FEN
[Event "rated rapid game"]
[Site "https://lichess.org/AWTrliG7"]
[Date "2025.05.15"]
[Round "-"]
[White "massdoc"]
[Black "storeman"]
[Result "1/2-1/2"]
[GameId "AWTrliG7"]
[UTCDate "2025.05.15"]
[UTCTime "11:01:10"]
[WhiteElo "841"]
[BlackElo "787"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C46"]
[Opening "Three Knights Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } { C46 Three Knights Opening } 3... d6 { [%eval 0.56] } 4. Bc4 { [%eval 0.29] } 4... d5? { (0.29 → 1.71) Mistake. Na5 was best. } { [%eval 1.71] } (4... Na5 5. Bb5+ c6 6. Bd3 Be6 7. O-O Be7 8. Re1 g5 9. b4) 5. exd5 { [%eval 1.74] } 5... Nb4? { (1.74 → 3.51) Mistake. Nd4 was best. } { [%eval 3.51] } (5... Nd4 6. O-O Bd6 7. Nxd4 exd4 8. Ne4 Ne7 9. Qf3 O-O 10. b3) 6. Nxe5 { [%eval 3.54] } 6... Bd6 { [%eval 3.47] } 7. f4?? { (3.47 → -0.49) Blunder. O-O was best. } { [%eval -0.49] } (7. O-O Ne7 8. Re1 O-O 9. a3 Bxe5 10. Rxe5 Ng6 11. Re3 Bg4 12. Qxg4 Nxc2) 7... f6?? { (-0.49 → 3.34) Blunder. Bxe5 was best. } { [%eval 3.34] } (7... Bxe5 8. Bb5+) 8. Qh5+ { [%eval 3.0] } 8... g6 { [%eval 2.76] } 9. Nxg6 { [%eval 2.56] } 9... Qe7+?? { (2.56 → 6.43) Blunder. hxg6 was best. } { [%eval 6.43] } (9... hxg6) 10. Nxe7+ { [%eval 6.4] } 10... Kxe7 { [%eval 6.57] } 11. O-O { [%eval 6.43] } 11... Bc5+ { [%eval 7.18] } 12. Kh1 { [%eval 6.8] } 12... Nxc2 { [%eval 7.25] } 13. Rb1 { [%eval 7.07] } 13... Bd7 { [%eval 6.95] } 14. Re1+?! { (6.95 → 5.36) Inaccuracy. b4 was best. } { [%eval 5.36] } (14. b4 Bxb4 15. Rxb4 Nxb4 16. Ba3 a5 17. Ne4 Kd8 18. Bb2 Nc2 19. Qd1 Bf5) 14... Kd6?? { (5.36 → Mate in 7) Checkmate is now unavoidable. Nxe1 was best. } { [%eval #7] } (14... Nxe1 15. d4 Bd6 16. Bd2 Nc2 17. Bd3 Nb4 18. Bf5 Bxf5 19. Qxf5 Nh6 20. Qh3) 15. Rf1?? { (Mate in 7 → 6.81) Lost forced checkmate sequence. Ne4+ was best. } { [%eval 6.81] } (15. Ne4+ Ke7 16. Nxc5+ Ne3 17. d6+ Kd8 18. Qf7 Ne7 19. Qxe7+ Kc8 20. Qxd7+ Kb8) 15... Ne7?? { (6.81 → Mate in 1) Checkmate is now unavoidable. Bd4 was best. } { [%eval #1] } (15... Bd4 16. Ne4+ Ke7 17. b3 Nh6 18. Bb2 Ng4 19. Bxd4 Nxd4 20. f5 Rag8 21. d6+) 16. Qd1?? { (Mate in 1 → 6.66) Lost forced checkmate sequence. Ne4# was best. } { [%eval 6.66] } (16. Ne4#) 16... Nd4?? { (6.66 → Mate in 1) Checkmate is now unavoidable. Bf5 was best. } { [%eval #1] } (16... Bf5 17. d3 Rag8 18. Ne4+ Kd7 19. Nxc5+ Kd8 20. Qxc2 h5 21. Ne4 h4 22. Qf2) 17. Nb5+?? { (Mate in 1 → 5.10) Lost forced checkmate sequence. Ne4# was best. } { [%eval 5.1] } (17. Ne4#) 17... Nxb5 { [%eval 5.12] } 18. Bxb5?! { (5.12 → 4.03) Inaccuracy. f5 was best. } { [%eval 4.03] } (18. f5 Nd4 19. b4 Bb6 20. Ba3 Bxf5 21. Rxf5 Nexf5 22. Qh5 Rag8 23. Qf7 Rg7) 18... Bxb5 { [%eval 4.12] } 19. d4 { [%eval 4.35] } 19... Bb6 { [%eval 4.32] } 20. Re1 { [%eval 4.27] } 20... Nxd5 { [%eval 4.2] } 21. Re5 { [%eval 3.94] } 21... Bc6 { [%eval 4.31] } 22. Rxd5+?? { (4.31 → 0.98) Blunder. Qg4 was best. } { [%eval 0.98] } (22. Qg4 Rae8 23. b3 Bxd4 24. Ba3+ Bc5 25. Bxc5+ Kxc5 26. b4+ Kb6 27. Rxe8 Rxe8) 22... Bxd5 { [%eval 0.86] } 23. f5?? { (0.86 → -0.87) Blunder. b3 was best. } { [%eval -0.87] } (23. b3) 23... Rhg8?? { (-0.87 → 0.89) Blunder. Rag8 was best. } { [%eval 0.89] } (23... Rag8 24. Bf4+ Kd7 25. Qd2 Bxg2+ 26. Qxg2 Rxg2 27. Kxg2 Re8 28. b4 Re4 29. Kf3) 24. Bf4+ { [%eval 0.92] } 24... Kc6?? { (0.92 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #1] } (24... Kd7 25. Bg3) 25. Rc1+?? { (Mate in 1 → 1.37) Lost forced checkmate sequence. Qa4# was best. } { [%eval 1.37] } (25. Qa4#) 25... Kb5?? { (1.37 → Mate in 4) Checkmate is now unavoidable. Kd7 was best. } { [%eval #4] } (25... Kd7 26. Bg3) 26. Qd3+ { [%eval #4] } 26... Ka4 { [%eval #3] } 27. Qd1+ { [%eval #4] } 27... Kb5 { [%eval #4] } 28. Bxc7?? { (Mate in 4 → -5.78) Lost forced checkmate sequence. a4+ was best. } { [%eval -5.78] } (28. a4+ Ka5 29. Bd2+ Ka6 30. Qe2+ Bc4 31. Qxc4#) 28... Bxg2+ { [%eval -5.78] } 29. Kg1 { [%eval -5.73] } 29... Bh3+?? { (-5.73 → Mate in 10) Checkmate is now unavoidable. Bf3+ was best. } { [%eval #10] } (29... Bf3+ 30. Bg3 Bxd1 31. Rxd1 Rad8 32. Kg2 Rxd4 33. Rc1 Rgd8 34. Rc3 Rd2+ 35. Kh3) 30. Kh1?? { (Mate in 10 → -5.75) Lost forced checkmate sequence. Bg3 was best. } { [%eval -5.75] } (30. Bg3 Rxg3+ 31. hxg3 Rc8 32. Qd3+ Ka4 33. Rxc8 Ka5 34. Qc3+ Ka6 35. Qc4+ Ka5) 30... Bg2+ { [%eval -5.09] } 31. Kg1 { [%eval -5.35] } 31... Bh3+?? { (-5.35 → Mate in 11) Checkmate is now unavoidable. Bf3+ was best. } { [%eval #11] } (31... Bf3+ 32. Bg3 Bxd1 33. Rxd1 Rad8 34. Kg2 Rxd4 35. Rc1 Bc5 36. Kf3 Ra4 37. Re1) 32. Kh1?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Bg3 was best. } { [%eval 0.0] } (32. Bg3 Rxg3+ 33. hxg3 Bf1 34. Kxf1 Bxd4 35. Qxd4 Ka5 36. b4+ Ka4 37. Qd1+ Kb5) 32... Bg2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2