FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/Ao4qCMU5"]
[Date "2026.04.27"]
[Round "-"]
[White "lichess AI level 1"]
[Black "Devasya2015"]
[Result "1-0"]
[GameId "Ao4qCMU5"]
[UTCDate "2026.04.27"]
[UTCTime "08:33:47"]
[WhiteElo "?"]
[BlackElo "1611"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } { D00 Queen's Pawn Game } 2. c3 { [%eval 0.0] } 2... Nc6 { [%eval 0.31] } 3. Nf3 { [%eval 0.25] } 3... Bf5 { [%eval 0.34] } 4. e3 { [%eval 0.34] } 4... Bg4 { [%eval 0.59] } 5. Ng5?? { (0.59 → -5.89) Blunder. Bb5 was best. } { [%eval -5.89] } (5. Bb5 Qd7 6. Nbd2 a6 7. Qa4 f6 8. O-O e6 9. h3 Bh5) 5... Bxd1 { [%eval -5.86] } 6. Nxh7 { [%eval -6.92] } 6... Rxh7 { [%eval -6.98] } 7. Nd2 { [%eval -8.0] } 7... Bf3 { [%eval -6.1] } 8. Nc4 { [%eval -7.69] } 8... Bxg2 { [%eval -7.27] } 9. Nd6+ { [%eval -8.09] } 9... Qxd6 { [%eval -8.15] } 10. Rg1 { [%eval -10.01] } 10... Bxf1 { [%eval -9.86] } 11. Bd2 { [%eval -11.16] } 11... Qxh2 { [%eval -10.4] } 12. Rg3 { [%eval -11.45] } 12... Qxg3 { [%eval -10.9] } 13. Rc1?! { (-10.90 → Mate in 2) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-2] } (13. fxg3 Bd3 14. O-O-O f6 15. c4 dxc4 16. d5 Ne5 17. Bc3 Ng4 18. e4 Bxe4) 13... Qxf2+?! { (Mate in 2 → -11.13) Lost forced checkmate sequence. Qf3 was best. } { [%eval -11.13] } (13... Qf3 14. Kxf1 Rh1#) 14. Kd1?! { (-11.13 → Mate in 3) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-3] } (14. Kxf2 Bd3 15. e4 Bxe4 16. Bf4 Rc8 17. c4 Nf6 18. Be5 Ng4+ 19. Ke1 Rh1+) 14... Qxe3?! { (Mate in 3 → -11.26) Lost forced checkmate sequence. Bd3 was best. } { [%eval -11.26] } (14... Bd3 15. Ra1 Rh1+ 16. Be1 Qxe1#) 15. Rc2?! { (-11.26 → Mate in 2) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-2] } (15. Bxe3 Nf6 16. Rc2 Bd3 17. Rg2 Ne4 18. Ke1 g6 19. Rg5 Nxg5 20. Bxg5 f6) 15... Be2+ { [%eval #-1] } 16. Ke1 { [%eval #-1] } 16... Bh5+?! { (Mate in 1 → -11.10) Lost forced checkmate sequence. Rh1# was best. } { [%eval -11.1] } (16... Rh1#) 17. Kf1?! { (-11.10 → Mate in 3) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-3] } (17. Bxe3 e6 18. Bf4 Rc8 19. Rh2 f6 20. Kd2 g5 21. Rxh5 Rxh5 22. Be5 Rh7) 17... Bg6?! { (Mate in 3 → -12.61) Lost forced checkmate sequence. Be2+ was best. } { [%eval -12.61] } (17... Be2+ 18. Kg2 Qf3+ 19. Kg1 Rh1#) 18. b3?! { (-12.61 → Mate in 2) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-2] } { Black resigns. } (18. Bxe3 Bxc2 19. Bf4 Rc8 20. c4 f6 21. b3 Bf5 22. Kg1 Rd8 23. Bxc7 Rd7) 1-0