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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/B95bvzaf"] [Date "2025.09.02"] [Round "-"] [White "Chess6ever"] [Black "klondke"] [Result "1-0"] [GameId "B95bvzaf"] [UTCDate "2025.09.02"] [UTCTime "15:46:27"] [WhiteElo "938"] [BlackElo "1258"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-19"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 20 → 2.99) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 2.99] } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Kxd7 { [%eval 3.07] } 4. Qh5 { [%eval 3.02] } 4... Bb7?? { (3.02 → Mate in 15) Checkmate is now unavoidable. Nf6 was best. } { [%eval #15] } (4... Nf6 5. Qxh7 Nxh7 6. Nc3 a5 7. Nh3 Rg8 8. b4 axb4 9. d3 Rxa2 10. Rxa2) 5. Qxh7 { [%eval #15] } 5... Bxg2 { [%eval #12] } 6. Qxg7?? { (Mate in 12 → 6.62) Lost forced checkmate sequence. Qxh8 was best. } { [%eval 6.62] } (6. Qxh8 Bxh1 7. Qxg7 Bxg7 8. b4 Bxa1 9. Bb2 Bxb2 10. e4 Bxe4 11. f4 Bxc2) 6... Bxh1?? { (6.62 → Mate in 13) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #13] } (6... Rxh2 7. Qxf7) 7. Qxf7 { [%eval #13] } 7... Rxh2 { [%eval #12] } 8. Qxe7 { [%eval #12] } 8... Rxf2 { [%eval #11] } 9. Qxd7?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-9] } (9. Kxf2 Kxe7 10. e4 Bxe4 11. Nc3 Bxc2 12. d3 Bxd3 13. Ne4 Bxe4 14. Rb1 Bxb1) 9... Rxd2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #9] } (9... Qxd7 10. Kxf2 Qxd2 11. Bxd2 Bb4 12. Bxb4 c5 13. Bxc5 Ra7 14. Bxa7 Bd5 15. Bxb8) 10. Qxc7 { [%eval #10] } 10... Rxc2 { [%eval #9] } 11. Qxb8 { [%eval #8] } 11... Rxc1 { [%eval #8] } 12. Qxa8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxd8 was best. } { [%eval #-6] } (12. Qxd8 Rxe1 13. Qxf8 Rxf8 14. e4 Bxe4 15. Ne2 Rxe2 16. Nd2 Rxd2 17. Rc1 Rxb2) 12... Rxb1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #6] } (12... Rxe1 13. Qxa6 Rxb1 14. Rxb1 Qd3 15. Qxd3 Bf3 16. Nxf3 Bd6 17. Qxd6 Ne7 18. Qxe7#) 13. Qxa6?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-5] } (13. Rxb1 Bxa8 14. e4 Bxe4 15. a4 Bxb1 16. Kd1 Qxd1 17. a5 Qxg1 18. b4 Bxb4#) 13... Rxb2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #6] } (13... Rxe1 14. Rxe1 Qa5 15. Qxa5 Ba8 16. Qxa8 Bd6 17. Qxg8 Bb8 18. Qxb8#) 14. Qb6 { [%eval #6] } 14... Rxa2 { [%eval #5] } 15. Rxa2 { [%eval #5] } 15... Qxb6 { [%eval #4] } 16. Ra6 { [%eval #4] } 16... Qxa6 { [%eval #3] } 17. Ne2?? { (Mate in 3 → Mate in 17) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-17] } (17. Kf1 Qxf1 18. Nh3 Qxh3 19. e4 Bxe4#) 17... Qxe2 { [%eval #-17] } 18. Kxe2 { [%eval #-16] } 18... Bf3 { [%eval #-16] } 19. Kxf3 { [%eval #-16] } 19... Nf6?? { (Mate in 16 → Mate in 1) Lost forced checkmate sequence. Ne7 was best. } { [%eval #1] } (19... Ne7 20. Kg2 Bg7 21. Kf2 Be5 22. Kg1 Bg3 23. Kf1 Bh2 24. Ke2 Be5 25. Kf1) 20. e4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.0] } (20. Ke4 Nxe4#) 20... Nxe4 { [%eval 0.0] } 21. Kxe4 { [%eval 0.0] } 21... Bc5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Be7 was best. } { [%eval #1] } (21... Be7 22. Ke3 Bf8 23. Kf4 Ba3 24. Kg5 Bc5 25. Kf5 Bg1 26. Kf6 Bb6 27. Kg5) 22. Kd4 { [%eval #1] } 22... Bxd4# { Game ends by variant rule. } 1-0