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[Event "rated variant:antichess game"] [Site "https://lichess.org/9n1t9HDQ"] [Date "2023.06.19"] [Round "-"] [White "neneb"] [Black "keremtk"] [Result "0-1"] [GameId "9n1t9HDQ"] [UTCDate "2023.06.19"] [UTCTime "11:11:32"] [WhiteElo "1528"] [BlackElo "1382"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.03] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 2.13] } 2... Nc6?? { (2.13 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Qf3?? { (Mate in 13 → 0.44) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.44] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd2 { [%eval 0.47] } 5. Qxf7?! { (0.47 → -0.48) Inaccuracy. Kxd2 was best. } { [%eval -0.48] } (5. Kxd2 Nh6 6. Qxf7 Kxf7 7. Nc3 Bh3 8. gxh3 Rd8 9. Nd5 Rxd5) 5... Kxf7?? { (-0.48 → 2.25) Blunder. Qxe1 was best. } { [%eval 2.25] } (5... Qxe1 6. Qxe8 Qxf2 7. Qxc6 Qxg1 8. Qxc7 Qxg2 9. Qxa7 Qxc2 10. Qxa8) 6. Bxd2 { [%eval 2.36] } 6... Bh3 { [%eval 3.23] } 7. gxh3 { [%eval 2.78] } 7... Nf6?? { (2.78 → 6.48) Blunder. Ke6 was best. } { [%eval 6.48] } (7... Ke6 8. a4) 8. f4?? { (6.48 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (8. e4) 8... Ng4 { [%eval #-10] } 9. hxg4 { [%eval #-9] } 9... e5 { [%eval #-9] } 10. fxe5 { [%eval #-8] } 10... Ba3?? { (Mate in 8 → 4.91) Lost forced checkmate sequence. Bb4 was best. } { [%eval 4.91] } (10... Bb4 11. Bxb4 c5 12. Bxc5 Rad8 13. Bxa7 Rd3 14. cxd3 Rb8 15. Bxb8 h6 16. Bxc7 h5 17. gxh5) 11. Nxa3 { [%eval 4.39] } 11... Ke6?? { (4.39 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (11... c5 12. Bb4) 12. e4 { [%eval #11] } 12... Kxe5 { [%eval #10] } 13. Nf3 { [%eval #11] } 13... Kxe4 { [%eval #9] } 14. h4 { [%eval #10] } 14... Kxf3 { [%eval #9] } 15. Rf1 { [%eval #9] } 15... Kxg4 { [%eval #8] } 16. Rd1 { [%eval #8] } 16... Kxh4 { [%eval #7] } 17. Bg5 { [%eval #7] } 17... Kxg5 { [%eval #6] } 18. Rf4 { [%eval #6] } 18... Kxf4 { [%eval #5] } 19. Rd6?? { (Mate in 5 → -1.88) Lost forced checkmate sequence. Rd8 was best. } { [%eval -1.88] } (19. Rd8 Raxd8 20. Kd2 Rxd2 21. c4 Rxb2 22. c5 Rxa2 23. Nc2 Rxc2#) 19... cxd6 { [%eval -2.21] } 20. Nb5 { [%eval -1.76] } 20... cxb5 { [%eval -1.76] } 21. a4 { [%eval -1.67] } 21... bxa4 { [%eval -1.76] } 22. b3 { [%eval -1.66] } 22... axb3 { [%eval -2.37] } 23. cxb3 { [%eval -1.61] } 23... Rac8 { [%eval -1.69] } 24. Kd2 { [%eval -1.54] } 24... Rc4?? { (-1.54 → 0.41) Blunder. Rhf8 was best. } { [%eval 0.41] } (24... Rhf8) 25. bxc4 { [%eval 0.28] } 25... d5 { [%eval 0.27] } 26. cxd5 { [%eval 0.21] } 26... Ke3?? { (0.21 → Mate in 36) Checkmate is now unavoidable. h5 was best. } { [%eval #36] } (26... h5) 27. Kxe3 { [%eval 7.47] } 27... Rc8? { (7.47 → Mate in 11) Checkmate is now unavoidable. Rf8 was best. } { [%eval #11] } (27... Rf8 28. Kd4) 28. Kf4?? { (Mate in 11 → 0.24) Lost forced checkmate sequence. d6 was best. } { [%eval 0.24] } (28. d6 a5 29. d7 Rc5 30. Kd3 Rb5 31. Kd4 Rc5 32. Kxc5 a4 33. d8=R a3 34. Kd4 g5) 28... Rc6?? { (0.24 → Mate in 20) Checkmate is now unavoidable. g5 was best. } { [%eval #20] } (28... g5 29. Kxg5 h5 30. Kxh5 a5 31. d6 a4 32. d7 Ra8 33. Kg6 a3 34. Kf6 a2 35. Ke5) 29. dxc6 { [%eval #20] } 29... g5 { [%eval #22] } 30. Kxg5 { [%eval #19] } 30... h5 { [%eval #18] } 31. Kxh5 { [%eval #18] } 31... a5 { [%eval #17] } 32. c7 { [%eval #17] } 32... a4 { [%eval #16] } 33. c8=R?? { (Mate in 16 → 0.71) Lost forced checkmate sequence. Kg6 was best. } { [%eval 0.71] } (33. Kg6 a3 34. Kf5 a2 35. c8=Q a1=K 36. Ke4 Ka2 37. Kd4 Ka3 38. Qd8 Ka4 39. Qf6 Ka3) 33... a3 { [%eval 0.83] } 34. Rb8 { [%eval 0.74] } 34... a2 { [%eval 0.71] } 35. Rb1?? { (0.71 → Mate in 11) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-11] } (35. Rg8 a1=K 36. Kg6 Kb2 37. Kf6 Kc3 38. Ke6 Kb4 39. Rg6 Kb5 40. Rg1 Kb4 41. Ke5 Kb5) 35... axb1=R { [%eval #-11] } 36. Kg5 { [%eval #-10] } 36... Re1 { [%eval #-10] } 37. Kf5 { [%eval #-1] } 37... Re5 { [%eval #-1] } 38. Kxe5# { Game ends by variant rule. } 0-1