- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/AL7sMjzH"] [Date "2024.09.09"] [White "edwardz10"] [Black "Chessninja482"] [Result "1-0"] [GameId "AL7sMjzH"] [UTCDate "2024.09.09"] [UTCTime "17:09:17"] [WhiteElo "2320"] [BlackElo "2451"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-8"] [BlackTitle "CM"] [BlackFideId "1550071"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D45"] [Opening "Semi-Slav Defense: Stoltz Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. c4 { [%eval 0.19] } 2... c6 { [%eval 0.21] } 3. Nf3 { [%eval 0.19] } 3... Nf6 { [%eval 0.27] } 4. e3 { [%eval 0.28] } 4... e6 { [%eval 0.32] } 5. Nc3 { [%eval 0.17] } 5... Nbd7 { [%eval 0.25] } 6. Qc2 { [%eval 0.24] } { D45 Semi-Slav Defense: Stoltz Variation } 6... Bd6 { [%eval 0.19] } 7. c5 { [%eval -0.08] } 7... Bc7 { [%eval -0.1] } 8. Bd3 { [%eval -0.23] } 8... e5 { [%eval -0.18] } 9. dxe5 { [%eval -0.33] } 9... Nxe5 { [%eval -0.25] } 10. Nxe5 { [%eval -0.26] } 10... Bxe5 { [%eval -0.23] } 11. h3 { [%eval -0.77] } 11... O-O { [%eval -0.28] } 12. O-O { [%eval -0.27] } 12... Qe7 { [%eval -0.32] } 13. Ne2 { [%eval -0.31] } 13... Re8 { [%eval -0.29] } 14. Bd2 { [%eval -0.49] } 14... Bd7 { [%eval -0.31] } 15. f4 { [%eval -0.5] } 15... Bc7 { [%eval -0.51] } 16. Rae1 { [%eval -0.78] } 16... Ne4 { [%eval -0.76] } 17. Bc1 { [%eval -1.15] } 17... Nxc5 { [%eval -1.13] } 18. Bxh7+ { [%eval -1.0] } 18... Kh8 { [%eval -1.03] } 19. Bf5 { [%eval -1.37] } 19... Ne4 { [%eval -0.88] } 20. Bxe4 { [%eval -0.83] } 20... Qxe4 { [%eval -0.98] } 21. Qb3 { [%eval -0.98] } 21... Bb6 { [%eval -0.72] } 22. Kh2 { [%eval -0.73] } 22... Qe6 { [%eval -0.36] } 23. Ng3 { [%eval -0.36] } 23... Kg8 { [%eval -0.4] } 24. Qc2?! { (-0.40 → -1.15) Inaccuracy. Qd1 was best. } { [%eval -1.15] } (24. Qd1 f6) 24... c5 { [%eval -1.1] } 25. b3 { [%eval -1.11] } 25... Bc6 { [%eval -0.71] } 26. Bb2 { [%eval -0.72] } 26... f6 { [%eval -0.88] } 27. Qg6 { [%eval -0.96] } 27... Qf7 { [%eval -0.91] } 28. Qg4 { [%eval -0.87] } 28... d4? { (-0.87 → 0.24) Mistake. Bd7 was best. } { [%eval 0.24] } (28... Bd7) 29. Nf5 { [%eval 0.21] } 29... Qf8?? { (0.21 → 2.20) Blunder. Bd7 was best. } { [%eval 2.2] } (29... Bd7 30. Nh6+) 30. exd4 { [%eval 2.2] } 30... cxd4?? { (2.20 → 7.63) Blunder. Bb5 was best. } { [%eval 7.63] } (30... Bb5 31. Rxe8) 31. Nxd4?? { (7.63 → 0.08) Blunder. Ba3 was best. } { [%eval 0.08] } (31. Ba3 Qf7 32. Nh6+ Kh7 33. Nxf7 Rac8 34. Qh5+ Kg8 35. Nh6+ gxh6 36. Qg6+ Kh8) 31... Bxd4 { [%eval 0.08] } 32. Bxd4 { [%eval 0.06] } 32... Qd6 { [%eval 0.11] } 33. Bc3 { [%eval 0.11] } 33... a6 { [%eval 0.08] } 34. Rd1 { [%eval 0.1] } 34... Qe6 { [%eval 0.09] } 35. f5 { [%eval 0.09] } 35... Qe4?? { (0.09 → 2.44) Blunder. Qf7 was best. } { [%eval 2.44] } (35... Qf7 36. Rf4) 36. Qxe4?? { (2.44 → 0.08) Blunder. Rf4 was best. } { [%eval 0.08] } (36. Rf4) 36... Bxe4 { [%eval 0.16] } 37. Rd7 { [%eval 0.0] } 37... Rad8 { [%eval 0.11] } 38. Rfd1 { [%eval -0.04] } 38... Rxd7 { [%eval -0.02] } 39. Rxd7 { [%eval -0.05] } 39... Bc6 { [%eval 0.14] } 40. Rd2 { [%eval 0.14] } 40... Re3 { [%eval 0.13] } 41. Bd4 { [%eval 0.09] } 41... Re4 { [%eval 0.09] } 42. g4 { [%eval 0.09] } 42... Kf7 { [%eval 0.11] } 43. Kg3 { [%eval 0.09] } 43... Re1 { [%eval 0.12] } 44. Bc5 { [%eval 0.16] } 44... Ra1? { (0.16 → 1.52) Mistake. Re5 was best. } { [%eval 1.52] } (44... Re5 45. Bd4 Rd5 46. h4 g6 47. Kf4 gxf5 48. g5 fxg5+ 49. Kxg5 Kg8) 45. Re2? { (1.52 → 0.28) Mistake. Rd8 was best. } { [%eval 0.28] } (45. Rd8 Be8) 45... Kg8 { [%eval 0.35] } 46. h4 { [%eval 0.38] } 46... Kh7? { (0.38 → 1.67) Mistake. Rc1 was best. } { [%eval 1.67] } (46... Rc1 47. Be3 Rd1 48. Kf4 Kf7 49. Bf2 Rd5 50. Bb6 Rd1 51. g5 Rf1+ 52. Bf2) 47. g5 { [%eval 1.71] } 47... fxg5? { (1.71 → 3.17) Mistake. Rc1 was best. } { [%eval 3.17] } (47... Rc1 48. g6+) 48. hxg5 { [%eval 3.08] } 48... Rf1 { [%eval 2.92] } 49. g6+ { [%eval 2.54] } 49... Kh6?? { (2.54 → Mate in 3) Checkmate is now unavoidable. Kg8 was best. } { [%eval #3] } (49... Kg8 50. Re5) 50. Be3+ { [%eval #2] } 50... Kh5 { [%eval #1] } 51. Rh2# { White wins by checkmate. } 1-0