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[Event "Yearly Antichess Arena"] [Site "https://lichess.org/AAsGhmye"] [Date "2025.05.12"] [Round "-"] [White "tratatta"] [Black "DSE3009"] [Result "0-1"] [GameId "AAsGhmye"] [UTCDate "2025.05.12"] [UTCTime "19:24:49"] [WhiteElo "1473"] [BlackElo "1343"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+23"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. Ba3?? { (0.33 → -1.50) Blunder. c4 was best. } { [%eval -1.5] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... e5? { (-1.50 → 0.00) Mistake. e6 was best. } { [%eval 0.0] } (3... e6 4. Bxf8 Kxf8 5. Nh3 Qh4 6. gxh4 g5 7. Nxg5 Nh6 8. Nxh7) 4. Bxf8 { [%eval -0.34] } 4... Kxf8 { [%eval 0.75] } 5. Bh3?? { (0.75 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-14] } (5. Nh3 Qh4 6. gxh4 h5 7. e3 g5 8. Nxg5 Nf6 9. Nxf7 Kxf7) 5... Qh4 { [%eval #-15] } 6. Bxd7 { [%eval #-14] } 6... Qxg3?? { (Mate in 14 → 1.02) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 1.02] } (6... Bxd7 7. gxh4 g5 8. hxg5 Nh6 9. gxh6 Kg7 10. hxg7 c5 11. gxh8=Q Na6 12. Qxh7) 7. hxg3 { [%eval 0.92] } 7... Bxd7 { [%eval 1.13] } 8. Rxh7 { [%eval 0.39] } 8... Rxh7 { [%eval 0.3] } 9. g4 { [%eval 0.53] } 9... Bxg4 { [%eval -0.02] } 10. Nh3 { [%eval 0.36] } 10... Bxe2?? { (0.36 → Mate in 10) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #10] } (10... Rxh3 11. c4) 11. Qxe2 { [%eval #10] } 11... Rxh3 { [%eval #9] } 12. Qxe5 { [%eval #9] } 12... Rxb3 { [%eval #8] } 13. axb3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-8] } (13. Qxc7 Rxb1 14. Qxb6 Rxa1 15. Qxb8 Rxa2 16. Qxa8 Rxc2 17. Qxf8 Rxd2 18. Qxg8 Rxf2) 13... Nf6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. c6 was best. } { [%eval #7] } (13... c6 14. Rxa7 Rxa7 15. Qxb8 f5 16. Qxb6 f4 17. Qxc6 Ke8 18. Qxg6 f3 19. Qxg8) 14. Rxa7 { [%eval #7] } 14... Rxa7 { [%eval #6] } 15. Qxc7 { [%eval #6] } 15... Rxc7 { [%eval #5] } 16. Ke2 { [%eval #5] } 16... Rxc2 { [%eval #4] } 17. Na3?? { (Mate in 4 → -1.22) Lost forced checkmate sequence. d3 was best. } { [%eval -1.22] } (17. d3 Rxe2 18. b4 Rxf2 19. Nd2 Rxd2 20. b5 Rxd3#) 17... Rxd2 { [%eval -1.07] } 18. Kxd2 { [%eval -1.46] } 18... b5?! { (-1.46 → -0.87) Inaccuracy. Ke7 was best. } { [%eval -0.87] } (18... Ke7 19. Nc2 Nbd7 20. Nb4 Nd5 21. Nxd5 Ke6 22. Nxb6 Nxb6 23. Kd3 Nd7 24. Kc3) 19. Nxb5 { [%eval -0.52] } 19... Nbd7 { [%eval -0.77] } 20. Na3 { [%eval -0.91] } 20... Nb6?! { (-0.91 → 0.00) Inaccuracy. g5 was best. } { [%eval 0.0] } (20... g5 21. b4) 21. Nc2 { [%eval 0.0] } 21... Nc4 { [%eval 0.15] } 22. bxc4 { [%eval 0.07] } 22... Nd5?? { (0.07 → 2.21) Blunder. g5 was best. } { [%eval 2.21] } (22... g5 23. Nd4 Ke7 24. c5 g4 25. f4 gxf3 26. Nxf3 Nh7 27. Ne1 f5 28. c6) 23. cxd5 { [%eval 2.21] } 23... Ke8 { [%eval 2.0] } 24. Ke3 { [%eval 2.11] } 24... f6 { [%eval 1.87] } 25. f3?? { (1.87 → 0.00) Blunder. d6 was best. } { [%eval 0.0] } (25. d6 Kf7) 25... g5 { [%eval 0.0] } 26. Kf4 { [%eval 0.0] } 26... gxf4 { [%eval 0.0] } 27. Ne3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. d6 was best. } { [%eval #-8] } (27. d6 Ke7 28. dxe7 f5 29. Ne3 fxe3 30. e8=B e2 31. Ba4 e1=B 32. f4 Bh4) 27... fxe3 { [%eval #-8] } 28. f4 { [%eval #-7] } 28... f5?? { (Mate in 7 → -0.34) Lost forced checkmate sequence. Kf8 was best. } { [%eval -0.34] } (28... Kf8 29. d6 Kf7 30. d7 e2 31. f5 e1=B 32. d8=Q Kf8 33. Qxf6 Ke7 34. Qxe7) 29. d6 { [%eval -0.29] } 29... Ke7 { [%eval 0.0] } 30. dxe7 { [%eval 0.0] } 30... e2 { [%eval 0.0] } 31. e8=B?? { (0.00 → Mate in 3) Checkmate is now unavoidable. e8=K was best. } { [%eval #-3] } (31. e8=K e1=B 32. Kd7 Bf2 33. Ke7 Ba7 34. Kf7 Bf2 35. Ke7) 31... e1=R { [%eval #-3] } 32. Bc6 { [%eval #-1] } 32... Rh1 { [%eval #-1] } 33. Bxh1# { Game ends by variant rule. } 0-1