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[Event "rated Antichess game"] [Site "https://lichess.org/AxNK3DZr"] [Date "2025.11.17"] [White "Shamailka"] [Black "Chess_Infinity_7"] [Result "0-1"] [GameId "AxNK3DZr"] [UTCDate "2025.11.17"] [UTCTime "10:54:46"] [WhiteElo "1142"] [BlackElo "1230"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... Qb6?? { (Mate in 22 → Mate in 20) Lost forced checkmate sequence. g5 was best. } { [%eval #20] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxb6 { [%eval #18] } 3... axb6 { [%eval #17] } 4. Qxd7 { [%eval #17] } 4... Rxa2 { [%eval #15] } 5. Qxe7?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-11] } (5. Rxa2 Nxd7 6. Bh6 gxh6 7. Nh3 b5 8. Ra6 bxa6 9. Ng5 hxg5) 5... Bxe7 { [%eval #-11] } 6. Rxa2 { [%eval #-10] } 6... Ba3 { [%eval #-11] } 7. Rxa3 { [%eval #-10] } 7... Na6?? { (Mate in 10 → 1.86) Lost forced checkmate sequence. g5 was best. } { [%eval 1.86] } (7... g5 8. Bxg5 Nf6 9. Bxf6 h5 10. Bxh8 f6 11. Bxf6 h4 12. Bxh4 Kd8 13. Bxd8) 8. Rxa6 { [%eval 1.59] } 8... bxa6 { [%eval 1.9] } 9. g4 { [%eval 1.35] } 9... Bxg4 { [%eval 1.44] } 10. Nf3?? { (1.44 → Mate in 8) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-8] } (10. Bh6 Nxh6) 10... Bxf3 { [%eval #-8] } 11. exf3 { [%eval #-7] } 11... Kd7 { [%eval #-7] } 12. Bxa6 { [%eval #-6] } 12... b5 { [%eval #-6] } 13. Bxb5 { [%eval #-5] } 13... Kc6 { [%eval #-6] } 14. Bxc6 { [%eval #-5] } 14... f6?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (14... g5 15. Bxg5 Ne7 16. Bxe7 Re8 17. Bxe8 f6 18. Bxf6 h5 19. Bxh5#) 15. Bh6 { [%eval #9] } 15... Nxh6 { [%eval #8] } 16. Be8 { [%eval #8] } 16... Rxe8 { [%eval #7] } 17. Rg1?? { (Mate in 7 → 4.49) Lost forced checkmate sequence. Ke2 was best. } { [%eval 4.49] } (17. Ke2 Rxe2 18. h3 Rxf2 19. h4 Rxf3 20. Rf1 Rxf1 21. h5 Rxb1 22. b4 Rxb4) 17... Rxe1 { [%eval 4.17] } 18. Rxe1 { [%eval 3.08] } 18... Ng4 { [%eval 2.7] } 19. fxg4 { [%eval 3.11] } 19... f5 { [%eval 4.2] } 20. gxf5 { [%eval 3.55] } 20... g6 { [%eval #12] } 21. fxg6 { [%eval #12] } 21... hxg6 { [%eval #14] } 22. f3 { [%eval #17] } 22... g5 { [%eval 4.8] } 23. h4?? { (4.80 → 1.16) Blunder. f4 was best. } { [%eval 1.16] } (23. f4 gxf4 24. h4 f3 25. h5 f2 26. h6 fxe1=K 27. Nd2 Kxd2 28. h7 Kxc2) 23... gxh4 { [%eval 1.71] } 24. Rg1? { (1.71 → 0.32) Mistake. Nd2 was best. } { [%eval 0.32] } (24. Nd2 h3 25. Re7 h2 26. Nb3 h1=K 27. f4 Kg2 28. f5 Kf3 29. Re2 Kxe2) 24... h3 { [%eval 0.98] } 25. Rg2?? { (0.98 → Mate in 13) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-13] } (25. Rg8 h2) 25... hxg2 { [%eval #-13] } 26. f4 { [%eval #-11] } 26... g1=Q?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. g1=K was best. } { [%eval #4] } (26... g1=K 27. Na3 Kg2 28. f5 Kf3 29. Nb1 Ke4 30. Na3 Kxf5 31. Nb5 Kf4 32. c4) 27. c4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. b3 was best. } { [%eval #-5] } (27. b3 Qxb1 28. c3 Qxb3 29. f5 Qxc3 30. f6 Qxf6#) 27... Qxb1 { [%eval #-5] } 28. c5 { [%eval #-2] } 28... Qxb2 { [%eval #-2] } 29. f5 { [%eval #-1] } 29... Qb6 { [%eval #-1] } 30. cxb6# { Game ends by variant rule. } 0-1