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[Event "rated variant:antichess game"] [Site "https://lichess.org/9sfKJMky"] [Date "2026.04.24"] [Round "-"] [White "Azalea66"] [Black "Devanshcool"] [Result "0-1"] [GameId "9sfKJMky"] [UTCDate "2026.04.24"] [UTCTime "23:03:38"] [WhiteElo "1287"] [BlackElo "1244"] [WhiteRatingDiff "-156"] [BlackRatingDiff "+37"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.3] } 2. fxe5 { [%eval -8.68] } 2... d5?? { (-8.68 → Mate in 17) Checkmate is now unavoidable. Ba3 was best. } { [%eval #17] } (2... Ba3 3. bxa3 Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. bxa6) 3. exd6 { [%eval #17] } 3... cxd6 { [%eval #16] } 4. e4?? { (Mate in 16 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (4. g4 Bxg4 5. Bg2 Bxe2 6. Bxb7 Bxd1 7. Bxa8 Bxc2 8. Bc6 Nxc6) 4... d5?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Bf5 was best. } { [%eval #15] } (4... Bf5 5. exf5 b5 6. Bxb5 Nh6 7. Bxe8 Nxf5 8. Bxf7 Rg8 9. Bxg8 a5 10. Bxh7) 5. exd5 { [%eval #15] } 5... Qxd5 { [%eval #15] } 6. Qh5?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (6. b4 Bxb4 7. Qe2 Qxd2 8. Kxd2 Bxd2 9. Qxe8 Bxc1 10. Qxg8 Rxg8 11. Nd2 Bxd2) 6... Qxd2?? { (Mate in 14 → 0.96) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 0.96] } (6... Qxg2 7. Qxh7 Rxh7 8. Bxg2 Rxh2 9. Bxb7 Bxb7 10. Rxh2 Bg2 11. Rxg2 g5 12. Rxg5) 7. Kxd2 { [%eval -0.07] } 7... Bg4?? { (-0.07 → Mate in 11) Checkmate is now unavoidable. Bh3 was best. } { [%eval #11] } (7... Bh3 8. gxh3 Ba3 9. Nxa3 b5 10. Bxb5 Nc6 11. Bxc6 Ne7 12. Qxf7 Kxf7 13. Bxa8) 8. Qxg4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Qxf7 was best. } { [%eval #-12] } (8. Qxf7 Kxf7 9. Kd1 Bxd1 10. Nc3 Bxc2 11. Ne4 Bxe4 12. g3 Bxh1 13. b4 Bxb4) 8... f5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (8... g5 9. Qxg5 b5 10. Bxb5 h5 11. Bxe8 Nf6 12. Bxf7 Ne8 13. Bxh5 Rxh5 14. Qxh5) 9. Qxf5?? { (Mate in 11 → 2.27) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 2.27] } (9. Qxg7 Bxg7 10. b4 Bxa1 11. Ba6 Nxa6 12. Kd3 Nxb4 13. Kc4 Nxc2 14. g4 fxg4) 9... Kf7?? { (2.27 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } { [%eval #12] } (9... Ba3) 10. Qxh7 { [%eval #12] } 10... Rxh7 { [%eval #11] } 11. Nh3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (11. b4 Bxb4 12. Ke1 Bxe1 13. g3 Bxg3 14. hxg3 Rxh1 15. Bg5 Rxg1 16. a4 Rxf1) 11... Rxh3 { [%eval #-9] } 12. gxh3 { [%eval #-8] } 12... Na6?? { (Mate in 8 → 0.88) Lost forced checkmate sequence. b5 was best. } { [%eval 0.88] } (12... b5 13. Bxb5 Nc6 14. Bxc6 Nf6 15. Bxa8 Nd5 16. Bxd5 Bc5 17. Bxf7 Bg1 18. Rxg1) 13. Bxa6 { [%eval 0.29] } 13... bxa6 { [%eval 1.07] } 14. Kc3?? { (1.07 → Mate in 7) Checkmate is now unavoidable. a3 was best. } { [%eval #-7] } (14. a3 Bxa3 15. Nxa3 a5 16. Ke1 g5 17. Bxg5 Rd8 18. Bxd8 Kg6 19. Bxa5 Nf6) 14... g5 { [%eval #-7] } 15. Bxg5 { [%eval #-6] } 15... Bh6?? { (Mate in 6 → 3.73) Lost forced checkmate sequence. Bb4 was best. } { [%eval 3.73] } (15... Bb4 16. Kxb4 a5 17. Kxa5 Nh6 18. Bxh6 Kg7 19. Bxg7 Rf8 20. Bxf8 a6 21. Kxa6#) 16. Bxh6 { [%eval 3.08] } 16... Nxh6 { [%eval 2.35] } 17. Kd4 { [%eval 1.17] } 17... Ng4?? { (1.17 → 4.46) Blunder. Kf6 was best. } { [%eval 4.46] } (17... Kf6 18. Kc5 Rf8 19. a4 Rf7 20. a5 Kf5 21. Rd1 Kf6 22. Rd8) 18. hxg4 { [%eval 5.61] } 18... Kf6?! { (5.61 → 7.99) Inaccuracy. a5 was best. } { [%eval 7.99] } (18... a5 19. Kc5 Rf8 20. g5 Ra8 21. g6 Kxg6 22. Rd1 Rd8 23. Rxd8 Kf5 24. c4) 19. Ke5?? { (7.99 → 3.30) Blunder. Nc3 was best. } { [%eval 3.3] } (19. Nc3 Kf7 20. Ke5 Rd8 21. h4 Rd3 22. cxd3 a5 23. b4 axb4 24. g5 bxc3) 19... Kxe5 { [%eval 4.27] } 20. Na3?? { (4.27 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-7] } (20. Nc3) 20... Kf5?? { (Mate in 7 → 4.72) Lost forced checkmate sequence. Rd8 was best. } { [%eval 4.72] } (20... Rd8 21. Nb5 axb5 22. c4 bxc4 23. a3 c3 24. bxc3 Rd1 25. Raxd1 Kd5 26. Rxd5) 21. gxf5 { [%eval 4.13] } 21... Re8? { (4.13 → 7.59) Mistake. a5 was best. } { [%eval 7.59] } (21... a5) 22. b4?? { (7.59 → 2.71) Blunder. h4 was best. } { [%eval 2.71] } (22. h4 Re1) 22... Re6 { [%eval 2.67] } 23. fxe6 { [%eval 3.64] } 23... a5 { [%eval 3.0] } 24. bxa5 { [%eval 1.8] } 24... a6 { [%eval 0.15] } 25. Nc4# { Game ends by variant rule. } 0-1