { [%eval 0.0] } 51... Ra3+ { [%eval 0.0] } 52. Kd2 { [%eval -0.04] } 52... Kd4 { [%eval 0.0] } 53. Rg4+ { [%eval 0.0] } 53... e4 { [%eval 0.0] } 54. Rg8 { [%eval 0.0] } 54... Ra2+ { [%eval 0.0] } 55. Ke1 { [%eval -0.18] } 55... Kd3 { [%eval -0.18] } 56. Rd8+?? { (-0.18 → -4.17) Blunder. Re8 was best. } { [%eval -4.17] } (56. Re8 Ke3 57. Kf1 Rf2+ 58. Ke1 Rc2 59. Kf1 Rc1+ 60. Kg2 Rc6 61. Kf1 Rf6+) 56... Ke3 { [%eval -4.21] } 57. Rd1?? { (-4.21 → Mate in 9) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-9] } (57. Kf1 Ra1+ 58. Kg2 Ke2 59. Kg3 e3 60. Kf4 Kf2 61. Rh8 Ra4+ 62. Ke5 e2) 57... Re2+?? { (Mate in 9 → -4.13) Lost forced checkmate sequence. Rh2 was best. } { [%eval -4.13] } (57... Rh2 58. Kf1 Rh1+ 59. Kg2 Rxd1 60. Kg3 Rg1+ 61. Kh3 Kf4 62. Kh2 Rg3 63. Kh1) 58. Kf1 { [%eval -4.24] } 58... Rf2+ { [%eval -4.51] } 59. Ke1?? { (-4.51 → Mate in 9) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-9] } (59. Kg1 Rd2 60. Ra1 Kf3 61. Rf1+ Ke2 62. Rf2+ Kd3 63. Rf6 Rd1+ 64. Kg2 Ra1) 59... Kf3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rh2 was best. } { [%eval 0.0] } (59... Rh2 60. Kf1 Rh1+ 61. Kg2 Rxd1 62. Kg3 Rg1+ 63. Kh3 Kf4 64. Kh2 Rg3 65. Kh1) 60. Rd7 { [%eval -0.02] } 60... Re2+ { [%eval -0.02] } 61. Kd1 { [%eval -0.17] } 61... Re3 { [%eval 0.0] } 62. Rf7+ { [%eval 0.0] } 62... Kg2 { [%eval 0.0] } 63. Kd2 { [%eval 0.0] } 63... Rd3+ { [%eval 0.0] } 64. Ke2 { [%eval 0.0] } 64... Rf3 { [%eval 0.02] } 65. Rg7+ { [%eval 0.02] } 65... Kh3 { [%eval 0.08] } 66. Rg6 { [%eval 0.06] } 66... Ra3 { [%eval 0.0] } 67. Rg7 { [%eval 0.03] } 67... Kh4 { [%eval 0.0] } 68. Rg8 { [%eval 0.0] } 68... Rf3 { [%eval 0.0] } 69. Rg7 { [%eval 0.0] } 69... Rg3 { [%eval 0.0] } 70. Rxg3 { [%eval 0.0] } 70... Kxg3 { [%eval 0.0] } 71. Ke3 { [%eval 0.0] } 71... Kg2 { [%eval 0.0] } 72. Kxe4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2