FEN
[Event "rated blitz game"]
[Site "https://lichess.org/9e30coxa"]
[Date "2026.01.13"]
[Round "-"]
[White "ShiasiA"]
[Black "zaqwertyui"]
[Result "0-1"]
[GameId "9e30coxa"]
[UTCDate "2026.01.13"]
[UTCTime "19:58:43"]
[WhiteElo "1261"]
[BlackElo "1175"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+65"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C33"]
[Opening "King's Gambit Accepted: Villemson Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. f4?! { (0.22 → -0.34) Inaccuracy. Nf3 was best. } { [%eval -0.34] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... exf4 { [%eval -0.39] } 3. d4 { [%eval -0.76] } { C33 King's Gambit Accepted: Villemson Gambit } 3... Nc6?! { (-0.76 → 0.24) Inaccuracy. Qh4+ was best. } { [%eval 0.24] } (3... Qh4+ 4. Ke2 d5 5. exd5 Bg4+ 6. Nf3 Bxf3+ 7. gxf3 Nd7 8. Qe1) 4. d5? { (0.24 → -1.08) Mistake. Nf3 was best. } { [%eval -1.08] } (4. Nf3 g5 5. d5 g4 6. dxc6 gxf3 7. Qxf3 Qh4+ 8. g3 fxg3) 4... Ne5 { [%eval -0.56] } 5. Bxf4 { [%eval -0.35] } 5... f6?? { (-0.35 → 2.50) Blunder. Ng6 was best. } { [%eval 2.5] } (5... Ng6 6. Bg3 Bb4+ 7. Nc3 Bxc3+ 8. bxc3 Nf6 9. Bd3 Qe7 10. Nf3) 6. Bxe5 { [%eval 2.35] } 6... fxe5 { [%eval 2.55] } 7. c4?? { (2.55 → -2.16) Blunder. Qh5+ was best. } { [%eval -2.16] } (7. Qh5+ Ke7 8. Qxe5+ Kf7 9. Nf3 d6 10. Qd4 Nf6 11. Bc4 g6 12. Nc3 Bh6) 7... Bc5?? { (-2.16 → -0.07) Blunder. Bb4+ was best. } { [%eval -0.07] } (7... Bb4+ 8. Nd2 Qh4+ 9. Ke2 Nf6 10. Ngf3 Qh6 11. Qb3 Bc5 12. Qc3 O-O 13. b4) 8. Qh5+ { [%eval -0.07] } 8... g6?? { (-0.07 → 4.52) Blunder. Kf8 was best. } { [%eval 4.52] } (8... Kf8 9. Qxe5) 9. Qxe5+ { [%eval 4.24] } 9... Qe7 { [%eval 5.02] } 10. Qxh8 { [%eval 4.96] } 10... Qxe4+ { [%eval 4.95] } 11. Be2 { [%eval 4.68] } 11... Bb4+?! { (4.68 → 6.26) Inaccuracy. Kf8 was best. } { [%eval 6.26] } (11... Kf8 12. Nf3 d6 13. Nbd2 Qg4 14. Rf1 Bf5 15. O-O-O Re8 16. Bd3 b5 17. h3) 12. Nc3 { [%eval 5.76] } 12... Bxc3+ { [%eval 5.88] } 13. Qxc3 { [%eval 5.68] } 13... Qxg2 { [%eval 5.81] } 14. Bf3 { [%eval 6.07] } 14... Qg5 { [%eval 5.87] } 15. Kf2 { [%eval 4.98] } 15... d6 { [%eval 4.94] } 16. Re1+ { [%eval 4.68] } 16... Ne7 { [%eval 5.47] } 17. Nh3?? { (5.47 → 2.49) Blunder. h4 was best. } { [%eval 2.49] } (17. h4 Qh6 18. Qf6 Qf8 19. Qxf8+ Kxf8 20. a4 Bd7 21. c5 Nf5 22. Nh3 Re8) 17... Qh4+ { [%eval 2.49] } 18. Ke3 { [%eval 1.99] } 18... Bxh3 { [%eval 2.17] } 19. Kd2 { [%eval 2.03] } 19... O-O-O { [%eval 2.5] } 20. c5?? { (2.50 → -0.79) Blunder. Re4 was best. } { [%eval -0.79] } (20. Re4 Qf2+ 21. Kc1 Nf5 22. Rhe1 Nh6 23. Qe3 Qxe3+ 24. R1xe3 Bd7 25. Bd1 Nf7) 20... dxc5 { [%eval -0.84] } 21. Qxc5?? { (-0.84 → -3.82) Blunder. Kc1 was best. } { [%eval -3.82] } (21. Kc1 Nxd5) 21... Qg5+?? { (-3.82 → 1.26) Blunder. Nxd5 was best. } { [%eval 1.26] } (21... Nxd5 22. Bxd5 Bg2 23. Kc2 Bxd5 24. Rhg1 b6 25. Qe3 Qc4+ 26. Qc3 Be4+ 27. Kc1) 22. Kc3?? { (1.26 → -3.62) Blunder. Qe3 was best. } { [%eval -3.62] } (22. Qe3) 22... Qf6+ { [%eval -3.38] } 23. Kb3? { (-3.38 → -5.67) Mistake. Kc4 was best. } { [%eval -5.67] } (23. Kc4 b5+) 23... Qxf3+ { [%eval -5.67] } 24. Ka4?? { (-5.67 → Mate in 9) Checkmate is now unavoidable. Qc3 was best. } { [%eval #-9] } (24. Qc3 Qxd5+ 25. Ka3 Qd6+ 26. b4 Be6 27. Kb2 Nd5 28. Qd4 Nxb4 29. Qxd6 Rxd6) 24... Bd7+ { [%eval #-8] } 25. Kb4 { [%eval #-8] } 25... Nxd5+ { [%eval #-9] } 26. Kc4 { [%eval #-7] } 26... Nb6+ { [%eval #-8] } 27. Kb4 { [%eval #-9] } 27... Qf4+? { (Mate in 9 → -8.35) Lost forced checkmate sequence. Nd5+ was best. } { [%eval -8.35] } (27... Nd5+ 28. Qxd5 Qxd5 29. a4 Bxa4 30. Re3 Qa2 31. Rd1 a5+ 32. Kxa5 Bxd1+ 33. Ra3) 28. Ka5? { (-8.35 → Mate in 1) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-1] } (28. Kb3 Qa4+ 29. Kc3 Bf5 30. b3 Qxa2 31. Rd1 Qc2+ 32. Kb4 a5+ 33. Qxa5 Rxd1) 28... Nc4+ { [%eval #-8] } 29. Kb4 { [%eval #-15] } 29... Nxb2+ { [%eval -12.44] } 30. Kb3 { [%eval -10.23] } 30... Nd3 { [%eval -13.18] } 31. Qxa7?! { (-13.18 → Mate in 4) Checkmate is now unavoidable. Qe7 was best. } { [%eval #-4] } (31. Qe7 Ba4+) 31... c6?? { (Mate in 4 → -4.63) Lost forced checkmate sequence. Qb4+ was best. } { [%eval -4.63] } (31... Qb4+ 32. Kc2 Ba4+ 33. Qxa4 Qb2+ 34. Kd1 Nf2#) 32. Rhf1?? { (-4.63 → Mate in 5) Checkmate is now unavoidable. Qa8+ was best. } { [%eval #-5] } (32. Qa8+ Qb8 33. Qxb8+ Kxb8 34. Re7 Be6+ 35. Kc3 Nc5 36. Re1 Rd3+ 37. Kb2 Bf5) 32... Be6+ { [%eval #-5] } 33. Ka3 { [%eval #-1] } 33... Qb4# { Black wins by checkmate. } 0-1