FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/AUypjKb5"]
[Date "2026.04.30"]
[Round "-"]
[White "Kokosha_Sofiia_4-Z"]
[Black "Joris_Hoehne"]
[Result "0-1"]
[GameId "AUypjKb5"]
[UTCDate "2026.04.30"]
[UTCTime "15:09:46"]
[WhiteElo "1500"]
[BlackElo "1814"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d3?? { (Mate in 14 → 2.31) Lost forced checkmate sequence. Qg4 was best. } { [%eval 2.31] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd3 { [%eval 2.68] } 5. Qxd3 { [%eval 2.86] } 5... Ba6?? { (2.86 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #13] } (5... Bh3 6. Nxh3 g6 7. Qxg6 hxg6 8. Nf4 Rxh2 9. Nxg6 fxg6 10. Rxh2) 6. Qxa6?? { (Mate in 13 → 1.59) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 1.59] } (6. Qxh7 Rxh7 7. Kf1 Bxf1 8. Nf3 Bxg2 9. Nc3 Bxf3 10. Re1 Rxh2 11. Na4 Rxf2) 6... Rc8? { (1.59 → 3.34) Mistake. Rd8 was best. } { [%eval 3.34] } (6... Rd8 7. Qxc6) 7. Qxc8 { [%eval 3.85] } 7... c5? { (3.85 → 7.49) Mistake. Kd8 was best. } { [%eval 7.49] } (7... Kd8 8. Qxc7) 8. Qxe8 { [%eval 5.61] } 8... e5?! { (5.61 → 10.09) Inaccuracy. f5 was best. } { [%eval 10.09] } (8... f5 9. Qxe7 Nxe7 10. b4 cxb4 11. Nc3 bxc3 12. g4 fxg4 13. Nh3 gxh3 14. Bb2) 9. Qxf7 { [%eval 6.76] } 9... h5?? { (6.76 → Mate in 13) Checkmate is now unavoidable. a6 was best. } { [%eval #13] } (9... a6 10. Qxg8 Rxg8 11. e4 g6 12. Bh6 Bxh6 13. b4 cxb4 14. Na3 bxa3 15. Kd2) 10. Qxh5 { [%eval #13] } 10... Rxh5 { [%eval #13] } 11. g4? { (Mate in 13 → 7.92) Lost forced checkmate sequence. b4 was best. } { [%eval 7.92] } (11. b4 cxb4 12. Nc3 bxc3 13. Ba3 Bxa3 14. Rc1 Bxc1 15. f3 Bxe3 16. Ke2 Rxh2) 11... Rxh2 { [%eval 8.25] } 12. Rxh2 { [%eval 8.0] } 12... a5? { (8.00 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #11] } (12... c4 13. b3) 13. b4 { [%eval #11] } 13... cxb4 { [%eval #9] } 14. c4?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rh6 was best. } { [%eval #-7] } (14. Rh6 Nxh6 15. e4 Nxg4 16. Bb2 Nxf2 17. Bxe5 Nxe4 18. Bxg7 Bxg7 19. Ne2 Bxa1) 14... bxc3 { [%eval #-7] } 15. Nxc3 { [%eval #-6] } 15... g5?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #8] } (15... a4 16. Nxa4 Bc5 17. Nxc5 e4 18. Nxe4 g5 19. Nxg5 Nh6 20. Rxh6 c6 21. Rxc6#) 16. Rh4 { [%eval #9] } 16... gxh4 { [%eval #8] } 17. Ba3 { [%eval #8] } 17... Bxa3 { [%eval #7] } 18. Rc1 { [%eval #7] } 18... Bxc1 { [%eval #6] } 19. Kd1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. f3 was best. } { [%eval #-6] } (19. f3 Bxe3 20. Kf2 Bxf2 21. Ne4 Bxg1 22. f4 exf4 23. Nf6 Nxf6 24. a4 Nxg4#) 19... Bxe3 { [%eval #-6] } 20. fxe3 { [%eval #-5] } 20... h3 { [%eval #-5] } 21. Nxh3 { [%eval #-4] } 21... e4 { [%eval #-6] } 22. Nxe4 { [%eval #-5] } 22... c5 { [%eval #-5] } 23. Nxc5 { [%eval #-4] } 23... a4 { [%eval #-4] } 24. Nxa4 { [%eval #-3] } 24... Ne7 { [%eval #-3] } 25. Nc5 { [%eval #-1] } 25... Ng8?? { (Mate in 1 → Mate in 10) Lost forced checkmate sequence. Nf5 was best. } { [%eval #10] } (25... Nf5 26. gxf5#) 26. Ne6?! { (Mate in 10 → 44.40) Lost forced checkmate sequence. Nf4 was best. } { [%eval 44.4] } (26. Nf4 Ne7 27. Nd5 Nxd5 28. Ne4 Nxe3 29. g5 Nxd1 30. Nc3 Nxc3 31. g6 Nxa2) 26... Ne7 { [%eval 3.48] } 27. Nhf4?? { (3.48 → Mate in 1) Checkmate is now unavoidable. g5 was best. } { [%eval #-1] } (27. g5) 27... Nf5 { [%eval #-1] } 28. gxf5# { Game ends by variant rule. } 0-1

