- Blind mode tutorial
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[Event "rated variant:horde game"] [Site "https://lichess.org/As9K1BLo"] [Date "2023.08.10"] [Round "-"] [White "Fire_Tea"] [Black "Let_Me_Move"] [Result "1-0"] [GameId "As9K1BLo"] [UTCDate "2023.08.10"] [UTCTime "15:34:47"] [WhiteElo "1653"] [BlackElo "1474"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-28"] [Variant "Horde"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. h5 { [%eval 0.9] } 1... b6 { [%eval -0.82] } 2. h4 { [%eval -0.55] } 2... bxc5 { [%eval -0.6] } 3. dxc5 { [%eval -0.61] } 3... g6 { [%eval -0.21] } 4. d4 { [%eval -0.01] } 4... gxh5 { [%eval 0.0] } 5. gxh5 { [%eval 0.0] } 5... Bg7?! { (0.00 → 0.77) Inaccuracy. e6 was best. } { [%eval 0.77] } (5... e6 6. g4 h6 7. g3 exf5 8. exf5 d6 9. cxd6 Bxd6 10. e4 hxg5 11. hxg5 Be7 12. h4) 6. g4 { [%eval 0.59] } 6... f6 { [%eval 0.76] } 7. d3 { [%eval 0.85] } 7... fxg5 { [%eval 1.14] } 8. fxg5?! { (1.14 → 0.46) Inaccuracy. hxg5 was best. } { [%eval 0.46] } (8. hxg5 h6) 8... h6 { [%eval 0.53] } 9. f4 { [%eval 0.37] } 9... hxg5 { [%eval 0.75] } 10. fxg5?! { (0.75 → 0.00) Inaccuracy. hxg5 was best. } { [%eval 0.0] } (10. hxg5 d6) 10... Nh6 { [%eval 0.3] } 11. f4?? { (0.30 → -3.61) Blunder. h3 was best. } { [%eval -3.61] } (11. h3 e6 12. fxe6 dxe6 13. f3 Nf7 14. f4 Nd7 15. g3 Nf6 16. gxf6 Bxf6 17. e5 Bxh4) 11... Nxg4 { [%eval -3.43] } 12. f3 { [%eval -4.25] } 12... Nxe3 { [%eval -4.65] } 13. d2 { [%eval -4.09] } 13... Nxg2 { [%eval -3.88] } 14. hxg2 { [%eval -4.15] } 14... Bh6?? { (-4.15 → 1.21) Blunder. Rxh5 was best. } { [%eval 1.21] } (14... Rxh5 15. e5 Kf7 16. e4 Rxh4 17. e3 Qh8 18. d5 Bxe5 19. fxe5 Qxe5 20. d4 Qg7 21. g6+) 15. g3?? { (1.21 → -1.67) Blunder. g4 was best. } { [%eval -1.67] } (15. g4 d6 16. c6 O-O 17. d5 e6 18. dxe6 Bxe6 19. g3 Bc8 20. e3 Qe8 21. a5 Nxc6) 15... Kf7?? { (-1.67 → 0.46) Blunder. Bxg5 was best. } { [%eval 0.46] } (15... Bxg5 16. hxg5 Rxh5 17. a5 Kf7 18. e3 Qh8 19. a6 e6 20. a4 Nxa6 21. bxa6 exf5 22. exf5) 16. g4 { [%eval 0.38] } 16... Rg8?! { (0.38 → 1.46) Inaccuracy. d6 was best. } { [%eval 1.46] } (16... d6 17. g3 Bg7 18. c6 e6 19. fxe6+ Bxe6 20. f5 Bd7 21. cxd7 Nxd7 22. a5 Nf6 23. a4) 17. gxh6?! { (1.46 → 0.52) Inaccuracy. e5 was best. } { [%eval 0.52] } (17. e5 d6 18. e4 dxe5 19. dxe5 e6 20. f6 Nd7 21. d4 Bg7 22. fxg7 Kxg7 23. h3 Nxe5) 17... Rh8 { [%eval 0.76] } 18. g5?? { (0.76 → -1.00) Blunder. g3 was best. } { [%eval -1.0] } (18. g3 Rxh6 19. e5 d6 20. e4 Qh8 21. e2 dxe5 22. dxe5 e6 23. f6 Nd7 24. c6 Nxf6) 18... Qg8? { (-1.00 → 0.36) Mistake. Rxh6 was best. } { [%eval 0.36] } (18... Rxh6) 19. g6+?? { (0.36 → -1.84) Blunder. g3 was best. } { [%eval -1.84] } (19. g3 Rxh6) 19... Kf6?? { (-1.84 → Mate in 4) Checkmate is now unavoidable. Ke8 was best. } { [%eval #4] } (19... Ke8) 20. g3?? { (Mate in 4 → -3.00) Lost forced checkmate sequence. e5+ was best. } { [%eval -3.0] } (20. e5+ Kxf5 21. e4+ Kxf4 22. g2 Rxh6 23. e3#) 20... e6?? { (-3.00 → 10.09) Blunder. Rxh6 was best. } { [%eval 10.09] } (20... Rxh6) 21. g4?? { (10.09 → 3.46) Blunder. e5+ was best. } { [%eval 3.46] } (21. e5+ Ke7) 21... exf5 { [%eval 2.9] } 22. g5+ { [%eval 2.88] } { White wins on time. } 1-0