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[Event "rated variant:antichess game"] [Site "https://lichess.org/AjZMNk2O"] [Date "2024.11.27"] [Round "-"] [White "SuryaChesser123"] [Black "Maksim_U"] [Result "1-0"] [GameId "AjZMNk2O"] [UTCDate "2024.11.27"] [UTCTime "10:37:23"] [WhiteElo "1179"] [BlackElo "1197"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-42"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.44] } 2. Bh3? { (0.44 → -0.83) Mistake. c4 was best. } { [%eval -0.83] } (2. c4 d5 3. cxd5 Qxd5 4. Bh3 Qxh1 5. Bxc8 Qxg1 6. Qa4 Qxf2) 2... f5? { (-0.83 → 0.29) Mistake. Bb7 was best. } { [%eval 0.29] } (2... Bb7 3. Bxd7 Bxh1 4. Bxe8 Qxd2 5. Bxf7 Qxe1 6. Bxg8 Qxg1 7. Bxh7) 3. Bxf5 { [%eval 1.28] } 3... d6 { [%eval 1.37] } 4. Bxh7 { [%eval 1.62] } 4... Rxh7 { [%eval 1.42] } 5. Nh3? { (1.42 → 0.10) Mistake. d3 was best. } { [%eval 0.1] } (5. d3) 5... Rxh3 { [%eval 0.12] } 6. Rf1?! { (0.12 → -0.59) Inaccuracy. g4 was best. } { [%eval -0.59] } (6. g4 Bxg4 7. c4 Bxe2 8. Kxe2 Rxh2 9. Rxh2 b5 10. cxb5 Kf7) 6... Rxg3 { [%eval -1.37] } 7. fxg3 { [%eval -1.81] } 7... Kf7?? { (-1.81 → 1.36) Blunder. Bf5 was best. } { [%eval 1.36] } (7... Bf5 8. Rxf5) 8. Rxf7 { [%eval 0.1] } 8... Bg4?? { (0.10 → Mate in 13) Checkmate is now unavoidable. Be6 was best. } { [%eval #13] } (8... Be6) 9. Rxe7?? { (Mate in 13 → 0.21) Lost forced checkmate sequence. Rxg7 was best. } { [%eval 0.21] } (9. Rxg7 Bxg7 10. b4 Bxa1 11. Bb2 Bxb2 12. Na3 Bxa3 13. Qa1 Bxb4 14. Qe5 Bxe2) 9... Bxe2 { [%eval -0.25] } 10. Rxc7 { [%eval -0.68] } 10... Qxc7?! { (-0.68 → 0.20) Inaccuracy. Bxd1 was best. } { [%eval 0.2] } (10... Bxd1 11. Kxd1) 11. Qxe2 { [%eval 1.13] } 11... Qxc2 { [%eval 1.59] } 12. Qa6?? { (1.59 → Mate in 10) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-10] } (12. Qf3 Qxb1 13. Qxa8 Qxa1 14. Qxb8 Qxb2 15. Qxd6 Bxd6 16. Bxb2 Bxg3 17. Bxg7 Bxh2) 12... Qxd2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nxa6 was best. } { [%eval #9] } (12... Nxa6 13. Kf1 Qxb2 14. Bxb2 Be7 15. Bxg7 Bh4 16. gxh4 Nh6 17. Bxh6 Rf8 18. Bxf8) 13. Kxd2?? { (Mate in 9 → 0.53) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 0.53] } (13. Nxd2 Nxa6 14. b4 Nxb4 15. Rb1 Nxa2 16. Rxb6 Nxc1 17. Rxd6 Bxd6 18. h3 Bxg3) 13... Nxa6 { [%eval 0.38] } 14. b4?? { (0.38 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (14. Na3 Rb8 15. b4 Nxb4 16. Rb1 Nxa2 17. Rxb6 Nxc1 18. Kxc1 axb6 19. Nb1 Re8) 14... Nxb4 { [%eval #-10] } 15. Nc3 { [%eval #-9] } 15... Nxa2 { [%eval #-9] } 16. Rxa2 { [%eval #-6] } 16... Rc8?? { (Mate in 6 → 1.37) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.37] } (16... Rb8 17. Rxa7 Rb7 18. Rxb7 g5 19. Rxb6 Bh6 20. Rxd6 Nf6 21. Rxf6 g4 22. Rxh6#) 17. Rxa7 { [%eval 1.51] } 17... Rxc3 { [%eval 2.87] } 18. Rxg7?? { (2.87 → 0.61) Blunder. Kxc3 was best. } { [%eval 0.61] } (18. Kxc3) 18... Rxc1? { (0.61 → 2.11) Mistake. Bxg7 was best. } { [%eval 2.11] } (18... Bxg7 19. Kxc3) 19. Rxg8?? { (2.11 → Mate in 4) Checkmate is now unavoidable. Kxc1 was best. } { [%eval #-4] } (19. Kxc1 Bxg7) 19... Rd1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Be7 was best. } { [%eval #10] } (19... Be7 20. Kxc1 Bg5 21. Rxg5 b5 22. Rxb5 d5 23. Rxd5#) 20. Rxf8 { [%eval #10] } 20... Rxd2 { [%eval #9] } 21. Rc8?? { (Mate in 9 → 4.22) Lost forced checkmate sequence. Rf4 was best. } { [%eval 4.22] } (21. Rf4 Rxh2 22. Rh4 Rxh4 23. gxh4 d5 24. h5 d4 25. h6 d3 26. h7 d2) 21... Rxh2 { [%eval 4.82] } 22. Rh8?? { (4.82 → -1.39) Blunder. g4 was best. } { [%eval -1.39] } (22. g4) 22... Rxh8 { [%eval -1.55] } 23. g4 { [%eval -2.29] } 23... Rh5?? { (-2.29 → Mate in 6) Checkmate is now unavoidable. Rh4 was best. } { [%eval #6] } (23... Rh4 24. g5) 24. gxh5 { [%eval #6] } 24... d5 { [%eval #5] } 25. h6 { [%eval #5] } 25... d4 { [%eval #4] } 26. h7 { [%eval #4] } 26... d3 { [%eval #3] } 27. h8=R { [%eval #3] } 27... d2 { [%eval #2] } 28. Rc8 { [%eval #2] } 28... d1=Q { [%eval #1] } 29. Rc1 { [%eval #1] } 29... Qxc1# { Game ends by variant rule. } 1-0