FEN
[Event "rated rapid game"]
[Site "https://lichess.org/9nmGHKNm"]
[Date "2026.05.30"]
[Round "-"]
[White "ESGARCO"]
[Black "Aya_G2019"]
[Result "1-0"]
[GameId "9nmGHKNm"]
[UTCDate "2026.05.30"]
[UTCTime "14:56:18"]
[WhiteElo "824"]
[BlackElo "868"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "B08"]
[Opening "Pirc Defense: Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d6 { [%eval 0.6] } 2. e4 { [%eval 0.43] } 2... Nf6 { [%eval 0.43] } 3. Nc3 { [%eval 0.38] } 3... g6 { [%eval 0.51] } 4. Nf3 { [%eval 0.46] } { B08 Pirc Defense: Classical Variation } 4... Bg4?! { (0.46 → 1.07) Inaccuracy. Bg7 was best. } { [%eval 1.07] } (4... Bg7 5. Be3 O-O 6. Qd2 c6 7. a4 Nbd7 8. h3 e5 9. dxe5) 5. Bf4?! { (1.07 → 0.39) Inaccuracy. h3 was best. } { [%eval 0.39] } (5. h3 Bc8 6. Be3 c6 7. Be2 Bg7 8. Qd2 O-O 9. Bh6 b5) 5... Bg7?! { (0.39 → 0.96) Inaccuracy. Nc6 was best. } { [%eval 0.96] } (5... Nc6 6. d5 Bxf3 7. Qxf3 Nd4 8. Qd3 e5 9. dxe6 Nxe6 10. Be3) 6. d5?! { (0.96 → 0.00) Inaccuracy. h3 was best. } { [%eval 0.0] } (6. h3 Bxf3 7. Qxf3 Nh5 8. Be3 e5 9. d5 O-O 10. g3 Nd7) 6... Nc6?? { (0.00 → 3.60) Blunder. O-O was best. } { [%eval 3.6] } (6... O-O 7. Be2 c6 8. O-O Nbd7 9. h3 Bxf3 10. Bxf3 cxd5 11. exd5) 7. Bd3?? { (3.60 → -0.31) Blunder. dxc6 was best. } { [%eval -0.31] } (7. dxc6 bxc6 8. Be2 h6 9. e5 Nd7 10. O-O O-O 11. Qd2 Bxf3 12. Bxf3 Nxe5) 7... O-O?? { (-0.31 → 3.51) Blunder. Nd4 was best. } { [%eval 3.51] } (7... Nd4 8. Be3 Nd7 9. Bf1 c5 10. dxc6 Nxc6 11. Qd2 Bxf3 12. gxf3) 8. dxc6 { [%eval 3.55] } 8... Bxf3 { [%eval 4.08] } 9. Qxf3 { [%eval 4.09] } 9... Rc8 { [%eval 4.65] } 10. cxb7 { [%eval 4.67] } 10... Rb8 { [%eval 4.74] } 11. e5 { [%eval 4.38] } 11... Nh5 { [%eval 4.62] } 12. O-O?! { (4.62 → 3.57) Inaccuracy. Bd2 was best. } { [%eval 3.57] } (12. Bd2 Bxe5 13. Qc6 Bf4 14. O-O-O Bxd2+ 15. Rxd2 Ng7 16. Kb1 Ne6 17. Bc4 Nc5) 12... Qd7?! { (3.57 → 4.80) Inaccuracy. Nxf4 was best. } { [%eval 4.8] } (12... Nxf4 13. Qxf4 Rxb7 14. exd6 cxd6 15. Rab1 d5 16. Qg5 Qb8 17. Nxd5 Re8 18. Kh1) 13. Rae1 { [%eval 4.01] } 13... c6?! { (4.01 → 5.06) Inaccuracy. Nxf4 was best. } { [%eval 5.06] } (13... Nxf4 14. Qxf4 Bxe5 15. Qf3 c6 16. Ba6 Qc7 17. Na4 Bg7 18. b4 e5 19. Qb3) 14. Re3 { [%eval 4.07] } 14... Rxb7 { [%eval 4.36] } 15. Rfe1?! { (4.36 → 3.21) Inaccuracy. exd6 was best. } { [%eval 3.21] } (15. exd6 exd6 16. Ne4 Nxf4 17. Qxf4 Qd8 18. Nxd6 Rd7 19. Nxf7 Rfxf7 20. Bc4 Bxb2) 15... Nxf4 { [%eval 3.17] } 16. exd6?? { (3.17 → -0.20) Blunder. Qxf4 was best. } { [%eval -0.2] } (16. Qxf4 Rxb2 17. exd6 Qxd6 18. Qc4 e6 19. g3 a5 20. Kf1 Rb4 21. Ne4 Qd5) 16... exd6?? { (-0.20 → 4.38) Blunder. Qxd6 was best. } { [%eval 4.38] } (16... Qxd6 17. Ne4 Qc7 18. Nc5 Nxd3 19. Nxd3 e6 20. b3 Bd4 21. R3e2 Rb5 22. Qf4) 17. Qxf4 { [%eval 4.31] } 17... Rxb2 { [%eval 4.49] } 18. Re7?! { (4.49 → 3.50) Inaccuracy. Ne4 was best. } { [%eval 3.5] } (18. Ne4 Qd8 19. Nxd6 Qf6 20. Qxf6 Bxf6 21. a3 Bd4 22. Nc4 Rb7 23. Re4 Bc3) 18... Qd8 { [%eval 3.7] } 19. Bc4?? { (3.70 → -0.41) Blunder. Nd1 was best. } { [%eval -0.41] } (19. Nd1 Be5 20. Qe3 Rxa2 21. Rxa7 Rxa7 22. Qxa7 h5 23. g3 Qa8 24. Qxa8 Rxa8) 19... Rxc2?? { (-0.41 → 4.43) Blunder. d5 was best. } { [%eval 4.43] } (19... d5 20. Nxd5 cxd5 21. Bf1 Rxa2 22. Rc7 a5 23. Rd1 h5 24. Rc6 a4 25. g3) 20. Rxf7?? { (4.43 → 1.14) Blunder. Bxf7+ was best. } { [%eval 1.14] } (20. Bxf7+ Kh8 21. Nd1 g5 22. Qa4 Rd2 23. Re8 Qb6 24. Rxf8+ Bxf8 25. Qg4 Qd4) 20... Re8?? { (1.14 → Mate in 1) Checkmate is now unavoidable. d5 was best. } { [%eval #1] } (20... d5 21. Nxd5 cxd5 22. Rxf8+ Qxf8 23. Bxd5+ Kh8 24. Qe3 Rc7 25. g3 Rd7 26. Bb3) 21. Rxe8+ { [%eval #2] } 21... Qxe8 { [%eval #1] } 22. Re7+ { [%eval #2] } 22... Kh8 { [%eval #2] } 23. Rxa7?? { (Mate in 2 → 1.75) Lost forced checkmate sequence. Rxe8+ was best. } { [%eval 1.75] } (23. Rxe8+ Bf8 24. Qxf8#) 23... Qb8?? { (1.75 → 4.50) Blunder. Rxc3 was best. } { [%eval 4.5] } (23... Rxc3 24. g3 Rc2 25. Kg2 Rb2 26. a4 d5 27. Bd3 Qb8 28. Rc7 c5 29. Bb5) 24. Qf7 { [%eval 4.07] } 24... Qxa7?? { (4.07 → Mate in 1) Checkmate is now unavoidable. Rc1+ was best. } { [%eval #1] } (24... Rc1+ 25. Bf1 Qg8 26. Ne2 Qxf7 27. Rxf7 Rc2 28. g3 c5 29. a4 Ra2 30. a5) 25. Qg8# { White wins by checkmate. } 1-0