FEN
[Event "Antichess Wednesday"]
[Site "https://lichess.org/9ZYALPJw"]
[Date "2026.04.22"]
[Round "-"]
[White "Valeberrio11"]
[Black "nuria_r"]
[Result "0-1"]
[GameId "9ZYALPJw"]
[UTCDate "2026.04.22"]
[UTCTime "12:08:40"]
[WhiteElo "1793"]
[BlackElo "1317"]
[WhiteRatingDiff "-33"]
[BlackRatingDiff "+52"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... h5?? { (2.49 → Mate in 25) Checkmate is now unavoidable. b5 was best. } { [%eval #25] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.28] } 3. Bb5?! { (1.28 → 0.44) Inaccuracy. Ba6 was best. } { [%eval 0.44] } (3. Ba6 Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxh2 { [%eval 0.96] } 4. Bxd7?? { (0.96 → Mate in 14) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-14] } (4. Rxh2 c5 5. Bxd7 Kxd7 6. e4 c4 7. b4 cxb3 8. cxb3 Qa5) 4... Qxd7?? { (Mate in 14 → 2.37) Lost forced checkmate sequence. Rxh1 was best. } { [%eval 2.37] } (4... Rxh1 5. Bxe8 Rxg1 6. Bxf7 Rxg2 7. Bxg8 Rxf2 8. Kxf2 Qxd2 9. Nxd2 Be6 10. Bxe6) 5. Rxh2 { [%eval 1.62] } 5... Qxd2 { [%eval 1.69] } 6. Kxd2?! { (1.69 → 1.08) Inaccuracy. Nxd2 was best. } { [%eval 1.08] } (6. Nxd2 Bh3 7. Rxh3 Nd7 8. Kd1 Rc8 9. c4 b5 10. cxb5 Ra8 11. b6 cxb6) 6... Nh6?? { (1.08 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } { [%eval #11] } (6... Nd7 7. Rh3) 7. Rxh6 { [%eval #11] } 7... gxh6 { [%eval #10] } 8. c3?? { (Mate in 10 → 0.07) Lost forced checkmate sequence. g4 was best. } { [%eval 0.07] } (8. g4 Bxg4 9. Kd1 Bxd1 10. a4 Bxc2 11. Na3 Bxa4 12. b3 Bxb3 13. Nc2 Bxc2) 8... Bg7?? { (0.07 → Mate in 11) Checkmate is now unavoidable. e6 was best. } { [%eval #11] } (8... e6 9. Ne2 Nc6 10. g4 Nb8 11. Kd3 Ba3 12. bxa3 Na6 13. Ng3 Kd7 14. Ne2) 9. g4 { [%eval #11] } 9... Bxc3 { [%eval #10] } 10. bxc3 { [%eval #10] } 10... Bxg4 { [%eval #9] } 11. Nh3?? { (Mate in 9 → -3.59) Lost forced checkmate sequence. Nf3 was best. } { [%eval -3.59] } (11. Nf3 Bxf3 12. Ke2 Bxe2 13. c4 Bxc4 14. e4 Bxa2 15. Bxh6 Bxb1 16. Rxa7 Bxe4) 11... Bxh3 { [%eval -3.7] } 12. f4 { [%eval -3.92] } 12... e5 { [%eval -4.35] } 13. fxe5 { [%eval -3.71] } 13... f6?! { (-3.71 → -2.69) Inaccuracy. Na6 was best. } { [%eval -2.69] } (13... Na6 14. Kd3) 14. exf6 { [%eval -3.06] } 14... Ke7?? { (-3.06 → 2.13) Blunder. Na6 was best. } { [%eval 2.13] } (14... Na6 15. f7 Kxf7 16. Kc2 Kf6 17. Nd2 Bf1 18. Nxf1 Kg5 19. Nd2 Rh8 20. Kb3) 15. fxe7 { [%eval 0.76] } 15... Nd7?? { (0.76 → Mate in 8) Checkmate is now unavoidable. Bd7 was best. } { [%eval #8] } (15... Bd7 16. Bb2 b6 17. a4 Bxa4 18. Rxa4 Nc6 19. Rxa7 Nxe7 20. Rxa8 h5 21. Kd3) 16. e8=K { [%eval #8] } 16... Rxe8 { [%eval #7] } 17. e4 { [%eval #7] } 17... Rxe4 { [%eval #6] } 18. c4 { [%eval #6] } 18... Rxc4 { [%eval #5] } 19. Kc3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-6] } (19. Ke3 Rxc1 20. Nd2 Rxa1 21. Nc4 Rxa2 22. Ke2 Rxe2 23. Ne3 Rxe3#) 19... Rxc3 { [%eval #-6] } 20. Nxc3 { [%eval #-5] } 20... Be6 { [%eval #-6] } 21. Bxh6 { [%eval #-5] } 21... Bxa2 { [%eval #-5] } 22. Rxa2 { [%eval #-3] } 22... Nf8 { [%eval #-4] } 23. Bxf8 { [%eval #-3] } 23... c5 { [%eval #-3] } 24. Bxc5 { [%eval #-2] } 24... b6?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. a5 was best. } { [%eval #4] } (24... a5 25. Rxa5 b5 26. Nxb5#) 25. Bxb6 { [%eval #4] } 25... axb6 { [%eval #3] } 26. Ra5?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Na4 was best. } { [%eval #-8] } (26. Na4 b5 27. Rb2 bxa4 28. Rb3 axb3#) 26... bxa5 { [%eval #-8] } 27. Nd5 { [%eval #-7] } 27... a4 { [%eval #-7] } 28. Nc3 { [%eval #-6] } 28... a3 { [%eval #-6] } 29. Nd1 { [%eval #-5] } 29... a2 { [%eval #-5] } 30. Nb2 { [%eval #-2] } 30... a1=K { [%eval #-2] } 31. Na4 { [%eval #-1] } 31... Kb2 { [%eval #-1] } 32. Nxb2# { Game ends by variant rule. } 0-1