FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/AhGSyWEo"]
[Date "2026.06.17"]
[Round "-"]
[White "CompensaTuAzionario"]
[Black "sosiskakiller0051"]
[Result "0-1"]
[GameId "AhGSyWEo"]
[UTCDate "2026.06.17"]
[UTCTime "23:08:54"]
[WhiteElo "1596"]
[BlackElo "1283"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+20"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.61] } 1... b5? { (0.61 → 2.00) Mistake. e6 was best. } { [%eval 2.0] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.76] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bd5 { [%eval 5.72] } 7. Bxg8 { [%eval 5.72] } 7... Bxa2 { [%eval 5.02] } 8. Rxa2 { [%eval 2.69] } 8... Rxg8 { [%eval 2.69] } 9. Rxa7 { [%eval 2.53] } 9... Rxa7 { [%eval 4.18] } 10. Na3?? { (4.18 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-7] } (10. Ke2) 10... Rxa3 { [%eval #-7] } 11. bxa3 { [%eval #-6] } 11... h5 { [%eval #-6] } 12. Qxh5 { [%eval #-5] } 12... Rh8 { [%eval #-5] } 13. Qxh8 { [%eval #-4] } 13... e6?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (13... g5 14. Qxf8 Na6 15. Qxe7 c6 16. Qxg5 Nc5 17. Qxc5#) 14. Qxg7 { [%eval #9] } 14... Bxa3 { [%eval #8] } 15. Qxc7 { [%eval #8] } 15... Bxc1 { [%eval #7] } 16. Kxc1?! { (Mate in 7 → 42.33) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 42.33] } (16. Qxb8 Bxd2 17. Qg8 Bxe3 18. Qxe6 Bxf2 19. Qd6 Bxg1 20. Qd5 Bxh2 21. Qe5 Bxe5) 16... e5?! { (42.33 → Mate in 10) Checkmate is now unavoidable. Nc6 was best. } { [%eval #10] } (16... Nc6 17. Qxc6) 17. Qxe5 { [%eval #10] } 17... Na6 { [%eval #9] } 18. Qc5 { [%eval #9] } 18... Nxc5 { [%eval #8] } 19. e4 { [%eval #8] } 19... Nxe4 { [%eval #7] } 20. h3 { [%eval #15] } 20... Nxf2 { [%eval #14] } 21. Ne2 { [%eval #14] } 21... Nxh3 { [%eval #14] } 22. Nf4 { [%eval #16] } 22... Nxf4 { [%eval 151.3] } 23. Kd2?? { (151.30 → Mate in 1) Checkmate is now unavoidable. c3 was best. } { [%eval #-1] } (23. c3) 23... Nd3 { [%eval #-1] } 24. cxd3# { Game ends by variant rule. } 0-1