- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly HyperBullet Arena"] [Site "https://lichess.org/AZ7JDArT"] [Date "2024.12.30"] [White "Dharunsethu"] [Black "AbelJoeAnoop"] [Result "0-1"] [GameId "AZ7JDArT"] [UTCDate "2024.12.30"] [UTCTime "07:05:30"] [WhiteElo "1725"] [BlackElo "927"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+18"] [Variant "Standard"] [TimeControl "30+0"] [ECO "C20"] [Opening "King's Pawn Game: Napoleon Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Qf3 { [%eval -0.18] } { C20 King's Pawn Game: Napoleon Attack } 2... Nc6 { [%eval 0.0] } 3. Bc4 { [%eval 0.0] } 3... Nf6 { [%eval 0.0] } 4. Qb3?? { (0.00 → -3.26) Blunder. Ne2 was best. } { [%eval -3.26] } (4. Ne2 d6 5. Nbc3 Bg4 6. Qe3 Nb4 7. Bb3 Be6 8. Ba4+ Bd7) 4... Bc5?? { (-3.26 → -0.17) Blunder. Nd4 was best. } { [%eval -0.17] } (4... Nd4 5. Bxf7+ Ke7 6. Qc4 b5 7. Qd3 Kxf7 8. c3 Ne6 9. Nf3) 5. Bxf7+ { [%eval -0.22] } 5... Kf8 { [%eval 0.24] } 6. Bc4?? { (0.24 → -3.13) Blunder. Nf3 was best. } { [%eval -3.13] } (6. Nf3 Qe7 7. Bc4 Nd4 8. Nxd4 exd4 9. O-O c6 10. Qf3 Qxe4) 6... Qe8?? { (-3.13 → 0.09) Blunder. Nd4 was best. } { [%eval 0.09] } (6... Nd4 7. Qd3 d5 8. Bb3 dxe4 9. Qf1 Ke8 10. Nc3 Qe7 11. Nge2 Bd7 12. d3) 7. d3? { (0.09 → -1.53) Mistake. Ne2 was best. } { [%eval -1.53] } (7. Ne2 Nd4) 7... d6?? { (-1.53 → 0.58) Blunder. Nd4 was best. } { [%eval 0.58] } (7... Nd4) 8. Nf3 { [%eval 0.67] } 8... Bg4 { [%eval 0.98] } 9. O-O?? { (0.98 → -3.43) Blunder. Be3 was best. } { [%eval -3.43] } (9. Be3 Bxf3 10. gxf3 Nd4 11. Bxd4 exd4 12. Qxb7 a5 13. Rg1 g6 14. Bb5 Rb8) 9... Bxf3 { [%eval -3.57] } 10. gxf3? { (-3.57 → -5.98) Mistake. Qxb7 was best. } { [%eval -5.98] } (10. Qxb7 Qg6 11. g3 Nd4 12. Re1 Ke7 13. Qxc7+ Nd7 14. Nc3 Rhc8 15. Nd5+ Ke8) 10... Nh5?? { (-5.98 → 0.00) Blunder. Nd4 was best. } { [%eval 0.0] } (10... Nd4 11. Kg2 Nxb3 12. Bxb3 Qg6+ 13. Kh1 Qh5 14. Nd2 Rb8 15. Rg1 Bxf2 16. Rg2) 11. Kh1?? { (0.00 → -2.02) Blunder. c3 was best. } { [%eval -2.02] } (11. c3 Na5 12. Qb5 Qg6+ 13. Kh1 Qf6 14. Qxa5 Qxf3+ 15. Kg1 Ng3 16. hxg3 Qxg3+) 11... Qd7?? { (-2.02 → 0.44) Blunder. Nd4 was best. } { [%eval 0.44] } (11... Nd4) 12. Bg5? { (0.44 → -0.76) Mistake. Be6 was best. } { [%eval -0.76] } (12. Be6 Qe8) 12... Qh3 { [%eval -0.68] } 13. Be7+?? { (-0.68 → -5.30) Blunder. Nd2 was best. } { [%eval -5.3] } (13. Nd2) 13... Ke8 { [%eval -4.54] } 14. Rg1? { (-4.54 → -9.03) Mistake. Nd2 was best. } { [%eval -9.03] } (14. Nd2 Kxe7 15. Qxb7 Qd7 16. Qa6 Rab8 17. Rg1 g6 18. Nb3 Bxf2 19. Rg2 Be3) 14... Qg2+?? { (-9.03 → 6.97) Blunder. Qxf3+ was best. } { [%eval 6.97] } (14... Qxf3+ 15. Rg2 Nf4 16. Bf7+ Kxe7 17. Qe6+ Nxe6 18. Bxe6 Kxe6 19. Nc3 Rag8 20. Nd5) 15. Rxg2 { [%eval 6.67] } 15... Nf4 { [%eval 7.89] } 16. Rxg7 { [%eval 7.12] } 16... Ne2? { (7.12 → Mate in 6) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #6] } (16... Nxe7 17. Qxb7 Rc8 18. Nc3 Kf8 19. Rf7+ Ke8 20. Nd5 Kxf7 21. Nxf4+ Kf6 22. Nh3) 17. Bf7+ { [%eval #5] } 17... Kxe7 { [%eval #5] } 18. Qe6+? { (Mate in 5 → 8.95) Lost forced checkmate sequence. Bh5+ was best. } { [%eval 8.95] } (18. Bh5+ Kd8 19. Qf7 Ng3+ 20. fxg3 Ne7 21. Qxe7+ Kc8 22. Qxc7#) 18... Kf8? { (8.95 → Mate in 4) Checkmate is now unavoidable. Kd8 was best. } { [%eval #4] } { Black wins on time. } (18... Kd8 19. Qf6+ Ne7 20. Nc3 Nf4 21. Nd5 Nxd5 22. Bxd5 Re8 23. Be6 c6 24. d4) 0-1