FEN
[Event "rated blitz game"]
[Site "https://lichess.org/AoRMF0G0"]
[Date "2026.03.21"]
[Round "-"]
[White "Kagra93"]
[Black "tomusurp"]
[Result "0-1"]
[GameId "AoRMF0G0"]
[UTCDate "2026.03.21"]
[UTCTime "18:49:38"]
[WhiteElo "1571"]
[BlackElo "1562"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B40"]
[Opening "Sicilian Defense: French Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... e6 { [%eval 0.28] } { B40 Sicilian Defense: French Variation } 3. d3 { [%eval 0.0] } 3... Nf6 { [%eval 0.08] } 4. Nc3 { [%eval -0.29] } 4... a6?! { (-0.29 → 0.35) Inaccuracy. d5 was best. } { [%eval 0.35] } (4... d5 5. Be2 Nc6 6. exd5 exd5 7. d4 cxd4 8. Nxd4 Bd6 9. Be3) 5. d4 { [%eval -0.13] } 5... cxd4 { [%eval -0.1] } 6. Nxd4 { [%eval -0.07] } 6... b5?! { (-0.07 → 0.84) Inaccuracy. Qc7 was best. } { [%eval 0.84] } (6... Qc7 7. Bd3 b5 8. Qe2 Bb7 9. e5 Nd5 10. Nxd5 Bxd5 11. O-O) 7. a3? { (0.84 → -0.39) Mistake. e5 was best. } { [%eval -0.39] } (7. e5 b4 8. Qf3 d5 9. exf6 bxc3 10. fxg7 Bxg7 11. bxc3 O-O 12. Be2 e5) 7... d6 { [%eval 0.03] } 8. Be3 { [%eval -0.29] } 8... Bb7 { [%eval -0.25] } 9. Bd3 { [%eval -0.43] } 9... Qc7 { [%eval -0.3] } 10. Qf3 { [%eval -0.33] } 10... Nbd7 { [%eval -0.38] } 11. O-O-O { [%eval -0.65] } 11... Be7 { [%eval -0.6] } 12. Qe2?! { (-0.60 → -1.20) Inaccuracy. h4 was best. } { [%eval -1.2] } (12. h4 O-O 13. h5 h6 14. g4 Ne5 15. Qg2 Nfxg4 16. Rhg1 Bf6 17. Bf4 Kh8) 12... Nc5 { [%eval -1.06] } 13. f3 { [%eval -0.99] } 13... Nxd3+?! { (-0.99 → -0.25) Inaccuracy. O-O was best. } { [%eval -0.25] } (13... O-O 14. Kb1 d5 15. exd5 Bxd5 16. Bg5 Rfd8 17. h4 Nxd3 18. Nxd5 Nxd5 19. Rxd3) 14. Rxd3 { [%eval -0.62] } 14... Rc8 { [%eval -0.41] } 15. Rhd1 { [%eval -0.58] } 15... O-O { [%eval -0.41] } 16. g4?! { (-0.41 → -1.19) Inaccuracy. Bf2 was best. } { [%eval -1.19] } (16. Bf2 Nd7 17. f4 Rfe8 18. Kb1 Bf8 19. f5 exf5 20. Nxf5 Nf6 21. Rd4 g6) 16... Nd7 { [%eval -0.85] } 17. h4 { [%eval -1.36] } 17... Nc5?! { (-1.36 → -0.46) Inaccuracy. Ne5 was best. } { [%eval -0.46] } (17... Ne5 18. R3d2 d5 19. Bf4 Bxa3 20. Kb1 Bd6 21. exd5 Nxf3 22. Nxf3 Bxf4 23. d6) 18. R3d2 { [%eval -0.33] } 18... Bxh4? { (-0.33 → 0.94) Mistake. Ba8 was best. } { [%eval 0.94] } (18... Ba8 19. Kb1 Qb8 20. Na2 d5 21. exd5 Bxd5 22. Nb4 Bc4) 19. Qh2 { [%eval 0.83] } 19... Bf6? { (0.83 → 2.38) Mistake. g5 was best. } { [%eval 2.38] } (19... g5 20. Kb1 d5 21. Qxc7 Rxc7 22. exd5 Re8 23. d6 Rd7 24. Nde2 Rc8 25. b4) 20. Rh1 { [%eval 2.43] } 20... Rfd8? { (2.43 → 4.13) Mistake. h6 was best. } { [%eval 4.13] } (20... h6 21. Bxh6 Be5 22. f4 f6 23. fxe5 dxe5 24. Ndxb5 axb5 25. Be3 Nb3+ 26. cxb3) 21. Qxh7+ { [%eval 4.08] } 21... Kf8 { [%eval 4.01] } 22. Qh8+?? { (4.01 → 0.98) Blunder. g5 was best. } { [%eval 0.98] } (22. g5 Bxd4 23. Bxd4 e5 24. Bxc5 dxc5 25. Rxd8+ Rxd8 26. Qh8+ Ke7 27. Qxg7 Qd6) 22... Ke7 { [%eval 0.99] } 23. Qh3 { [%eval 0.67] } 23... d5?! { (0.67 → 1.49) Inaccuracy. Qa5 was best. } { [%eval 1.49] } (23... Qa5 24. g5 Be5 25. Kb1 b4 26. axb4 Qxb4 27. Na2 Qb6 28. g6 Rh8 29. Qg2) 24. g5 { [%eval 1.36] } 24... Bxd4 { [%eval 1.78] } 25. Bxd4 { [%eval 1.88] } 25... dxe4?? { (1.88 → Mate in 6) Checkmate is now unavoidable. Rh8 was best. } { [%eval #6] } (25... Rh8 26. Qg2 Rxh1+ 27. Qxh1 Qg3 28. Bxg7 Qxg5 29. Bh6 Qf6 30. exd5 Na4 31. Nxa4) 26. Nxe4?? { (Mate in 6 → -4.86) Lost forced checkmate sequence. Bf6+ was best. } { [%eval -4.86] } (26. Bf6+ gxf6 27. gxf6+ Kxf6 28. Qh6+ Ke7 29. Qg5+ f6 30. Qg7+ Ke8 31. Rh8#) 26... Bxe4?? { (-4.86 → Mate in 10) Checkmate is now unavoidable. Nb3+ was best. } { [%eval #10] } (26... Nb3+ 27. Kd1 Nxd4 28. c3 Nf5 29. Kc1 Qf4 30. Qh2 Qxh2 31. Rhxh2 Rxd2 32. Nxd2) 27. Bxc5+?? { (Mate in 10 → -6.57) Lost forced checkmate sequence. Bf6+ was best. } { [%eval -6.57] } (27. Bf6+ gxf6 28. gxf6+ Kxf6 29. Qh4+ Kf5 30. fxe4+ Ke5 31. Qg5+ f5 32. Qg3+ Kf6) 27... Qxc5 { [%eval -6.63] } 28. Rxd8?? { (-6.63 → Mate in 1) Checkmate is now unavoidable. fxe4 was best. } { [%eval #-1] } (28. fxe4 Rxd2 29. Qc3 Qxc3 30. bxc3 Rg2 31. Kb2 Rxg5 32. Rd1 Rd8 33. Rf1 Rg6) 28... Qxc2# { Black wins by checkmate. } 0-1
