FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/B8eqYGpE"]
[Date "2025.03.05"]
[Round "-"]
[White "Nailja1954"]
[Black "Sybilla12"]
[Result "0-1"]
[GameId "B8eqYGpE"]
[UTCDate "2025.03.05"]
[UTCTime "23:25:40"]
[WhiteElo "1299"]
[BlackElo "1261"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qg5 { [%eval #-15] } 3. Qxd7 { [%eval #-13] } 3... Qxg2?? { (Mate in 13 → 2.17) Lost forced checkmate sequence. Kxd7 was best. } { [%eval 2.17] } (3... Kxd7 4. Bxg5 Kd8 5. Bxd8 Nh6 6. Bxc7 Bb4 7. Bxb8 Bxe1 8. Bxa7) 4. Bxg2?? { (2.17 → Mate in 11) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-11] } (4. Qxc8 Qxf2) 4... Bxd7 { [%eval #-11] } 5. Bxb7 { [%eval #-10] } 5... Bh3 { [%eval #-11] } 6. Bxa8 { [%eval #-10] } 6... Nc6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Bf1 was best. } { [%eval #13] } (6... Bf1 7. Kxf1 g5 8. Bxg5 Kd8 9. Bxd8 Bb4 10. Bxc7 Nc6 11. Bxc6 Nf6 12. exf6) 7. Bxc6?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Nxh3 was best. } { [%eval #-9] } (7. Nxh3 Nxe5 8. Bh6 Nxh6 9. c4 Nxc4 10. f4 Nxb2 11. f5 Nxf5 12. e3 Nxe3) 7... f6 { [%eval #-10] } 8. Nxh3 { [%eval #-8] } 8... fxe5 { [%eval #-8] } 9. Bxe8 { [%eval #-7] } 9... Ba3 { [%eval #-7] } 10. bxa3 { [%eval #-6] } 10... g6?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Nh6 was best. } { [%eval #13] } (10... Nh6 11. Bxh6 Rxe8 12. Bxg7 Rg8 13. Bxe5 h5 14. Bxc7 Rb8 15. Bxb8 h4 16. Bxa7#) 11. Bxg6 { [%eval #13] } 11... hxg6 { [%eval #12] } 12. Bh6?? { (Mate in 12 → 4.04) Lost forced checkmate sequence. a4 was best. } { [%eval 4.04] } (12. a4 Rxh3 13. Rf1 Rxh2 14. Rg1 Rxf2 15. Rxg6 Rxe2 16. Rxg8 Rxe1 17. Be3 Rxe3) 12... Rxh6?? { (4.04 → Mate in 13) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #13] } (12... Nxh6 13. Ng1) 13. Rf1 { [%eval #14] } 13... Rxh3 { [%eval #13] } 14. Kd1?? { (Mate in 13 → 7.00) Lost forced checkmate sequence. a4 was best. } { [%eval 7.0] } (14. a4 Rxh2 15. Rg1 Rxf2 16. Rxg6 Rxe2 17. Rxg8 Rxc2 18. Rb8 Rxa2 19. Rxa2 e4) 14... Rxa3 { [%eval 7.17] } 15. Nxa3 { [%eval 6.85] } 15... Nh6 { [%eval 7.69] } 16. e4 { [%eval 7.45] } 16... g5 { [%eval 8.57] } 17. Re1?? { (8.57 → Mate in 5) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-5] } (17. Rb1) 17... Nf5 { [%eval #-5] } 18. exf5 { [%eval #-4] } 18... c6?? { (Mate in 4 → 8.46) Lost forced checkmate sequence. a5 was best. } { [%eval 8.46] } (18... a5 19. Rxe5 c5 20. Rxc5 g4 21. Rxa5 g3 22. fxg3#) 19. Rxe5 { [%eval 6.08] } 19... c5?? { (6.08 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #15] } (19... g4 20. f4) 20. Rxc5 { [%eval 5.47] } 20... a5?? { (5.47 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #12] } (20... g4 21. h4 gxh3 22. f6 h2 23. Rc8 a5 24. Rb1 h1=K 25. f7 a4 26. c4) 21. Rxa5 { [%eval #12] } 21... g4 { [%eval #11] } 22. f3?? { (Mate in 11 → 3.91) Lost forced checkmate sequence. h4 was best. } { [%eval 3.91] } (22. h4 gxh3 23. f6 h2 24. Rg5 h1=K 25. Rg1 Kxg1 26. f7 Kxf2 27. Ke2 Kxe2) 22... gxf3 { [%eval 3.46] } 23. Ke2?? { (3.46 → 1.13) Blunder. f6 was best. } { [%eval 1.13] } (23. f6 f2) 23... fxe2 { [%eval 1.05] } 24. Rd1 { [%eval 1.15] } 24... exd1=Q?? { (1.15 → Mate in 6) Checkmate is now unavoidable. exd1=N was best. } { [%eval #6] } (24... exd1=N 25. c3 Nxc3 26. f6 Nxa2 27. h4 Nc1 28. h5 Nb3 29. h6 Nxa5 30. Nc4) 25. Nc4?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Nb5 was best. } { [%eval #-2] } (25. Nb5 Qxc2 26. a3 Qxf5 27. Nd6 Qxa5 28. h4 Qxa3 29. h5 Qxd6 30. h6 Qxh6#) 25... Qxc2 { [%eval #-2] } 26. Re5 { [%eval #-1] } 26... Qxf5 { [%eval #-1] } 27. Rxf5# { Game ends by variant rule. } 0-1
