- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Atomic game"] [Site "https://lichess.org/9jlVCvpS"] [Date "2021.05.07"] [White "pkokati"] [Black "enioenio"] [Result "0-1"] [GameId "9jlVCvpS"] [UTCDate "2021.05.07"] [UTCTime "23:20:37"] [WhiteElo "995"] [BlackElo "1352"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+1"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval 2.59] } 1... e5? { (2.59 → 4.65) Mistake. f6 was best. } { Black offers draw } { [%eval 4.65] } (1... f6 2. e3 e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3) 2. Ng5 { [%eval 3.77] } 2... f5 { [%eval 5.48] } 3. Nf7?? { (5.48 → -3.90) Blunder. d4 was best. } { [%eval -3.9] } (3. d4 Nc6 4. b4 e4 5. e3 a5 6. Nxh7 Qh4 7. g3 Qg4) 3... Qh4 { [%eval -5.43] } 4. g3 { [%eval -4.17] } 4... Qc4 { [%eval -4.06] } 5. d3 { [%eval -6.03] } 5... Qxc2 { [%eval -5.4] } 6. Nxh8?! { (-5.40 → -7.20) Inaccuracy. a3 was best. } { [%eval -7.2] } (6. a3 Nh6 7. e4 Na6 8. b4 d5 9. O-O-O c5 10. Kb1 fxe4) 6... Bb4+ { [%eval -7.25] } 7. Kd1 { [%eval -7.47] } 7... d5 { [%eval -5.55] } 8. a3 { [%eval -7.2] } 8... Bd2 { [%eval -7.34] } 9. Kc2 { [%eval -7.78] } 9... Bd7 { [%eval -7.14] } 10. Kb1 { [%eval -10.18] } 10... Bb5?! { (-10.18 → -6.45) Inaccuracy. Bc1 was best. } { [%eval -6.45] } (10... Bc1) 11. Bh3 { [%eval -7.75] } 11... Na6 { [%eval -7.59] } 12. a4 { [%eval -8.75] } 12... Nb4?? { (-8.75 → -1.86) Blunder. Bc1 was best. } { [%eval -1.86] } (12... Bc1 13. b4 Bb2 14. Ra3 Bxa4 15. e4 g5 16. f4 O-O-O 17. Bg2 gxf4 18. Rf1 Rf8 19. exd5) 13. axb5 { [%eval -1.16] } 13... a5 { [%eval -0.97] } 14. b4? { (-0.97 → -2.24) Mistake. e4 was best. } { [%eval -2.24] } (14. e4 c5 15. f4 g5 16. Rf1 g4 17. fxe5 Kd7 18. Bg2 f4 19. gxf4 Rf8 20. Rf7+ Rxf7) 14... a4? { (-2.24 → -1.03) Mistake. g5 was best. } { [%eval -1.03] } (14... g5 15. e4) 15. e4 { [%eval -1.15] } 15... a3 { [%eval -0.7] } 16. exf5?? { (-0.70 → -5.29) Blunder. Ka2 was best. } { [%eval -5.29] } (16. Ka2 g5 17. f4 g4 18. Bg2 Bc1 19. exd5 c6 20. Re1 O-O-O 21. b5 Kb8 22. Rb1 b6) 16... a2+ { [%eval -5.3] } 17. Kb2?? { (-5.30 → Mate in 4) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-4] } (17. Kc2 d4) 17... Bc3+?? { (Mate in 4 → -5.55) Lost forced checkmate sequence. Ra3 was best. } { [%eval -5.55] } (17... Ra3 18. d4 Rc3 19. Bd7+ Ke7 20. Rhe1 Bc1#) 18. Kc1?? { (-5.55 → Mate in 7) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-7] } (18. Kc2 d4) 18... Bb2+?? { (Mate in 7 → -3.18) Lost forced checkmate sequence. Bxa1 was best. } { [%eval -3.18] } (18... Bxa1 19. Bd7+ Ke7 20. Kd2 Ra3 21. d4 Rd3+ 22. Kc2 Rd2+ 23. Kb3 Rb2+ 24. Ka4 Rxb4#) 19. Kc2?! { (-3.18 → -4.50) Inaccuracy. Rxa2 was best. } { [%eval -4.5] } (19. Rxa2 c5) 19... Bxa1 { [%eval -4.02] } 20. Bd7+?! { (-4.02 → -5.52) Inaccuracy. Ra1 was best. } { [%eval -5.52] } (20. Ra1 c5) 20... Kf8 { [%eval -4.92] } 21. Bf5?? { (-4.92 → Mate in 4) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-4] } (21. Ra1 c5) 21... a1=N+?! { (Mate in 4 → -11.06) Lost forced checkmate sequence. Ra3 was best. } { [%eval -11.06] } (21... Ra3 22. d4 Rc3+ 23. Kd1 Rc2 24. Ke1 Rxf2#) 22. Rxa1 { [%eval -11.45] } 22... Ra2+ { [%eval -10.66] } 23. Kc3?! { (-10.66 → Mate in 3) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-3] } (23. Kb1 c5) 23... Ra3+?! { (Mate in 3 → -10.38) Lost forced checkmate sequence. Rc2+ was best. } { [%eval -10.38] } (23... Rc2+ 24. Kb3 Rb2+ 25. Ka3 Rxb4#) 24. Kb2 { [%eval -10.51] } 24... Rb3+ { [%eval -10.88] } 25. Kc1 { [%eval -15.31] } 25... Rxb4?? { (-15.31 → -3.37) Blunder. e4 was best. } { [%eval -3.37] } (25... e4) 26. Kb1 { [%eval -4.06] } 26... b5 { [%eval -4.19] } 27. Kb2 { [%eval -4.5] } 27... b4 { [%eval -4.78] } 28. Kc2?! { (-4.78 → -7.87) Inaccuracy. h4 was best. } { [%eval -7.87] } (28. h4 b3) 28... c5 { [%eval -7.7] } 29. Kb3 { [%eval -15.21] } 29... c4+ { [%eval -15.23] } 30. Kb2?! { (-15.23 → Mate in 7) Checkmate is now unavoidable. Ka4 was best. } { [%eval #-7] } (30. Ka4 c3) 30... c3+ { [%eval #-6] } 31. Kb3 { [%eval #-5] } 31... c2 { [%eval #-4] } 32. d4 { [%eval #-3] } 32... e4 { [%eval #-4] } 33. Bxe4 { [%eval #-3] } 33... c1=N+?! { (Mate in 3 → -12.98) Lost forced checkmate sequence. c1=Q was best. } { [%eval -12.98] } (33... c1=Q 34. Ka4 Qc6+ 35. Ka5 Qb5#) 34. Kb2?! { (-12.98 → Mate in 8) Checkmate is now unavoidable. Ka4 was best. } { [%eval #-8] } (34. Ka4 Ne2) 34... Nd3+?! { (Mate in 8 → -16.46) Lost forced checkmate sequence. b3 was best. } { [%eval -16.46] } { Black wins on time. } (34... b3 35. g4 Nd3+ 36. Kb1 b2 37. f4 Ne1 38. f5 Nc2 39. f6 gxf6 40. g5 Na3+ 41. Ka2) 0-1