FEN
[Event "rated blitz game"]
[Site "https://lichess.org/AgoZZ70a"]
[Date "2026.04.11"]
[Round "-"]
[White "hoangtuviettri"]
[Black "King_Yesukhei"]
[Result "1-0"]
[GameId "AgoZZ70a"]
[UTCDate "2026.04.11"]
[UTCTime "16:17:33"]
[WhiteElo "963"]
[BlackElo "1083"]
[WhiteRatingDiff "+116"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A40"]
[Opening "English Defense"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... b6?! { (0.15 → 0.88) Inaccuracy. Nf6 was best. } { [%eval 0.88] } { A40 English Defense } (1... Nf6 2. c4 e6 3. Nc3 Bb4 4. e3 O-O 5. Bd3 c5 6. Nf3) 2. Nf3?! { (0.88 → 0.24) Inaccuracy. e4 was best. } { [%eval 0.24] } (2. e4 Bb7 3. Bd3 d6 4. c4 Nd7 5. Nc3 g6 6. Bg5 Bg7) 2... Bb7 { [%eval 0.34] } 3. e3 { [%eval 0.16] } 3... d6 { [%eval 0.66] } 4. Nc3 { [%eval 0.27] } 4... e6 { [%eval 0.58] } 5. Bd3 { [%eval 0.37] } 5... Be7 { [%eval 0.47] } 6. O-O { [%eval 0.33] } 6... Qd7?! { (0.33 → 1.19) Inaccuracy. c5 was best. } { [%eval 1.19] } (6... c5 7. d5 exd5 8. Bb5+ Nc6 9. Nxd5 Nf6 10. e4 O-O 11. Re1) 7. b4 { [%eval 0.9] } 7... Nf6 { [%eval 0.81] } 8. Rb1 { [%eval 0.57] } 8... O-O { [%eval 0.88] } 9. Qe2?! { (0.88 → 0.26) Inaccuracy. e4 was best. } { [%eval 0.26] } (9. e4 Qd8 10. e5 Nfd7 11. Qe2 a5 12. a3 Re8 13. Rd1 Nf8 14. Nb5 axb4) 9... d5 { [%eval 0.24] } 10. Ne5 { [%eval 0.3] } 10... Qd6 { [%eval 0.25] } 11. f4 { [%eval 0.2] } 11... Nc6 { [%eval 0.69] } 12. Nb5?! { (0.69 → -0.16) Inaccuracy. b5 was best. } { [%eval -0.16] } (12. b5 Na5 13. Rf3 c5 14. bxc6 Nxc6 15. Rh3 g6 16. Bb2 Rac8 17. g4 Ne4) 12... Qd8 { [%eval 0.1] } 13. c3?! { (0.10 → -0.74) Inaccuracy. a3 was best. } { [%eval -0.74] } (13. a3 a5 14. Bd2 h6 15. Be1 axb4 16. axb4 Ne4 17. Qg4 Nxe5 18. dxe5 Qd7) 13... a6 { [%eval -0.71] } 14. Na3 { [%eval -0.68] } 14... b5 { [%eval -0.22] } 15. Nxc6 { [%eval -0.51] } 15... Bxc6 { [%eval -0.46] } 16. e4?? { (-0.46 → -2.40) Blunder. Rb2 was best. } { [%eval -2.4] } (16. Rb2 Nd7 17. Nb1 Nb6 18. Nd2 Nc4 19. Rc2 a5 20. a3 f5 21. h3 axb4) 16... Nxe4 { [%eval -1.93] } 17. Rf3 { [%eval -2.29] } 17... Nxc3?? { (-2.29 → 1.32) Blunder. f5 was best. } { [%eval 1.32] } (17... f5 18. Rf1 Be8 19. Ra1 a5 20. Nc2 Qd6 21. Bd2 axb4 22. cxb4 Bf6 23. a3) 18. Qc2 { [%eval 0.78] } 18... Nxb1 { [%eval 0.64] } 19. Qxb1?? { (0.64 → -3.56) Blunder. Bxh7+ was best. } { [%eval -3.56] } (19. Bxh7+ Kh8 20. Nxb1 g6 21. Bxg6 Bh4 22. Bd3 Bd7 23. Nd2 f5 24. Rh3 Kg7) 19... Re8?! { (-3.56 → -2.19) Inaccuracy. f5 was best. } { [%eval -2.19] } (19... f5 20. Nc2 a5 21. g4 Bd7 22. Ne3 Bf6 23. Bb2 g6 24. g5 Bg7 25. Ng4) 20. Bxh7+ { [%eval -2.1] } 20... Kh8?? { (-2.10 → 0.51) Blunder. Kf8 was best. } { [%eval 0.51] } (20... Kf8 21. Nc2 Bd6 22. Ne1 Qf6 23. Be3 g6 24. Qc1 Kg7 25. Rh3 Rh8 26. Qxc6) 21. Rh3 { [%eval 0.47] } 21... Bh4 { [%eval 0.5] } 22. Bg6?? { (0.50 → -2.66) Blunder. Qd3 was best. } { [%eval -2.66] } (22. Qd3 Bd7 23. g3 Bf6 24. Nc2 e5 25. Bf5+ Kg8 26. fxe5) 22... fxg6 { [%eval -2.54] } 23. Rxh4+?? { (-2.54 → -5.64) Blunder. Qxg6 was best. } { [%eval -5.64] } (23. Qxg6 Kg8 24. Be3 Qf6 25. Qh5 Rf8 26. Rxh4 Qf5 27. Bd2 Be8 28. Qxf5 exf5) 23... Qxh4 { [%eval -5.6] } 24. Qxg6?? { (-5.60 → Mate in 1) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-1] } (24. Bd2 Rf8 25. Nc2 Qf6 26. Qb3 g5 27. Qh3+ Kg8 28. Ne3 Rf7 29. Qh5 Qxd4) 24... Rf8?? { (Mate in 1 → -6.31) Lost forced checkmate sequence. Qe1# was best. } { [%eval -6.31] } (24... Qe1#) 25. g3 { [%eval -6.18] } 25... Qh6 { [%eval -6.08] } 26. Qg5 { [%eval -7.16] } 26... Qxg5 { [%eval -7.15] } 27. fxg5 { [%eval -7.07] } 27... Rf5 { [%eval -6.73] } 28. g6 { [%eval -7.15] } 28... Rf6 { [%eval -6.75] } 29. g4 { [%eval -7.2] } 29... Rxg6 { [%eval -7.05] } 30. h3 { [%eval -7.27] } 30... Kh7 { [%eval -7.08] } 31. Nc2 { [%eval -7.29] } 31... Rf8 { [%eval -7.05] } 32. Ne3 { [%eval -7.5] } 32... e5 { [%eval -7.46] } 33. Kh2 { [%eval -7.94] } 33... e4 { [%eval -7.45] } 34. Nf5 { [%eval -8.35] } 34... Rxf5 { [%eval -8.05] } 35. gxf5 { [%eval -7.87] } 35... Rg5?? { (-7.87 → -0.01) Blunder. Rf6 was best. } { [%eval -0.01] } (35... Rf6 36. Bf4 Rxf5 37. Kg3 Be8 38. Kg4 Bd7 39. h4 Kg6 40. Kg3 Bc8 41. Bxc7) 36. Bxg5 { [%eval 0.0] } 36... g6 { [%eval 0.02] } 37. Be3 { [%eval 0.0] } 37... gxf5 { [%eval 0.18] } 38. h4 { [%eval 0.0] } 38... Kg6 { [%eval 0.0] } 39. h5+?! { (0.00 → -0.72) Inaccuracy. Kg3 was best. } { [%eval -0.72] } (39. Kg3 Bb7 40. Bg5 Kh5 41. Bf4 Bc8 42. Bg5 Be6 43. Bf4) 39... Kxh5 { [%eval -0.89] } 40. a3?? { (-0.89 → -7.79) Blunder. Kg3 was best. } { [%eval -7.79] } (40. Kg3 Bd7 41. Bd2 Be6 42. Be3 Bc8 43. Bd2 Bd7 44. Be3 Be8 45. Bd2 Kg6) 40... Kg4 { [%eval -7.42] } 41. Bd2 { [%eval -7.08] } 41... Kf3 { [%eval -6.94] } 42. Be1 { [%eval -7.51] } 42... e3 { [%eval -6.72] } 43. Bd2?? { (-6.72 → Mate in 4) Checkmate is now unavoidable. Bg3 was best. } { [%eval #-4] } (43. Bg3 f4 44. Bxf4 Kxf4 45. Kg2 e2 46. Kf2 e1=B+ 47. Kxe1 Ke3 48. Kf1 Be8) 43... e2?? { (Mate in 4 → -6.00) Lost forced checkmate sequence. exd2 was best. } { [%eval -6.0] } (43... exd2 44. Kh3 d1=Q 45. Kh4 Kf4 46. a4 Qh1#) 44. Kh3 { [%eval -7.46] } 44... e1=Q?! { (-7.46 → -5.04) Inaccuracy. Kf2 was best. } { [%eval -5.04] } (44... Kf2 45. Kh4 e1=B 46. Bh6 Ke2+ 47. Kg5 f4 48. Kxf4 Bd2+ 49. Kf5 Bxh6 50. Ke6) 45. Bxe1 { [%eval -4.47] } 45... f4 { [%eval -4.63] } 46. Kh4? { (-4.63 → -8.51) Mistake. Bd2 was best. } { [%eval -8.51] } (46. Bd2 Bd7+ 47. Kh2 Ke4 48. Kg2 Bg4 49. Kf2 f3 50. Ke1 Kxd4 51. Bf4 c5) 46... Ke2 { [%eval -9.23] } 47. Kh5 { [%eval -8.5] } 47... f3 { [%eval -8.03] } 48. Kh6 { [%eval -11.71] } { White wins on time. } 1-0