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[Event "rated variant:antichess game"] [Site "https://lichess.org/ArWAiPSp"] [Date "2021.03.11"] [Round "-"] [White "Pray_999"] [Black "MYMChessMaya"] [Result "1-0"] [GameId "ArWAiPSp"] [UTCDate "2021.03.11"] [UTCTime "00:08:50"] [WhiteElo "1532"] [BlackElo "1274"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-63"] [Variant "Antichess"] [TimeControl "30+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.26) Blunder. e6 was best. } { [%eval 6.26] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.52] } 2... bxa6 { [%eval 6.37] } 3. f4?? { (6.37 → 2.61) Blunder. Qh5 was best. } { [%eval 2.61] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. b4 Bxb4 6. Bb2 Bxd2 7. Bxe5 Qxe5) 3... exf4 { [%eval 2.23] } 4. exf4 { [%eval 2.94] } 4... Qg5?! { (2.94 → 4.55) Inaccuracy. Ba3 was best. } { [%eval 4.55] } (4... Ba3 5. Nxa3) 5. fxg5 { [%eval 3.94] } 5... f5?? { (3.94 → Mate in 13) Checkmate is now unavoidable. Bc5 was best. } { [%eval #13] } (5... Bc5 6. g6 Bxg1 7. Rxg1 fxg6 8. Na3 Ne7 9. Qh5 gxh5 10. d3) 6. gxf6 { [%eval #13] } 6... gxf6 { [%eval #12] } 7. Qg4?? { (Mate in 12 → 4.20) Lost forced checkmate sequence. b4 was best. } { [%eval 4.2] } (7. b4 Bxb4 8. Qe2 Bxd2 9. Qxe8 Bxe1 10. Qxd7 Nxd7 11. Nc3 Bxc3 12. Ba3 Bxa1 13. Bc5 Nxc5) 7... Ba3 { [%eval 5.49] } 8. Qxg8?! { (5.49 → 3.75) Inaccuracy. Qxd7 was best. } { [%eval 3.75] } (8. Qxd7 Kxd7) 8... Bxb2 { [%eval 3.66] } 9. Bxb2?! { (3.66 → 2.30) Inaccuracy. Qxh8 was best. } { [%eval 2.3] } (9. Qxh8 Bxa1) 9... Rxg8 { [%eval 1.44] } 10. Bxf6 { [%eval 1.66] } 10... Rxg2 { [%eval 1.89] } 11. Bd8 { [%eval 1.27] } 11... Kxd8? { (1.27 → 3.00) Mistake. Rxh2 was best. } { [%eval 3.0] } (11... Rxh2) 12. Kf2?? { (3.00 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-9] } (12. Nh3 Rxd2 13. Nxd2 Ke7 14. Rg1 Kf6 15. Rg7 Kxg7 16. Nf3 a5 17. Nf2 Kf6 18. h4 Ke6) 12... Rxh2 { [%eval #-9] } 13. Rxh2 { [%eval #-8] } 13... d5 { [%eval #-8] } 14. Rxh7 { [%eval #-7] } 14... Ke8?? { (Mate in 7 → -0.50) Lost forced checkmate sequence. Ke7 was best. } { [%eval -0.5] } (14... Ke7 15. Rxe7 a5 16. Rxc7 a6 17. Rxc8 Nd7 18. Rxa8 Ne5 19. Rxa6 d4 20. Rxa5 Nd3 21. cxd3#) 15. Rxc7 { [%eval -1.08] } 15... Bb7?? { (-1.08 → 3.31) Blunder. Bf5 was best. } { [%eval 3.31] } (15... Bf5) 16. Rxb7 { [%eval 3.13] } 16... Nd7?? { (3.13 → 7.07) Blunder. Nc6 was best. } { [%eval 7.07] } (16... Nc6 17. Rxa7) 17. Rxa7?? { (7.07 → 1.54) Blunder. Rxd7 was best. } { [%eval 1.54] } (17. Rxd7) 17... Rxa7 { [%eval 1.82] } 18. Nh3 { [%eval 2.11] } 18... Ne5?? { (2.11 → Mate in 7) Checkmate is now unavoidable. Kf7 was best. } { [%eval #7] } (18... Kf7 19. Kf3) 19. Kf3 { [%eval #7] } 19... Nxf3 { [%eval #6] } 20. Na3 { [%eval #6] } 20... Nxd2 { [%eval #5] } 21. Nb5 { [%eval #5] } 21... axb5 { [%eval #4] } 22. Rf1 { [%eval #4] } 22... Nxf1 { [%eval #3] } 23. c3 { [%eval #3] } 23... Rxa2 { [%eval #2] } 24. c4 { [%eval #2] } 24... bxc4 { [%eval #1] } 25. Nf2 { [%eval #1] } 25... Rxf2# { Game ends by variant rule. } 1-0