FEN
[Event "rated blitz game"]
[Site "https://lichess.org/AWQ0Yz4E"]
[Date "2026.06.04"]
[Round "-"]
[White "Nokmim"]
[Black "Mo0oH1A"]
[Result "0-1"]
[GameId "AWQ0Yz4E"]
[UTCDate "2026.06.04"]
[UTCTime "20:18:52"]
[WhiteElo "809"]
[BlackElo "890"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+12"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.09] } 6. Be3 { [%eval -0.18] } 6... Be6?! { (-0.18 → 0.42) Inaccuracy. Bxe3 was best. } { [%eval 0.42] } (6... Bxe3 7. fxe3 Na5 8. Bb3 O-O 9. O-O c6 10. h3 b5 11. Ne2) 7. Bxc5 { [%eval 0.26] } 7... dxc5 { [%eval 0.79] } 8. d4?? { (0.79 → -3.83) Blunder. Bb5 was best. } { [%eval -3.83] } (8. Bb5 Bg4 9. Bxc6+ bxc6 10. h3 Bxf3 11. Qxf3 Qd4 12. O-O O-O) 8... exd4 { [%eval -3.38] } 9. Nxd4? { (-3.38 → -5.53) Mistake. Bxe6 was best. } { [%eval -5.53] } (9. Bxe6 dxc3 10. Bd5 Nxd5 11. exd5 cxb2 12. Rb1 Qe7+ 13. Qe2 Qxe2+ 14. Kxe2 Na5) 9... Nxd4 { [%eval -4.59] } 10. Bxe6 { [%eval -4.64] } 10... fxe6 { [%eval -4.58] } 11. O-O { [%eval -4.31] } 11... O-O { [%eval -4.36] } 12. Na4 { [%eval -5.12] } 12... c4?! { (-5.12 → -3.99) Inaccuracy. b6 was best. } { [%eval -3.99] } (12... b6 13. f4 e5 14. fxe5 Nd7 15. Rxf8+ Nxf8 16. Nc3 Kh8 17. Nd5 Nde6 18. Qf3) 13. Qxd4? { (-3.99 → -7.39) Mistake. e5 was best. } { [%eval -7.39] } (13. e5 Ne8 14. Nc3 b6 15. Ne4 Nf5 16. Qxd8 Rxd8 17. Ng5 Nd4 18. Rfd1) 13... Qxd4 { [%eval -7.39] } 14. c3 { [%eval -7.84] } 14... Qd3 { [%eval -7.29] } 15. Nc5 { [%eval -7.74] } 15... Qd6 { [%eval -7.48] } 16. Rad1 { [%eval -8.6] } 16... Qxc5 { [%eval -8.57] } 17. Rfe1 { [%eval -9.48] } 17... Rfd8 { [%eval -8.44] } 18. e5 { [%eval -9.45] } 18... Rxd1 { [%eval -9.67] } 19. Rxd1 { [%eval -9.35] } 19... Ng4 { [%eval -9.11] } 20. Kf1? { (-9.11 → Mate in 1) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-1] } (20. Rd4 Qxe5 21. Kf1 Qf5 22. f3 Qb1+ 23. Ke2 Nf6 24. Kd2 Qxa2 25. Kc1 Qa1+) 20... Qxf2# { Black wins by checkmate. } 0-1