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[Event "Tura Offenes Räuberschach Arena"] [Site "https://lichess.org/A2jGif3C"] [Date "2020.04.16"] [White "fortnite-king"] [Black "hallo12hi"] [Result "1-0"] [UTCDate "2020.04.16"] [UTCTime "13:50:56"] [WhiteElo "1532"] [BlackElo "1364"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. Ba3?? { (2.91 → Mate in 13) Checkmate is now unavoidable. Qf3 was best. } (5. Qf3 Nxc2) 5... Nxc2?? { (Mate in 13 → 0.28) Lost forced checkmate sequence. Nxa2 was best. } (5... Nxa2 6. Rxa2 Rb8 7. Bxe7 Bxe7 8. Rxa7 Rxb1 9. Qxb1 Qb6 10. Qxb6 Bb4 11. Qxb4 d6 12. Qxd6) 6. Bxe7?! { (0.28 → -0.32) Inaccuracy. Qxc2 was best. } (6. Qxc2 Rb8) 6... Bxe7 7. Qxc2 f5?? { (-0.15 → Mate in 11) Checkmate is now unavoidable. h6 was best. } (7... h6 8. Qxc8) 8. Qxc8 Qxc8 9. g4 fxg4 10. Nf3 gxf3 11. Ke2 fxe2 12. Rf1 exf1=R 13. Nc3 Qxc3 14. Rxf1 Qxe3 15. fxe3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. dxe3 was best. } (15. dxe3 Bf8 16. a3 Bxa3 17. Rc1 Bxc1 18. f4 Bxe3 19. h4 Bxf4 20. h5 Bc1 21. h6 Nxh6#) 15... Kf7 16. Rxf7 Ba3? { (Mate in 8 → -8.64) Lost forced checkmate sequence. Nh6 was best. } (16... Nh6 17. Rxe7 Rac8 18. Rxd7 Rc4 19. Rxa7 Rb8 20. Rxg7 Rc2 21. Rxh7 Rxd2 22. Rxh6 Rxh2 23. Rxh2) 17. Rxg7? { (-8.64 → Mate in 12) Checkmate is now unavoidable. Rxd7 was best. } (17. Rxd7) 17... h6 18. Rxg8 Rhxg8 19. e4 d5?? { (Mate in 10 → -3.83) Lost forced checkmate sequence. h5 was best. } (19... h5 20. d3 Rg1 21. e5 Bd6 22. exd6 Rg3 23. hxg3 h4 24. gxh4 a5 25. h5 a4 26. h6) 20. exd5 Bd6?? { (Mate in 49 → Mate in 5) Lost forced checkmate sequence. Bb2 was best. } (20... Bb2 21. a3 Bxa3 22. d6 Bxd6 23. d4 Bxh2 24. d5 Rg3 25. d6 a5 26. d7 Ra6 27. d8=K) 21. a3?? { (Mate in 5 → Mate in 46) Lost forced checkmate sequence. d4 was best. } (21. d4 Bxh2 22. d6 Bxd6 23. d5 Rg5 24. a4 Rxd5 25. a5 Rxa5#) 21... Bxa3 22. d6 Bxd6 23. d4 Bxh2 24. d5 Bg1?? { (-46.07 → 0.00) Blunder. Rg3 was best. } (24... Rg3) 25. d6 Rac8 26. d7 Rg7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rg4 was best. } (26... Rg4 27. dxc8=K a6 28. Kd7 Bd4 29. Kd6 Bc5 30. Kxc5 Rb4 31. Kxb4 a5 32. Kxa5 h5 33. Kb4) 27. dxc8=R?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. dxc8=N was best. } (27. dxc8=N Rb7 28. Nxa7 Bxa7#) 27... Rc7?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Bc5 was best. } (27... Bc5 28. Rxc5 h5 29. Rxh5 Rg5 30. Rxg5 a5 31. Rxa5#) 28. Rxc7 Bh2 29. Rxa7 Bc7 30. Rxc7 h5 31. Rg7 h4 32. Rg3 hxg3# { Game ends by variant rule. } 1-0