FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/ARJDs6ks"]
[Date "2026.05.29"]
[Round "-"]
[White "Dindoumaxmegacompte"]
[Black "Fils2Paon"]
[Result "1-0"]
[GameId "ARJDs6ks"]
[UTCDate "2026.05.29"]
[UTCTime "15:04:51"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "900+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. d5?? { (Mate in 16 → -3.65) Lost forced checkmate sequence. b4 was best. } { [%eval -3.65] } (2. b4 Bxb4 3. Qd3 Bxe1 4. Qxh7 Bxf2 5. Qxg8 Bxd4 6. Qxe8 Qxe8) 2... exd5 { [%eval -3.65] } 3. Qxd5 { [%eval -0.93] } 3... Qg5?? { (-0.93 → 1.36) Blunder. Ba3 was best. } { [%eval 1.36] } (3... Ba3 4. bxa3 b6 5. Qxf7 Kxf7 6. g4 Qh4 7. Bf4 Qxh2 8. Bxc7) 4. Qxf7?? { (1.36 → -3.42) Blunder. Qxg5 was best. } { [%eval -3.42] } (4. Qxg5) 4... Kxf7 { [%eval -3.15] } 5. Bxg5 { [%eval -2.87] } 5... h6?? { (-2.87 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #13] } (5... Ba3 6. bxa3 Nc6 7. Bd8 Nxd8 8. Kd2 Nc6 9. g3 Ke6 10. Bg2 Nge7 11. Bxc6) 6. Bxh6 { [%eval #13] } 6... gxh6 { [%eval #11] } 7. Nf3?? { (Mate in 11 → 1.69) Lost forced checkmate sequence. b4 was best. } { [%eval 1.69] } (7. b4 Bxb4 8. e3 Bxe1 9. a4 Bxf2 10. Nh3 Bxe3 11. Nf2 Bxf2 12. Rg1 Bxg1) 7... h5?? { (1.69 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #11] } (7... Ba3 8. bxa3 b6 9. Kd2 Ne7 10. a4 b5 11. axb5 Re8 12. b6 cxb6 13. h4) 8. g4 { [%eval #12] } 8... hxg4 { [%eval #11] } 9. Bh3 { [%eval #12] } 9... gxh3 { [%eval #10] } 10. Ng1?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Nh4 was best. } { [%eval #-11] } (10. Nh4 Rxh4 11. f4 Rxf4 12. c4 Rxc4 13. b4 Rxb4 14. a3 Rxb1 15. Rxb1 Bxa3) 10... Bh6 { [%eval #-11] } 11. Nxh3 { [%eval #-10] } 11... Bd2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bf4 was best. } { [%eval #10] } (11... Bf4 12. Nxf4 Rxh2 13. Rxh2 d5 14. Nxd5 Nd7 15. Nxc7 Ngf6 16. Nxa8 Nh5 17. Rxh5) 12. Kxd2 { [%eval #10] } 12... Rxh3 { [%eval #9] } 13. Rc1 { [%eval #10] } 13... Rxh2 { [%eval #9] } 14. Na3 { [%eval #9] } 14... Rxf2 { [%eval #8] } 15. Kc3 { [%eval #8] } 15... Rxe2 { [%eval #7] } 16. Rh1?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-12] } (16. Kd2 Rxd2 17. Rf1 Rxc2 18. Rxf7 Rxb2 19. Rxd7 Bxd7 20. Re1 Rxa2 21. Nc2 Rxc2) 16... Rxc2 { [%eval #-12] } 17. Kxc2 { [%eval #-9] } 17... Nc6?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. b5 was best. } { [%eval #6] } (17... b5 18. Nxb5 a5 19. Nxc7 d6 20. Nxa8 Nh6 21. Rxh6 Nc6 22. Rxd6 Nd4 23. Rxd4) 18. Rh6?? { (Mate in 6 → -2.93) Lost forced checkmate sequence. b4 was best. } { [%eval -2.93] } (18. b4 Nxb4 19. Nb5 Nxc2 20. Nxa7 Nxa1 21. Rxa1 Rxa7 22. Rd1 Rxa2 23. Rxd7 Bxd7#) 18... Nxh6 { [%eval -0.75] } 19. Rd1?? { (-0.75 → Mate in 8) Checkmate is now unavoidable. b4 was best. } { [%eval #-8] } (19. b4 Nxb4 20. Rd1 Nxc2 21. Rxd7 Bxd7 22. Nxc2 Bg4 23. a4 Bf3 24. a5 b6) 19... b5 { [%eval #-9] } 20. Rxd7 { [%eval #-8] } 20... Bxd7 { [%eval #-8] } 21. Nxb5 { [%eval #-7] } 21... Nd4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. a6 was best. } { [%eval #4] } (21... a6 22. Nxc7 Rb8 23. Nxa6 Rxb2 24. Kxb2 Nb4 25. Nxb4 Bc6 26. Nxc6 Ke7 27. Nxe7) 22. Nxa7 { [%eval #4] } 22... Rxa7 { [%eval #3] } 23. b3?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.0] } (23. Kd1 Rxa2 24. b3 Nxb3 25. Kc1 Nxc1#) 23... Rxa2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nxb3 was best. } { [%eval #2] } (23... Nxb3 24. Kxb3 Rxa2 25. Kxa2 Bb5 26. Kb1 Nf5 27. Kc1 Nd6 28. Kd1 Bd7 29. Ke2) 24. b4 { [%eval #2] } 24... Rxc2 { [%eval #1] } 25. b5 { [%eval #1] } 25... Nxb5# { Game ends by variant rule. } 1-0
