FEN
[Event "rated rapid game"]
[Site "https://lichess.org/AO3RaE1m"]
[Date "2026.03.17"]
[Round "-"]
[White "queenzzzzzzzzzz"]
[Black "Uraydon"]
[Result "0-1"]
[GameId "AO3RaE1m"]
[UTCDate "2026.03.17"]
[UTCTime "19:46:17"]
[WhiteElo "1162"]
[BlackElo "1163"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+23"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B12"]
[Opening "Caro-Kann Defense: Advance Variation, Botvinnik-Carls Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } 2. d4 { [%eval 0.24] } 2... d5 { [%eval 0.24] } 3. e5 { [%eval 0.33] } 3... c5 { [%eval 0.32] } { B12 Caro-Kann Defense: Advance Variation, Botvinnik-Carls Defense } 4. Nf3 { [%eval 0.32] } 4... Bg4 { [%eval 0.46] } 5. dxc5 { [%eval 0.52] } 5... e6 { [%eval 0.4] } 6. h3?! { (0.40 → -0.34) Inaccuracy. Bb5+ was best. } { [%eval -0.34] } (6. Bb5+ Nd7 7. b4 a5 8. c3 Ne7 9. Nbd2 Nc6 10. h3 Bh5) 6... Bxf3 { [%eval -0.44] } 7. Qxf3 { [%eval -0.32] } 7... Bxc5 { [%eval -0.32] } 8. Bb5+ { [%eval -0.5] } 8... Nc6 { [%eval -0.57] } 9. Bxc6+ { [%eval -0.66] } 9... bxc6 { [%eval -0.7] } 10. Be3 { [%eval -0.52] } 10... Bxe3 { [%eval -0.52] } 11. Qxe3 { [%eval -0.55] } 11... Qb6 { [%eval -0.74] } 12. Qxb6 { [%eval -0.9] } 12... axb6 { [%eval -0.93] } 13. O-O { [%eval -0.89] } 13... Ne7 { [%eval -1.05] } 14. Nc3 { [%eval -1.44] } 14... O-O { [%eval -0.96] } 15. Rae1?! { (-0.96 → -1.68) Inaccuracy. a4 was best. } { [%eval -1.68] } (15. a4 g5 16. g3 Ra5 17. f4 gxf4 18. b4 Ra7 19. gxf4 Rfa8 20. Kf2 d4) 15... Nf5 { [%eval -1.22] } 16. b4? { (-1.22 → -2.78) Mistake. Rd1 was best. } { [%eval -2.78] } (16. Rd1 h5 17. a3 c5 18. Rd2 h4 19. Nb5 Ra4 20. Re1 Ra5 21. c4 dxc4) 16... Nd4 { [%eval -2.49] } 17. Rc1?! { (-2.49 → -3.65) Inaccuracy. a4 was best. } { [%eval -3.65] } (17. a4 Nxc2 18. Rb1 Na3 19. Ra1 Nc4 20. f4 Ra7 21. Ra2 Rfa8 22. Rc1 h6) 17... Ra3 { [%eval -3.49] } 18. Rfd1 { [%eval -3.61] } 18... Nf3+?! { (-3.61 → -2.56) Inaccuracy. c5 was best. } { [%eval -2.56] } (18... c5 19. Nb1 Rxa2 20. Rd2 Rfa8 21. Kf1 R2a4 22. bxc5 bxc5 23. Rdd1 Nc6 24. Nc3) 19. gxf3 { [%eval -2.58] } 19... Rxc3 { [%eval -2.25] } 20. Rd3 { [%eval -2.84] } 20... Rc4 { [%eval -2.74] } 21. Rb3 { [%eval -3.16] } 21... Ra8 { [%eval -3.08] } 22. a3 { [%eval -3.24] } 22... d4?? { (-3.24 → -0.88) Blunder. h6 was best. } { [%eval -0.88] } (22... h6 23. Kf1 g5 24. Ke1 Kg7 25. Kd2 Kg6 26. Ra1 c5 27. Rab1 Ra7) 23. b5? { (-0.88 → -2.25) Mistake. Kf1 was best. } { [%eval -2.25] } (23. Kf1 f6 24. exf6 gxf6 25. Ke2 Kf7 26. Kd3 b5 27. Rg1 e5 28. f4 Ke6) 23... cxb5?! { (-2.25 → -1.59) Inaccuracy. c5 was best. } { [%eval -1.59] } (23... c5 24. Kf1 Ra5 25. Ke2 h5 26. f4 Kh7 27. h4 Rca4 28. Ra1 Kh6 29. Kd2) 24. Rxb5?! { (-1.59 → -2.35) Inaccuracy. f4 was best. } { [%eval -2.35] } (24. f4 h5 25. Rd1 Raa4 26. Rxb5 Rxa3 27. Kg2 Rxc2 28. Rxb6 h4 29. Rb8+ Kh7) 24... d3? { (-2.35 → -0.82) Mistake. Rxa3 was best. } { [%eval -0.82] } (24... Rxa3 25. Kg2 g5 26. f4 d3 27. fxg5 dxc2 28. Rxb6 Kg7 29. Rd6 Kg6 30. Rd2) 25. Rb2?? { (-0.82 → -2.79) Blunder. Rxb6 was best. } { [%eval -2.79] } (25. Rxb6 h6 26. Rb3 Rd8 27. c3 Kh7 28. Kg2 Rd5 29. Rd1 Kg6 30. Rd2 Kf5) 25... Rac8?? { (-2.79 → -0.69) Blunder. g5 was best. } { [%eval -0.69] } (25... g5 26. Rxb6 Rxa3 27. c3 d2 28. Rd1 Raxc3 29. Rxd2 Rxf3 30. Kg2 Rff4 31. Rd8+) 26. Rxb6 { [%eval -0.85] } 26... Rxc2 { [%eval -0.32] } 27. Rxc2?? { (-0.32 → -6.91) Blunder. Rd1 was best. } { [%eval -6.91] } (27. Rd1 Rc1 28. Rxc1 Rxc1+ 29. Kg2 h6 30. Rd6 Rc3 31. a4 Ra3 32. Kg3 g5) 27... dxc2 { [%eval -6.63] } 28. Kg2 { [%eval -7.19] } 28... c1=Q { [%eval -7.02] } 29. Kg3? { (-7.02 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #-6] } (29. h4 h5 30. Rb7 Qxa3 31. Rb1 Kh8 32. Rd1 Rg8 33. Re1 g5 34. hxg5 Rxg5+) 29... Qxa3?? { (Mate in 6 → -6.64) Lost forced checkmate sequence. Qg1+ was best. } { [%eval -6.64] } (29... Qg1+ 30. Kf4 Rc4+ 31. Ke3 Qe1+ 32. Kd3 Rc3+ 33. Kd4 Qd2+ 34. Ke4 Rc4#) 30. Kg2 { [%eval -6.69] } 30... Qc5 { [%eval -7.37] } 31. Ra6 { [%eval -7.02] } 31... Qxe5 { [%eval -6.72] } 32. Kf1?? { (-6.72 → Mate in 3) Checkmate is now unavoidable. h4 was best. } { [%eval #-3] } (32. h4 Qf5 33. Rd6 h5 34. Rd7 Qg6+ 35. Kh2 f6 36. Rb7 Qe8 37. Rb4 Rb8) 32... h6? { (Mate in 3 → -8.39) Lost forced checkmate sequence. Rc1+ was best. } { [%eval -8.39] } { White resigns. } (32... Rc1+ 33. Kg2 Qg5+ 34. Kh2 Qg1#) 0-1
