lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/A2xjluEt"] [Date "2021.05.06"] [White "corentingnt"] [Black "Awum"] [Result "1-0"] [UTCDate "2021.05.06"] [UTCTime "22:10:17"] [WhiteElo "1306"] [BlackElo "1576"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.26 → 6.93) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qg5 5. Nxg5 Bc5 6. Nxf7 Bxe3 7. fxe3) 3. Bxd7 Bxg2 4. Bxe8 Qxd2 5. Bxf7?! { (5.16 → 3.55) Inaccuracy. Kxd2 was best. } (5. Kxd2 Bxh1 6. Bxf7 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8) 5... Qxc2?? { (3.55 → Mate in 13) Checkmate is now unavoidable. Bxh1 was best. } (5... Bxh1 6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1) 6. Qxc2 Bxh1 7. Qxh7 Rxh7 8. Bxg8 Rxh2 9. Kd2 Rxf2 10. Nf3?? { (Mate in 9 → 3.65) Lost forced checkmate sequence. Kc2 was best. } (10. Kc2 Rxc2 11. Nf3 Bxf3 12. e4 Bxe4 13. b4 Rxc1 14. Na3 Rxa1 15. Nc4 Rxa2 16. Na3 Rxa3) 10... Rxf3 11. Bd5 Rxe3 12. Kxe3 Bxd5 13. Na3?? { (3.97 → -1.05) Blunder. a3 was best. } (13. a3 Ba2) 13... Bxa2 14. Rxa2 e6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nd7 was best. } (14... Nd7 15. Bd2) 15. Bd2?? { (Mate in 5 → 3.49) Lost forced checkmate sequence. b4 was best. } (15. b4 Bxb4 16. Rg2 Bxa3 17. Rxg7 Bxc1 18. Rxc7 Bxe3 19. Rxa7 Rxa7#) 15... Bxa3 16. bxa3 g5?? { (3.04 → 11.07) Blunder. Na6 was best. } (16... Na6 17. Rb2) 17. Be1?? { (11.07 → 2.80) Blunder. a4 was best. } (17. a4) 17... g4 18. Kf3?? { (1.90 → -2.26) Blunder. Bd2 was best. } (18. Bd2 Na6) 18... gxf3 19. Re2?? { (-2.47 → -46.09) Blunder. Rh2 was best. } (19. Rh2) 19... fxe2 20. a4 a6?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Nd7 was best. } (20... Nd7 21. a5 Rb8 22. Bd2 Rb7 23. Bb4 Rxb4 24. a6 Rb7 25. axb7 Nb6 26. b8=N a6 27. Nxa6) 21. a5 Nd7?? { (0.00 → Mate in 11) Checkmate is now unavoidable. e5 was best. } (21... e5 22. Bh4 e4 23. Bf6 e1=N 24. Bg7 e3 25. Bf6 Ra7 26. Ba1 Ra8 27. Bb2 Ra7 28. Bf6) 22. Bd2?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Bb4 was best. } (22. Bb4 e1=Q 23. Bxe1 Nf6 24. Bb4 c5 25. Bxc5 Rf8 26. Bxf8 e5 27. Bc5 e4 28. Be7 e3) 22... e1=K?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Nc5 was best. } (22... Nc5 23. Bh6 Ra7 24. Bd2 Ra8) 23. Bxe1 Ra7 24. Bb4 Nb6 25. axb6 cxb6 26. Bc5 bxc5# { Game ends by variant rule. } 1-0