FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/AORMN1oK"]
[Date "2020.12.18"]
[Round "-"]
[White "lichess AI level 3"]
[Black "ChessAndLearn"]
[Result "0-1"]
[GameId "AORMN1oK"]
[UTCDate "2020.12.18"]
[UTCTime "19:09:14"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "1500+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.03] } 2. Na3?? { (2.03 → -3.39) Blunder. Ba6 was best. } { [%eval -3.39] } (2. Ba6 Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 g6) 2... Bxa3 { [%eval -3.49] } 3. bxa3 { [%eval -4.02] } 3... Na6?? { (-4.02 → 0.91) Blunder. a6 was best. } { [%eval 0.91] } (3... a6 4. Bxa6 Nxa6 5. h4 Qxh4 6. Rxh4 h5 7. Rxh5 Rxh5 8. Qxh5 Ke7 9. Qxf7 Kxf7 10. Ke2) 4. Bxa6 { [%eval 0.56] } 4... bxa6 { [%eval 0.95] } 5. Rb1?? { (0.95 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-14] } (5. Nh3 h5 6. Qxh5 Rxh5 7. Ng5 Rxh2 8. Rxh2 Qxg5 9. Rh1 Qxe3) 5... Bb7?? { (Mate in 14 → -0.94) Lost forced checkmate sequence. Rb8 was best. } { [%eval -0.94] } (5... Rb8 6. Rxb8 Qg5 7. Rxc8 Qxe3 8. dxe3 d5 9. Rxc7 Kd8 10. Rxf7 e5 11. Qxd5 h5 12. Rxa7) 6. Rxb7 { [%eval -1.48] } 6... Qb8?? { (-1.48 → 8.99) Blunder. Ne7 was best. } { [%eval 8.99] } (6... Ne7 7. Rxa7 Rxa7 8. Ke2 f6 9. a4 Kf7 10. f3 Rg8 11. Kd3 Qf8 12. c4 Qe8 13. Kc2) 7. Rxb8 { [%eval 9.15] } 7... Rxb8 { [%eval 7.82] } 8. Ne2?? { (7.82 → Mate in 11) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-11] } (8. Bb2 Rxb2 9. Qg4 Rxc2 10. Qxg7 Rxa2 11. Qxg8 Rxg8 12. f4 Rxd2 13. Kxd2 Rxg2 14. h4 Rxg1) 8... Rb2 { [%eval #-11] } 9. Bxb2 { [%eval #-9] } 9... Ne7 { [%eval #-10] } 10. Bxg7 { [%eval #-9] } 10... d6?? { (Mate in 9 → 8.49) Lost forced checkmate sequence. d5 was best. } { [%eval 8.49] } (10... d5 11. Bxh8 e5 12. Bxe5 a5 13. Bxc7 f5 14. Bxa5 f4 15. Nxf4 Ng8 16. Nxd5 Nf6 17. Nxf6) 11. Bxh8 { [%eval 6.98] } 11... f6 { [%eval 7.7] } 12. Bxf6 { [%eval 8.45] } 12... Kd8 { [%eval 8.69] } 13. Bxe7 { [%eval 9.39] } 13... Kxe7 { [%eval 8.91] } 14. Qb1 { [%eval 9.12] } 14... a5 { [%eval 9.54] } 15. h3?! { (9.54 → 5.75) Inaccuracy. a4 was best. } { [%eval 5.75] } (15. a4 e5) 15... a4 { [%eval 5.32] } 16. f4 { [%eval 8.92] } 16... e5 { [%eval 9.92] } 17. fxe5 { [%eval 9.79] } 17... dxe5 { [%eval 10.31] } 18. Nc1?! { (10.31 → 5.99) Inaccuracy. e4 was best. } { [%eval 5.99] } (18. e4 Kd6 19. h4 c5 20. c4 Kc6 21. Qb7 Kxb7 22. h5 Kc6 23. Kf2 Kb7 24. g4 Kb6) 18... Kd6?! { (5.99 → 9.10) Inaccuracy. Kf6 was best. } { [%eval 9.1] } (18... Kf6 19. Kf2) 19. Kf2 { [%eval 7.82] } 19... Kc6? { (7.82 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (19... c5) 20. h4?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Qb5 was best. } { [%eval #-4] } (20. Qb5 Kxb5 21. c4 Kxc4 22. Nd3 Kxd3 23. e4 Kxe4 24. d3 Kxd3 25. Ke2 Kxe2 26. Rf1 Kxf1) 20... Kb5 { [%eval #-4] } 21. Qxb5 { [%eval #-3] } 21... c6 { [%eval #-4] } 22. Qxe5 { [%eval #-3] } 22... c5 { [%eval #-3] } 23. Qxc5 { [%eval #-2] } 23... h6 { [%eval #-2] } 24. Qxa7 { [%eval #-1] } 24... h5 { [%eval #-1] } 25. Qxa4# { Game ends by variant rule. } 0-1