FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/AsvA4IIY"]
[Date "2026.05.31"]
[Round "-"]
[White "IvanMoskalev16"]
[Black "Buschpinkler"]
[Result "1-0"]
[GameId "AsvA4IIY"]
[UTCDate "2026.05.31"]
[UTCTime "14:05:11"]
[WhiteElo "1096"]
[BlackElo "1048"]
[WhiteRatingDiff "+38"]
[BlackRatingDiff "-121"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. c4?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 { [%eval #-15] } 4. Bxd2 { [%eval #-13] } 4... Bh3 { [%eval #-14] } 5. gxh3 { [%eval #-12] } 5... Nf6?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (5... b5 6. cxb5 Nc6 7. bxc6 Kd7 8. cxd7 g5 9. Bxg5 Rb8 10. Bxe7 Rxb2 11. Bxf8) 6. Qh5?? { (Mate in 15 → 1.45) Lost forced checkmate sequence. Bh6 was best. } { [%eval 1.45] } (6. Bh6 gxh6 7. Qd6 cxd6 8. c5 dxc5 9. b4 cxb4 10. Nc3 bxc3 11. Kd2 cxd2) 6... Nxh5 { [%eval 2.04] } 7. Bf4?! { (2.04 → 1.18) Inaccuracy. Bh6 was best. } { [%eval 1.18] } (7. Bh6 gxh6 8. f4 Nxf4 9. c5 Nxh3 10. Nxh3 b5 11. cxb6 cxb6 12. Ba6 Nxa6) 7... Nxf4 { [%eval 1.1] } 8. Bd3?? { (1.10 → -4.62) Blunder. c5 was best. } { [%eval -4.62] } (8. c5 Nxh3 9. Nxh3 g5 10. Nxg5 Nd7 11. Nxh7 Nxc5 12. Nxf8 Rxf8 13. Bd3 Nxd3) 8... Nxh3 { [%eval -4.04] } 9. Bxh7 { [%eval -4.56] } 9... Nxg1 { [%eval -4.04] } 10. Rxg1 { [%eval -4.7] } 10... Rxh7 { [%eval -4.42] } 11. Rxg7 { [%eval -4.2] } 11... Bxg7?? { (-4.20 → Mate in 7) Checkmate is now unavoidable. Rxg7 was best. } { [%eval #7] } (11... Rxg7 12. c5 b5 13. cxb6 axb6 14. Na3 Rxa3 15. bxa3 Nc6 16. Kf1 Rg1 17. Kxg1) 12. Kd2 { [%eval #7] } 12... Rxh2 { [%eval #6] } 13. Na3 { [%eval #6] } 13... Rxf2 { [%eval #5] } 14. Ke2?? { (Mate in 5 → -2.76) Lost forced checkmate sequence. Kd3 was best. } { [%eval -2.76] } (14. Kd3 Rxb2 15. Rh1 Rxa2 16. Rh5 Rxa3 17. Kd4 Bxd4 18. Rc5 Bxc5#) 14... Rxe2?? { (-2.76 → Mate in 5) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #5] } (14... Bxb2 15. Kxf2 Bxa1 16. c5 Bc3 17. c6 Nxc6 18. Nc2 Ba1 19. Nxa1 Kd7 20. Ke2) 15. Re1 { [%eval #6] } 15... Bxb2 { [%eval #4] } 16. Rxe2 { [%eval #4] } 16... Bxa3 { [%eval #3] } 17. Rxe7 { [%eval #3] } 17... Kxe7 { [%eval #2] } 18. c5 { [%eval #2] } 18... Bxc5 { [%eval #1] } 19. a3 { [%eval #1] } 19... Bxa3# { Game ends by variant rule. } 1-0