FEN
[Event "Rated Crazyhouse game"]
[Site "https://lichess.org/AsejxZcF"]
[Date "2021.04.14"]
[White "MCNOZD"]
[Black "oaz969"]
[Result "0-1"]
[UTCDate "2021.04.14"]
[UTCTime "13:26:20"]
[WhiteElo "1076"]
[BlackElo "1037"]
[WhiteRatingDiff "-64"]
[BlackRatingDiff "+38"]
[Variant "Crazyhouse"]
[TimeControl "600+0"]
[ECO "A40"]
[Opening "Mikenas Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 Nc6?! { (0.94 → 1.88) Inaccuracy. Nf6 was best. } { A40 Mikenas Defense } (1... Nf6 2. Nf3 d5 3. Nc3 Nc6 4. e3 a6 5. Ne5 g6 6. Be2) 2. e3?! { (1.88 → 0.95) Inaccuracy. e4 was best. } (2. e4 d5 3. e5 Bf5 4. Ne2 e6 5. Ng3 Nge7 6. Nc3 Bg6) 2... d6 3. Nf3 e5 4. dxe5 Nxe5 5. Nxe5 dxe5 6. P@d4?? { (1.27 → -3.76) Blunder. Qxd8+ was best. } (6. Qxd8+ Kxd8) 6... exd4?? { (-3.76 → -0.98) Blunder. Nf6 was best. } (6... Nf6 7. Nc3) 7. exd4 Nf6 8. N@e3?? { (-0.52 → -5.36) Blunder. Qe2+ was best. } (8. Qe2+ N@e6) 8... b6?? { (-5.36 → 1.32) Blunder. P@f4 was best. } (8... P@f4 9. Nc4) 9. h3?? { (1.32 → -3.74) Blunder. P@e5 was best. } (9. P@e5 Nd7 10. Bb5 Bb7 11. Nc3 c6 12. Bc4 P@d5 13. Be2 Bb4 14. O-O O-O 15. Nf5 P@g6) 9... c5?? { (-3.74 → 4.59) Blunder. P@f4 was best. } (9... P@f4 10. Nc3) 10. dxc5?? { (4.59 → -2.63) Blunder. Bb5+ was best. } (10. Bb5+) 10... Qxd1+ 11. Nxd1?? { (-1.45 → -4.30) Blunder. Kxd1 was best. } (11. Kxd1) 11... bxc5?? { (-4.30 → 4.00) Blunder. Bxc5 was best. } (11... Bxc5 12. Q@e2+) 12. Q@e3+?? { (4.00 → -2.19) Blunder. Q@c6+ was best. } (12. Q@c6+ Q@d7) 12... Be7?? { (-2.19 → 3.33) Blunder. P@e6 was best. } (12... P@e6) 13. P@d7+?? { (3.33 → -7.21) Blunder. P@d6 was best. } (13. P@d6 O-O 14. dxe7 Re8 15. B@c6 P@d2+ 16. Bxd2 N@d4 17. Qxd4 cxd4 18. Bxe8 Q@e6+ 19. P@e3 Qxe7) 13... Bxd7 14. Bc4? { (-5.50 → -11.72) Mistake. P@d6 was best. } (14. P@d6 O-O) 14... N@f5 15. Qa3 O-O 16. O-O Be6 17. Bxe6 fxe6 18. Bg5 P@b4 19. Qb3 B@d5 20. c4 Nd4 21. Qa4?! { (-21.52 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } (21. Nd2 P@e2) 21... Ne2+ 22. Kh1 Bxc4?! { (Mate in 3 → -17.16) Lost forced checkmate sequence. Bxg2+ was best. } (22... Bxg2+ 23. Kh2 Ng4+ 24. hxg4 Q@h3#) 23. Ne3 Nc3 24. Qc6 Bxf1 25. Nxc3 bxc3 26. Rxf1 cxb2?? { (-13.71 → -3.41) Blunder. Q@e4 was best. } (26... Q@e4) 27. Rb1?? { (-3.41 → -23.63) Blunder. Qxe6+ was best. } (27. Qxe6+ R@f7) 27... Rfc8 28. Qxe6+ N@f7?? { (-7.19 → 7.46) Blunder. P@f7 was best. } (28... P@f7) 29. Bxf6?? { (7.46 → 2.53) Blunder. Nf5 was best. } (29. Nf5) 29... Bxf6 30. N@e7+?? { (3.03 → -7.67) Blunder. P@b7 was best. } (30. P@b7 Q@e8) 30... Bxe7 31. Qxe7?? { (-3.00 → -9.78) Blunder. Qxf7+ was best. } (31. Qxf7+) 31... R@e8?? { (-9.78 → 10.10) Blunder. R@c1+ was best. } (31... R@c1+ 32. B@f1) 32. Qh4?? { (10.10 → -14.26) Blunder. Qxf7+ was best. } (32. Qxf7+ Kxf7) 32... B@f6 33. P@g5 Bxg5 34. Qc4 N@e5 35. Qb3 c4 36. Nxc4 Nxc4 37. Rxb2?! { (-17.51 → Mate in 11) Checkmate is now unavoidable. B@d3 was best. } (37. B@d3 P@g3) 37... Nxb2?! { (Mate in 11 → -19.68) Lost forced checkmate sequence. Re1+ was best. } (37... Re1+ 38. B@f1 Rxf1+ 39. B@g1 Rxg1+ 40. Kxg1 P@h2+ 41. Kxh2 N@f1+ 42. Kg1 B@h2+ 43. Kxf1 Q@g1+ 44. Ke2) 38. Qxb2?! { (-19.68 → Mate in 4) Checkmate is now unavoidable. Qxf7+ was best. } (38. Qxf7+ Kxf7) 38... Rab8?! { (Mate in 4 → -23.14) Lost forced checkmate sequence. R@h2+ was best. } (38... R@h2+ 39. Kxh2 N@f1+ 40. Kg1 P@h2+ 41. Kxf1 Q@e1#) 39. Qa3?! { (-23.14 → Mate in 3) Checkmate is now unavoidable. Qxg7+ was best. } (39. Qxg7+ Kxg7) 39... R@c3?! { (Mate in 3 → -34.33) Lost forced checkmate sequence. R@g1+ was best. } (39... R@g1+ 40. Kxg1 N@e2+ 41. Kf1 Q@g1#) 40. Qxa7?! { (-34.33 → Mate in 6) Checkmate is now unavoidable. B@g1 was best. } (40. B@g1 Rb1) 40... Rb1+ 41. Kh2 N@c6?! { (Mate in 1 → -20.52) Lost forced checkmate sequence. Q@g1# was best. } (41... Q@g1#) 42. Qa6?! { (-20.52 → Mate in 1) Checkmate is now unavoidable. Qxf7+ was best. } (42. Qxf7+ Kxf7) 42... Nb4?! { (Mate in 1 → -38.42) Lost forced checkmate sequence. Q@g1# was best. } (42... Q@g1#) 43. Qa5?! { (-38.42 → Mate in 1) Checkmate is now unavoidable. B@g1 was best. } (43. B@g1 Nxa6) 43... P@g3+ 44. fxg3 P@f4 45. gxf4 Bxf4+ 46. P@g3 Bxg3# { Black wins by checkmate. } 0-1