FEN
[Event "rated blitz game"]
[Site "https://lichess.org/BEXMP9EG"]
[Date "2025.03.03"]
[Round "-"]
[White "trenox3"]
[Black "pediba"]
[Result "0-1"]
[GameId "BEXMP9EG"]
[UTCDate "2025.03.03"]
[UTCTime "21:05:26"]
[WhiteElo "1195"]
[BlackElo "1166"]
[WhiteRatingDiff "-138"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C44"]
[Opening "Scotch Game: Scotch Gambit, Dubois Réti Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Nf6 { [%eval 0.14] } 4. d4 { [%eval 0.03] } 4... exd4 { [%eval 0.0] } { C44 Scotch Game: Scotch Gambit, Dubois Réti Defense } 5. Nxd4 { [%eval -0.46] } 5... Nxe4 { [%eval -0.43] } 6. Nxc6 { [%eval -0.64] } 6... bxc6 { [%eval -0.78] } 7. Qf3?! { (-0.78 → -1.47) Inaccuracy. Qe2 was best. } { [%eval -1.47] } (7. Qe2 Qe7 8. O-O Nd6 9. Bf4 Qxe2 10. Bxe2 Kd8 11. Nd2 a5) 7... Nf6 { [%eval -0.97] } 8. O-O { [%eval -0.89] } 8... d5 { [%eval -0.85] } 9. Bb3 { [%eval -0.93] } 9... Bc5 { [%eval -0.62] } 10. Re1+ { [%eval -0.88] } 10... Be6 { [%eval -1.02] } 11. h3 { [%eval -1.3] } 11... O-O { [%eval -1.29] } 12. Bg5 { [%eval -1.77] } 12... h6 { [%eval -1.64] } 13. Bxf6 { [%eval -1.81] } 13... Qxf6 { [%eval -1.93] } 14. Qxf6 { [%eval -1.97] } 14... gxf6 { [%eval -1.94] } 15. Nc3 { [%eval -1.72] } 15... a5 { [%eval -1.77] } 16. Ne2?? { (-1.77 → -4.88) Blunder. Ba4 was best. } { [%eval -4.88] } (16. Ba4 Rab8 17. Rab1 Rb6 18. Ne2 Rd8 19. Kf1 Bf5 20. b3 Bb4 21. Nd4 Bxe1) 16... Kh7?? { (-4.88 → -0.76) Blunder. a4 was best. } { [%eval -0.76] } (16... a4 17. c3 axb3 18. axb3 Bd6 19. b4 Kh7 20. Nd4 Bd7 21. Nb3 Rab8 22. Ra7) 17. c3 { [%eval -0.79] } 17... Rg8 { [%eval -0.74] } 18. Nf4 { [%eval -0.91] } 18... Bd7 { [%eval -0.62] } 19. Bc2+ { [%eval -0.99] } 19... Kh8 { [%eval -0.99] } 20. b4?? { (-0.99 → -3.32) Blunder. Kf1 was best. } { [%eval -3.32] } (20. Kf1 Rg5 21. h4 Re5 22. Nd3 Rxe1+ 23. Rxe1 Bd6 24. Ba4 Rg8 25. f3 Kg7) 20... axb4 { [%eval -3.28] } 21. cxb4 { [%eval -3.66] } 21... Bd6 { [%eval -3.34] } 22. a4?! { (-3.34 → -5.25) Inaccuracy. Nd3 was best. } { [%eval -5.25] } (22. Nd3 Bxh3 23. g3 Ra3 24. Bb3 Bf5 25. Rad1 Rg4 26. Re8+ Kg7 27. Kg2 h5) 22... Bxf4 { [%eval -5.26] } 23. Re7 { [%eval -4.99] } 23... Bxh3 { [%eval -4.64] } 24. Rxf7?? { (-4.64 → Mate in 9) Checkmate is now unavoidable. g3 was best. } { [%eval #-9] } (24. g3 Rg7 25. a5 Bd6 26. Re3 Be6 27. a6 Bxb4 28. Ra4 Rg4 29. Rf3 Kg7) 24... Rxg2+ { [%eval #-8] } 25. Kf1 { [%eval #-8] } 25... Rg7+? { (Mate in 8 → -7.96) Lost forced checkmate sequence. Rg3+ was best. } { [%eval -7.96] } (25... Rg3+ 26. Ke1 Re8+ 27. Re7 Rxe7+ 28. Be4 Rxe4+ 29. Kd1 Bg4+ 30. f3 Rxf3 31. Kc2) 26. Ke2 { [%eval -8.04] } 26... Rxf7 { [%eval -7.8] } 27. Rg1 { [%eval -8.08] } 27... Bg5 { [%eval -7.91] } 28. b5 { [%eval -8.36] } 28... cxb5 { [%eval -8.39] } 29. axb5 { [%eval -9.84] } 29... Ra2 { [%eval -9.21] } 30. Kd3 { [%eval -10.05] } 30... Bf5+ { [%eval -9.69] } 31. Kd4? { (-9.69 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (31. Ke2 Re7+ 32. Kf3 Rxc2 33. b6 cxb6 34. Kg3 Kg7 35. Rf1 Rc3+ 36. Kg2 Rc4) 31... Rxc2 { [%eval -12.11] } 32. Kxd5?! { (-12.11 → Mate in 1) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #-1] } (32. Rxg5 fxg5 33. Ke5 Rxf2 34. Kd4 Rf3 35. Kxd5 Kh7 36. Kc6 Bd3 37. Kc5 R3f5+) 32... Rd7# { Black wins by checkmate. } 0-1