FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/AcvZAwVc"]
[Date "2025.04.27"]
[White "Keyur_ChessAttacker"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "AcvZAwVc"]
[UTCDate "2025.04.27"]
[UTCTime "08:30:07"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B01"]
[Opening "Scandinavian Defense: Mieses-Kotroc Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.52] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } 3. Nc3 { [%eval 0.47] } 3... Qe6+ { [%eval 0.82] } 4. Qe2?! { (0.82 → 0.00) Inaccuracy. Be2 was best. } { [%eval 0.0] } (4. Be2 Nf6 5. d4 Qb6 6. Nf3 Bg4 7. Na4 Qd6 8. h3 Bf5) 4... Nc6 { [%eval 0.0] } 5. Qxe6 { [%eval -0.12] } 5... fxe6? { (-0.12 → 1.23) Mistake. Bxe6 was best. } { [%eval 1.23] } (5... Bxe6 6. Nf3 a6 7. Be2 f6 8. Nd1 O-O-O 9. c3 Bf7 10. d4) 6. Nb5 { [%eval 0.92] } 6... Rb8?! { (0.92 → 1.93) Inaccuracy. Kd8 was best. } { [%eval 1.93] } (6... Kd8 7. Nf3 e5 8. Ng5 Nh6 9. Bd3 g6 10. Be4 Kd7 11. h4) 7. Nxc7+ { [%eval 2.11] } 7... Kd7 { [%eval 2.0] } 8. Bb5?? { (2.00 → -2.38) Blunder. Nb5 was best. } { [%eval -2.38] } (8. Nb5 a6) 8... Kd8?? { (-2.38 → 1.50) Blunder. Kxc7 was best. } { [%eval 1.5] } (8... Kxc7 9. d4 e5 10. Nf3 e6 11. Bxc6 bxc6 12. Nxe5 Nh6 13. g3 Ba6 14. Bxh6) 9. Nxe6+?? { (1.50 → -2.57) Blunder. Na6 was best. } { [%eval -2.57] } (9. Na6 Nd4 10. Nxb8 Nxb5 11. d3 Nh6 12. Nf3 e5 13. Nxe5 Kc7 14. Na6+ bxa6) 9... Ke8?? { (-2.57 → 4.21) Blunder. Bxe6 was best. } { [%eval 4.21] } (9... Bxe6 10. Bxc6 bxc6 11. b3 Nf6 12. Bb2 g5 13. Nf3 g4 14. Ne5 Rc8 15. O-O) 10. Bxc6+ { [%eval 3.79] } 10... Bd7? { (3.79 → 6.14) Mistake. bxc6 was best. } { [%eval 6.14] } (10... bxc6 11. Nxf8 Nh6 12. Nxh7 Rxh7 13. d3 Nf5 14. b3 c5 15. Nf3 Rh5 16. Be3) 11. Bxd7+ { [%eval 6.1] } 11... Kf7?! { (6.10 → 9.52) Inaccuracy. Kxd7 was best. } { [%eval 9.52] } (11... Kxd7 12. Ng5 Nf6 13. N1f3 Ke8 14. c3 h6 15. Ne6 Nd7 16. d4 Kf7 17. Nxf8) 12. Nxf8 { [%eval 8.34] } 12... Nf6 { [%eval 8.41] } 13. Be6+ { [%eval 8.34] } 13... Ke8 { [%eval 8.48] } 14. Bf7+ { [%eval 6.36] } 14... Kd8?! { (6.36 → 9.95) Inaccuracy. Kxf7 was best. } { [%eval 9.95] } (14... Kxf7 15. Nxh7 Rxh7 16. Nf3 Rh5 17. d4 a5 18. O-O Rc8 19. Ne5+ Ke8 20. c3) 15. Ne6+ { [%eval 9.91] } 15... Kd7 { [%eval 9.71] } 16. Nxg7 { [%eval 9.0] } 16... Rhd8 { [%eval 9.81] } 17. Nf3 { [%eval 9.42] } 17... Rf8 { [%eval 9.93] } 18. Be6+ { [%eval 9.73] } 18... Kd6 { [%eval 9.76] } 19. Nf5+ { [%eval 8.16] } 19... Kc5 { [%eval 10.18] } 20. Nxe7 { [%eval 8.71] } 20... Rbd8 { [%eval 9.33] } 21. d4+ { [%eval 8.84] } 21... Kb5 { [%eval 10.1] } 22. b3 { [%eval 9.99] } 22... Ne4 { [%eval 9.87] } 23. a4+ { [%eval 10.02] } 23... Kb6 { [%eval 9.97] } 24. Bh6 { [%eval 9.48] } 24... Kc7 { [%eval 9.98] } 25. Bxf8 { [%eval 9.99] } 25... Nxf2 { [%eval 11.34] } 26. Kxf2 { [%eval 11.3] } 26... Kd6 { [%eval 11.84] } 27. Nd5+ { [%eval 10.53] } 27... Kc6?! { (10.53 → Mate in 1) Checkmate is now unavoidable. Kxe6 was best. } { [%eval #1] } (27... Kxe6 28. Nf4+ Kf5 29. Bh6 Rd6 30. Rhe1 Rxh6 31. Nd5 Rd6 32. Re5+ Kg6 33. Ke3) 28. Be7?! { (Mate in 1 → 11.56) Lost forced checkmate sequence. Ne5# was best. } { [%eval 11.56] } (28. Ne5#) 28... b6 { [%eval 14.19] } 29. Bxd8 { [%eval 13.21] } 29... h6?! { (13.21 → Mate in 5) Checkmate is now unavoidable. Kb7 was best. } { [%eval #5] } (29... Kb7 30. Bg5 a6 31. Ke2 b5 32. Rad1 bxa4 33. bxa4 h6 34. Be3 Ka8 35. Nf4) 30. Bd7+?! { (Mate in 5 → 12.79) Lost forced checkmate sequence. Bc8 was best. } { [%eval 12.79] } (30. Bc8 Kxd5 31. Rhe1 b5 32. axb5 Kd6 33. Re6+ Kd5 34. c4#) 30... Kb7?! { (12.79 → Mate in 6) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #6] } (30... Kxd7 31. Bh4 Kc6 32. Ne3 a6 33. Ne5+ Kc7 34. Ke2 a5 35. Rad1 b5 36. Rhf1) 31. Nxb6 { [%eval #6] } 31... h5 { [%eval #5] } 32. Rhe1 { [%eval #5] } 32... Ka6 { [%eval #2] } 33. Bc8+ { [%eval #1] } 33... Ka5 { [%eval #1] } 34. Nc4+ { [%eval #1] } 34... Kb4 { [%eval #1] } 35. Re3 { [%eval #1] } 35... a5 { [%eval #1] } 36. Bxa5# { White wins by checkmate. } 1-0