FEN
[Event "rated classical game"]
[Site "https://lichess.org/B85c9bJR"]
[Date "2016.02.02"]
[Round "-"]
[White "dimkavlasov"]
[Black "villerdis"]
[Result "0-1"]
[GameId "B85c9bJR"]
[UTCDate "2016.02.02"]
[UTCTime "18:19:08"]
[WhiteElo "1228"]
[BlackElo "1228"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+24"]
[Variant "Standard"]
[TimeControl "2700+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.22] } 1... e5 { [%eval 0.15] } 2. Qh5 { [%eval -0.21] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.13] } 3. Bc4 { [%eval -0.16] } 3... Qe7 { [%eval -0.08] } 4. d3 { [%eval -0.25] } 4... Nd4 { [%eval -0.11] } 5. Bg5 { [%eval -0.58] } 5... Nf6 { [%eval -0.63] } 6. Na3?? { (-0.63 → -3.82) Blunder. Qd1 was best. } { [%eval -3.82] } (6. Qd1 Qb4+ 7. Nd2 Qxb2 8. Bb3 Qc3 9. Ne2 Nxe2 10. Kxe2 b6 11. Re1 Bc5 12. Kf1 O-O 13. Bxf6 gxf6) 6... h6?? { (-3.82 → -0.41) Blunder. Nxh5 was best. } { [%eval -0.41] } (6... Nxh5 7. Bxe7 Bxe7 8. O-O-O d6 9. c3 Ne6 10. Nc2 O-O 11. Nf3 Nhf4 12. g3 Nh3 13. Rhf1 Nc5 14. Ne3) 7. Bxf6 { [%eval -0.53] } 7... Qxf6 { [%eval -0.74] } 8. c3 { [%eval -1.26] } 8... Bxa3 { [%eval -1.22] } 9. bxa3?? { (-1.22 → -3.65) Blunder. cxd4 was best. } { [%eval -3.65] } (9. cxd4 Bxb2 10. dxe5 Bxe5 11. Rb1 Bc3+ 12. Kf1 O-O 13. Ne2 c6 14. a4 d6 15. h4 Be5 16. Qf3 b6) 9... Nc2+ { [%eval -3.93] } 10. Kd2 { [%eval -3.82] } 10... Nxa1 { [%eval -3.88] } 11. Nf3 { [%eval -3.96] } 11... Qf4+ { [%eval -4.02] } 12. Kd1 { [%eval -4.4] } 12... O-O?! { (-4.40 → -3.44) Inaccuracy. d6 was best. } { [%eval -3.44] } (12... d6 13. Qh4 Bg4 14. Qg3 Qxg3 15. hxg3 Bd7 16. d4 Ba4+ 17. Kc1 Nc2 18. Kb2 exd4 19. Bd3 dxc3+ 20. Kxc3) 13. g3?! { (-3.44 → -5.07) Inaccuracy. Qxe5 was best. } { [%eval -5.07] } (13. Qxe5 Qg4 14. Rg1 d6 15. Qg3 Qxg3 16. hxg3 Bd7 17. Kd2 b5 18. Bd5 c6 19. Bxc6 Bxc6 20. Rxa1 Rfc8) 13... Qf6 { [%eval -4.81] } 14. Nxe5 { [%eval -5.06] } 14... Qxf2?! { (-5.06 → -3.24) Inaccuracy. d5 was best. } { [%eval -3.24] } (14... d5 15. Bxd5 Be6 16. Ke2 Bxd5 17. Rxa1 Rad8 18. Kf1 Qd6 19. a4 f5 20. d4 fxe4 21. Qe2 Be6 22. Qe3) 15. Bxf7+ { [%eval -3.31] } 15... Kh8?? { (-3.31 → 4.22) Blunder. Rxf7 was best. } { [%eval 4.22] } (15... Rxf7 16. Qxf7+ Qxf7 17. Nxf7 Kxf7 18. Kd2 d6 19. Rxa1 Bh3 20. Ke3 b6 21. Rd1 Rf8 22. Rd2 Ke7 23. Rb2) 16. Qg6?? { (4.22 → -16.75) Blunder. Ng6+ was best. } { [%eval -16.75] } (16. Ng6+ Kh7 17. Nxf8+ Kh8 18. Qf5 Qc2+ 19. Ke1 Qxc3+ 20. Ke2 Qb2+ 21. Kf3 Qf6 22. Rxa1 Qxf5+ 23. exf5 d6) 16... Qc2+ { [%eval -12.78] } 17. Ke1 { [%eval -12.24] } 17... Qc1+ { [%eval -9.0] } 18. Kf2 { [%eval -11.26] } 18... Qxh1?? { (-11.26 → 0.00) Blunder. Qd2+ was best. } { [%eval 0.0] } (18... Qd2+ 19. Kg1 d6 20. Qxd6 Qe3+ 21. Kg2 Bh3+ 22. Kxh3 cxd6 23. Ng6+ Kh7 24. Nxf8+ Rxf8 25. Rf1 Kh8 26. Rf5) 19. Ke3?? { (0.00 → -29.31) Blunder. Qh5 was best. } { [%eval -29.31] } (19. Qh5 Rd8 20. Ng6+ Kh7 21. Qf5 Qxh2+ 22. Kf3 Qh1+ 23. Kf2 Qh2+) 19... Nc2+ { [%eval -29.12] } 20. Kd2?! { (-29.12 → Mate in 6) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-6] } (20. Kf2 Qxh2+ 21. Kf3 d6 22. Qf5 Ne1+ 23. Ke3 Bxf5 24. exf5 Qxg3+ 25. Kd2 dxe5 26. Bg6 Qf2+ 27. Kd1 Nxd3) 20... Qxh2+?! { (Mate in 6 → -24.51) Lost forced checkmate sequence. Qg2+ was best. } { [%eval -24.51] } (20... Qg2+ 21. Kc1 Ne3 22. Qh7+ Kxh7 23. Bg6+ Kh8 24. Nf7+ Rxf7 25. Bxf7 Qc2#) 21. Kc1?! { (-24.51 → Mate in 5) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-5] } (21. Kd1 Ne3+ 22. Ke1 d6 23. Qh5 Qxg3+ 24. Kd2 dxe5 25. Qe2 Rxf7 26. Qxe3 Rf2+ 27. Qxf2 Qxf2+ 28. Kc1 Qe1+) 21... d6?! { (Mate in 5 → -15.13) Lost forced checkmate sequence. Ne3 was best. } { [%eval -15.13] } (21... Ne3 22. Qh7+ Kxh7 23. Bg6+ Kh8 24. Nf7+ Rxf7 25. Bxf7 Qc2#) 22. Ng4?! { (-15.13 → Mate in 6) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-6] } (22. Qxd6 Bf5 23. Qc5 Ne1 24. Bb3 Qxg3 25. Kd2 Be6 26. Bxe6 Rf2+ 27. Qxf2 Qxf2+ 28. Kd1 Qf1 29. d4 Nf3+) 22... Bxg4 { [%eval #-5] } 23. Qxg4 { [%eval #-5] } 23... Rxf7 { [%eval #-5] } 24. Qd1 { [%eval #-5] } 24... Rf1 { [%eval #-5] } 25. Qxf1 { [%eval #-5] } 25... Ne3 { [%eval #-4] } 26. Qf3 { [%eval #-1] } 26... Qc2# { Black wins by checkmate. } 0-1