FEN
[Event "Weekly Three-check Arena"]
[Site "https://lichess.org/AAra5Vue"]
[Date "2025.09.29"]
[White "Soft_icee"]
[Black "MediumFunArea"]
[Result "0-1"]
[GameId "AAra5Vue"]
[UTCDate "2025.09.29"]
[UTCTime "21:24:18"]
[WhiteElo "1674"]
[BlackElo "1497"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+16"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C00"]
[Opening "French Defense: Knight Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.85] } 1... e6 { [%eval 1.99] } 2. Nf3 { [%eval 1.53] } { C00 French Defense: Knight Variation } 2... Bc5 { [%eval 1.7] } 3. Qe2?? { (1.70 → -0.97) Blunder. Nc3 was best. } { [%eval -0.97] } (3. Nc3 Bxf2+ 4. Kxf2 Nf6 5. Kg1 c6 6. d4 e5 7. h4 d6) 3... Bxf2+?? { (-0.97 → 2.92) Blunder. Nf6 was best. } { [%eval 2.92] } (3... Nf6 4. Nc3 e5 5. b4 Bb6 6. d4 O-O 7. Bg5 Nc6 8. Nd5) 4. Qxf2 { [%eval 2.73] } 4... Nf6 { [%eval 3.0] } 5. Ne5?? { (3.00 → -0.38) Blunder. Nc3 was best. } { [%eval -0.38] } (5. Nc3) 5... Qe7?? { (-0.38 → 2.77) Blunder. O-O was best. } { [%eval 2.77] } (5... O-O 6. Nc3 d6 7. Nf3 Nc6 8. Be2 b5 9. d4 b4 10. Nd1 d5 11. e5) 6. Nxf7?? { (2.77 → -28.53) Blunder. Nc3 was best. } { [%eval -28.53] } (6. Nc3 O-O) 6... Qxf7?? { (-28.53 → -2.04) Blunder. Nxe4 was best. } { [%eval -2.04] } (6... Nxe4 7. Qf4 Rf8 8. Be2 Rxf7 9. Qxf7+ Qxf7 10. Rf1 Qxf1+ 11. Bxf1 Ng5 12. Kd1) 7. e5?? { (-2.04 → -30.48) Blunder. Be2 was best. } { [%eval -30.48] } (7. Be2 Nc6 8. d4 Qg6 9. O-O b6 10. Be3 Nb4 11. Na3 Bb7 12. c3 Bxe4) 7... Kd8?? { (-30.48 → 4.61) Blunder. Nc6 was best. } { [%eval 4.61] } (7... Nc6) 8. exf6?! { (4.61 → 3.38) Inaccuracy. Be2 was best. } { [%eval 3.38] } (8. Be2 b6 9. exf6 Bb7 10. d4 Rg8 11. Bf4 d6 12. Nc3 gxf6 13. Bf3 Nc6) 8... gxf6?! { (3.38 → 4.28) Inaccuracy. Nc6 was best. } { [%eval 4.28] } (8... Nc6 9. Be2 Qxf6 10. Qxf6+ gxf6 11. c3 Ne5 12. Kd1 Rg8 13. Rf1 d6 14. g3) 9. d3?! { (4.28 → 2.85) Inaccuracy. d4 was best. } { [%eval 2.85] } (9. d4) 9... Nc6?? { (2.85 → 6.77) Blunder. Qg7 was best. } { [%eval 6.77] } (9... Qg7 10. Be2) 10. Bg5 { [%eval 5.92] } 10... Ke8?! { (5.92 → 15.24) Inaccuracy. Rf8 was best. } { [%eval 15.24] } (10... Rf8 11. Qxf6+ Qxf6 12. Bxf6+ Rxf6 13. Nc3 Nd4 14. O-O-O a5 15. Be2 Ra6 16. Kb1) 11. Qxf6? { (15.24 → 5.76) Mistake. Be2 was best. } { [%eval 5.76] } (11. Be2) 11... Qxf6 { [%eval 5.4] } 12. Bxf6 { [%eval 5.25] } 12... Rf8 { [%eval 5.4] } 13. Bc3 { [%eval 5.18] } 13... d5 { [%eval 5.94] } 14. Be2 { [%eval 6.26] } 14... Kd7 { [%eval 6.77] } 15. Bd2?? { (6.77 → 0.88) Blunder. Na3 was best. } { [%eval 0.88] } (15. Na3) 15... Ne5?? { (0.88 → 3.59) Blunder. Nd4 was best. } { [%eval 3.59] } (15... Nd4) 16. Kd1 { [%eval 3.47] } 16... c5?! { (3.47 → 5.45) Inaccuracy. b6 was best. } { [%eval 5.45] } (16... b6 17. Be1) 17. d4 { [%eval 5.7] } 17... Nc4?! { (5.70 → 8.28) Inaccuracy. Nc6 was best. } { [%eval 8.28] } (17... Nc6 18. dxc5) 18. Bxc4 { [%eval 7.85] } 18... dxc4 { [%eval 8.07] } 19. dxc5 { [%eval 6.94] } 19... Kc6 { [%eval 9.38] } 20. Nc3 { [%eval 7.0] } 20... b6?! { (7.00 → 10.94) Inaccuracy. e5 was best. } { [%eval 10.94] } (20... e5) 21. b4 { [%eval 9.07] } 21... b5? { (9.07 → Mate in 7) Checkmate is now unavoidable. cxb3 was best. } { [%eval #7] } (21... cxb3 22. axb3) 22. a4 { [%eval #6] } 22... Kc7 { [%eval #5] } 23. axb5?! { (Mate in 5 → 38.12) Lost forced checkmate sequence. Nxb5+ was best. } { [%eval 38.12] } (23. Nxb5+ Kc6 24. Nd4+ Kd5 25. Nb5 Rf1+ 26. Rxf1 c3 27. Nxc3#) 23... Bb7?! { (38.12 → Mate in 7) Checkmate is now unavoidable. Kb8 was best. } { [%eval #7] } (23... Kb8 24. c6) 24. g3?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Nd5+ was best. } { [%eval #-2] } (24. Nd5+ Kb8 25. Bf4+ Rxf4 26. Nxf4 c3 27. Nd5 exd5 28. c6 Bxc6 29. Re1 Kc8) 24... Bf3+?? { (Mate in 2 → 30.62) Lost forced checkmate sequence. Rf1+ was best. } { [%eval 30.62] } (24... Rf1+ 25. Rxf1 Bf3#) 25. Kc1 { [%eval 15.07] } 25... Bxh1?! { (15.07 → Mate in 3) Checkmate is now unavoidable. Kc8 was best. } { [%eval #3] } (25... Kc8 26. Rf1) 26. Kb2?? { (Mate in 3 → -13.31) Lost forced checkmate sequence. Rxa7+ was best. } { [%eval -13.31] } (26. Rxa7+ Rxa7 27. b6+ Kc6 28. b5#) 26... Rf2?? { (-13.31 → Mate in 3) Checkmate is now unavoidable. Kc8 was best. } { [%eval #3] } (26... Kc8) 27. b6+?? { (Mate in 3 → -22.32) Lost forced checkmate sequence. Rxa7+ was best. } { [%eval -22.32] } (27. Rxa7+ Rxa7 28. b6+ Kd8 29. Bg5#) 27... Kd8 { [%eval -19.62] } 28. Bg5+?! { (-19.62 → Mate in 3) Checkmate is now unavoidable. b7 was best. } { [%eval #-3] } (28. b7 Bxb7) 28... Ke8 { [%eval #-2] } 29. b7 { [%eval #-1] } 29... Rxc2# { Game ends by variant rule. } 0-1