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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/AVVS315G"] [Date "2016.06.02"] [Round "-"] [White "Gabry-il-dio"] [Black "pepeman93"] [Result "1-0"] [GameId "AVVS315G"] [UTCDate "2016.06.02"] [UTCTime "19:28:36"] [WhiteElo "1367"] [BlackElo "1033"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-30"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C41"] [Opening "Philidor Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.29] } 1... e5 { [%eval 0.19] } 2. Nf3 { [%eval 0.28] } 2... d6 { [%eval 0.35] } 3. d4 { [%eval 0.3] } { C41 Philidor Defense } 3... c5? { (0.30 → 1.46) Mistake. exd4 was best. } { [%eval 1.46] } (3... exd4 4. Nxd4 Bd7 5. Bb5 Bxb5 6. Nxb5 Nc6 7. O-O Nf6 8. N1c3 a6 9. Nd4 Nxd4 10. Qxd4) 4. dxe5 { [%eval 1.44] } 4... Nc6 { [%eval 1.56] } 5. exd6 { [%eval 1.1] } 5... Bxd6 { [%eval 1.09] } 6. Nc3 { [%eval 1.05] } 6... c4? { (1.05 → 2.42) Mistake. Bg4 was best. } { [%eval 2.42] } (6... Bg4 7. Qd3 Nf6 8. Bg5 Be7 9. O-O-O O-O 10. h3 Bxf3 11. Qxf3 Qb6 12. Bb5 Nd4 13. Qd3) 7. Nb5?! { (2.42 → 1.79) Inaccuracy. Bxc4 was best. } { [%eval 1.79] } (7. Bxc4 Nf6 8. Nb5 Bb8 9. Qxd8+ Kxd8 10. Bxf7 Nxe4 11. O-O a6 12. Rd1+ Ke7 13. Bd5 axb5) 7... c3?? { (1.79 → 6.43) Blunder. Qa5+ was best. } { [%eval 6.43] } (7... Qa5+ 8. Nc3 Bc5 9. Bxc4 Nf6 10. O-O O-O 11. Bd2 Nd4 12. e5 Ng4 13. Nd5 Qd8 14. Bf4) 8. Nxd6+ { [%eval 6.18] } 8... Ke7 { [%eval 6.0] } 9. Nxc8+ { [%eval 6.03] } 9... Rxc8 { [%eval 5.91] } 10. Qxd8+ { [%eval 5.83] } 10... Rxd8 { [%eval 6.03] } 11. bxc3 { [%eval 6.0] } 11... Nf6 { [%eval 5.91] } 12. Bb5?! { (5.91 → 4.10) Inaccuracy. Bd3 was best. } { [%eval 4.1] } (12. Bd3 Rhe8 13. O-O Kd7 14. Re1 Kc8 15. Rb1 Nd7 16. Be3 Nde5 17. Nxe5 Rxe5 18. f4 Ra5) 12... Nxe4 { [%eval 4.29] } 13. Bxc6 { [%eval 3.94] } 13... bxc6 { [%eval 3.72] } 14. Bf4?? { (3.72 → -3.14) Blunder. c4 was best. } { [%eval -3.14] } (14. c4 f6 15. O-O Ke6 16. Bb2 Rb8 17. Rfe1 Rxb2 18. Rxe4+ Kf7 19. Rae1 Rxa2 20. Re7+ Kg6) 14... Nxc3 { [%eval -2.08] } 15. O-O?? { (-2.08 → Mate in 6) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-6] } (15. Ng5 f6 16. O-O Ne2+ 17. Kh1 fxg5 18. Bc7 Ke6 19. c4 Kf5 20. f3 Rd7 21. Rfe1 Re8) 15... Ne2+ { [%eval #-5] } 16. Kh1 { [%eval #-6] } 16... Nxf4?? { (Mate in 6 → -1.44) Lost forced checkmate sequence. Ke6 was best. } { [%eval -1.44] } (16... Ke6 17. Rfd1 Rxd1+ 18. Rxd1 Kf5 19. Ng5 Kxf4 20. Rd5 cxd5 21. h3 Ke5#) 17. Rfe1+ { [%eval -1.41] } 17... Kf6? { (-1.41 → 0.00) Mistake. Kd6 was best. } { [%eval 0.0] } (17... Kd6 18. Rad1+ Kc5 19. Re5+ Nd5 20. Nd4 Rhe8 21. f4 Rxe5 22. fxe5 Re8 23. Nb3+ Kc4 24. Na5+) 18. g3?! { (0.00 → -0.69) Inaccuracy. Re4 was best. } { [%eval -0.69] } (18. Re4 Ng6 19. Rae1 Rd6 20. g4 Re6 21. Rxe6+ fxe6 22. Kg2 e5 23. Kg3 h5 24. h4 hxg4) 18... Nh3?? { (-0.69 → 1.58) Blunder. Nd5 was best. } { [%eval 1.58] } (18... Nd5 19. Kg2 Rhe8 20. Rad1 Rxe1 21. Rxe1 Nb4 22. c4 Nd3 23. Re3 h5 24. h4 a5 25. a4) 19. Kg2 { [%eval 1.22] } 19... Ng5 { [%eval 0.55] } 20. h4 { [%eval 0.54] } 20... Nxf3?? { (0.54 → 2.87) Blunder. Ne6 was best. } { [%eval 2.87] } (20... Ne6 21. Re4 Ke7 22. Ne5 Rd2 23. c4 Rc8 24. Rae1 Rd6 25. R4e3 c5 26. Nd3 Kf6 27. Ne5) 21. Kxf3 { [%eval 1.32] } 21... Rd2?? { (1.32 → Mate in 1) Checkmate is now unavoidable. Rd4 was best. } { [%eval #1] } (21... Rd4 22. Re4 Rhd8 23. Rae1 g5 24. hxg5+ Kxg5 25. Rxd4 Rxd4 26. Re4 Kf6 27. Kf4 Rd6 28. Ra4) 22. g4 { [%eval #9] } 22... Rxc2 { [%eval #1] } 23. g5+?? { (Mate in 1 → -1.04) Lost forced checkmate sequence. Ke4# was best. } { [%eval -1.04] } (23. Ke4#) 23... Kf5 { [%eval -0.84] } 24. Re3?? { (-0.84 → -3.26) Blunder. Re7 was best. } { [%eval -3.26] } (24. Re7 Rc3+ 25. Kg2 Rc4 26. Rae1 f6 27. h5 Kxg5 28. Rxg7+ Kf5 29. Ree7 Re4 30. Kf3 Ra4) 24... Rd8?? { (-3.26 → -0.58) Blunder. Rc3 was best. } { [%eval -0.58] } (24... Rc3 25. Re1 Rxe3+ 26. Rxe3 Rd8 27. Re7 Rd3+ 28. Kg2 Rd4 29. Kf3 Rxh4 30. Ke2 c5 31. f3) 25. Rae1 { [%eval -0.65] } 25... f6 { [%eval -0.45] } 26. Kg3 { [%eval -0.67] } 26... fxg5?! { (-0.67 → 0.27) Inaccuracy. Rd5 was best. } { [%eval 0.27] } (26... Rd5 27. Rf3+ Kg6 28. gxf6 gxf6 29. Re6 Rf5 30. Rf4 Rxa2 31. Rxc6 Rxf4 32. Kxf4 Ra4+ 33. Ke3) 27. hxg5 { [%eval 0.0] } 27... Kxg5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rc4 was best. } { [%eval #5] } (27... Rc4 28. Re5+ Kg6 29. f4 Rdd4 30. Re6+ Kf7 31. Re7+ Kg6 32. R7e6+ Kf7 33. Re7+ Kg6 34. R7e6+) 28. Re5+ { [%eval #4] } 28... Kh6 { [%eval #4] } 29. Rh1+ { [%eval #9] } 29... Kg6 { [%eval #16] } 30. Rhh5?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. Kf4 was best. } { [%eval 0.0] } (30. Kf4 Rd4+ 31. Re4 Kf6 32. Rxd4 Re2 33. Rh5 g6 34. Re5 g5+ 35. Rxg5 c5 36. Rf5+ Kg6) 30... Rd3+?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rc4 was best. } { [%eval #4] } (30... Rc4 31. Rhg5+ Kf7 32. Rgf5+ Kg6 33. Rg5+ Kf7 34. Rgf5+ Kg6 35. Rg5+) 31. f3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kf4 was best. } { [%eval 0.0] } (31. Kf4 Rd4+ 32. Re4 Rc5 33. Rxd4 Kf7 34. Ke4#) 31... Rxa2?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rd4 was best. } { [%eval #4] } (31... Rd4 32. Rhg5+ Kf6 33. Rgf5+ Kg6 34. Rg5+ Kf6 35. Rgf5+ Kg6 36. Rg5+) 32. Ref5?? { (Mate in 4 → -2.64) Lost forced checkmate sequence. Kf4 was best. } { [%eval -2.64] } (32. Kf4 Ra4+ 33. Re4 Rd5 34. Rxa4 Rxh5 35. Ke4#) 32... Ra4?? { (-2.64 → 0.20) Blunder. h6 was best. } { [%eval 0.2] } (32... h6 33. Rc5 Ra4 34. Rhf5 Rc3 35. Rce5 Re3 36. Rc5 Rc3 37. Rce5 Re3 38. Rc5 Re6 39. f4) 33. Rhg5+ { [%eval 0.0] } 33... Kh6 { [%eval 0.0] } 34. Rh5+ { [%eval 0.0] } 34... Kg6 { [%eval 0.0] } 35. Rfg5+?? { (0.00 → -2.78) Blunder. Rhg5+ was best. } { [%eval -2.78] } (35. Rhg5+ Kh6 36. Rh5+ Kg6) 35... Kf7?? { (-2.78 → -0.71) Blunder. Kf6 was best. } { [%eval -0.71] } (35... Kf6 36. Rc5 Rd6 37. f4 h6 38. Kg4 Re6 39. Kg3 Ra3+ 40. Kg4 Ra4 41. Kg3 Ra1 42. Kf3) 36. Rxh7 { [%eval -0.92] } 36... Kf6?! { (-0.92 → -0.32) Inaccuracy. Ke6 was best. } { [%eval -0.32] } (36... Ke6 37. Rhxg7 Kd6 38. R7g6+ Kc7 39. Re5 Kb6 40. Rg4 Rad4 41. Rgg5 Rb4 42. Rg8 Rbd4 43. Rgg5) 37. Rgxg7?? { (-0.32 → Mate in 1) Checkmate is now unavoidable. Rhxg7 was best. } { [%eval #-1] } (37. Rhxg7 Rd1 38. R7g6+ Kf7 39. Kf2 Rd5 40. Rg4 Ra3 41. Rxc6 Rf5 42. Rh4 Rfxf3+ 43. Ke2 Rf6) 37... Rxf3+ { [%eval #-1] } 38. Kxf3 { [%eval #-1] } 38... Ra3+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Ke5# was best. } { [%eval #1] } (38... Ke5#) 39. Ke4# { Game ends by variant rule. } 1-0