FEN
[Event "casual blitz game"]
[Site "https://lichess.org/9TkTeV0a"]
[Date "2025.07.30"]
[Round "-"]
[White "Pavel19861"]
[Black "abval"]
[Result "1/2-1/2"]
[GameId "9TkTeV0a"]
[UTCDate "2025.07.30"]
[UTCTime "15:46:41"]
[WhiteElo "1735"]
[BlackElo "1774"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "B30"]
[Opening "Sicilian Defense: Old Sicilian"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } { B30 Sicilian Defense: Old Sicilian } 3. Be2 { [%eval 0.0] } 3... Nf6 { [%eval 0.0] } 4. e5 { [%eval -0.39] } 4... Ng4 { [%eval -0.26] } 5. O-O?! { (-0.26 → -0.91) Inaccuracy. c3 was best. } { [%eval -0.91] } (5. c3 Ngxe5 6. Nxe5 Nxe5 7. d4 cxd4 8. cxd4 Ng6 9. h4 e6) 5... Ngxe5 { [%eval -0.81] } 6. Nxe5 { [%eval -0.7] } 6... Nxe5 { [%eval -0.63] } 7. d4 { [%eval -0.87] } 7... cxd4 { [%eval -0.7] } 8. Qxd4 { [%eval -0.65] } 8... Nc6 { [%eval -0.61] } 9. Qe3 { [%eval -0.86] } 9... g6 { [%eval -0.47] } 10. Nc3?! { (-0.47 → -1.49) Inaccuracy. Qc3 was best. } { [%eval -1.49] } (10. Qc3) 10... Bg7 { [%eval -1.32] } 11. Ne4?! { (-1.32 → -1.95) Inaccuracy. Rd1 was best. } { [%eval -1.95] } (11. Rd1 O-O 12. b3 d6 13. Bb2 Bf5 14. Rd2 Qb6 15. Qxb6 axb6 16. Nd1 Bh6) 11... O-O { [%eval -1.99] } 12. Ng5?! { (-1.99 → -2.74) Inaccuracy. Rd1 was best. } { [%eval -2.74] } (12. Rd1 d5 13. c3 Bf5 14. Bf3 d4 15. Qe2 Qb6 16. Ng3 Bd7 17. h4 Rad8) 12... Qb6? { (-2.74 → -1.24) Mistake. d5 was best. } { [%eval -1.24] } (12... d5 13. Rd1 e5 14. c3 h6 15. Ne4 f5 16. Nc5 b6 17. Na6 Bb7 18. f4) 13. Qxb6 { [%eval -1.48] } 13... axb6 { [%eval -1.29] } 14. c3 { [%eval -1.36] } 14... d5 { [%eval -1.37] } 15. Be3?! { (-1.37 → -1.98) Inaccuracy. Nf3 was best. } { [%eval -1.98] } (15. Nf3 e5) 15... d4 { [%eval -2.09] } 16. Bxd4 { [%eval -2.7] } 16... Nxd4 { [%eval -2.67] } 17. cxd4 { [%eval -2.66] } 17... Bxd4 { [%eval -2.78] } 18. Bf3?! { (-2.78 → -3.73) Inaccuracy. Bc4 was best. } { [%eval -3.73] } (18. Bc4 Kg7 19. Rfe1 Bxb2 20. Rab1 Ba3 21. Rxb6 Ra4 22. Bb3 Ra5 23. Ne4 Rd8) 18... Bxb2 { [%eval -3.58] } 19. Rab1 { [%eval -3.56] } 19... Bf6 { [%eval -3.18] } 20. Ne4 { [%eval -3.35] } 20... Bf5?? { (-3.35 → -0.18) Blunder. Bd4 was best. } { [%eval -0.18] } (20... Bd4 21. Rbd1 e5 22. Rc1 Rxa2 23. h4 Kg7 24. Rc7 Be6 25. h5 Kh6 26. hxg6) 21. Nxf6+ { [%eval -0.22] } 21... exf6 { [%eval -0.2] } 22. Rxb6 { [%eval -0.18] } 22... Rxa2 { [%eval -0.26] } 23. Rxf6? { (-0.26 → -1.46) Mistake. Rxb7 was best. } { [%eval -1.46] } (23. Rxb7 Rd8 24. Rb5 Rad2 25. Re1 Be6 26. Rbb1 g5 27. Red1 g4 28. Rxd2 Rxd2) 23... Rb8? { (-1.46 → 0.01) Mistake. Rb2 was best. } { [%eval 0.01] } (23... Rb2 24. Rd6 Rb8 25. h3 Kf8 26. g4 Be6 27. Rfd1 Ke7 28. R6d3 b5 29. Bd5) 24. Rb6 { [%eval -0.01] } 24... Ra6 { [%eval -0.01] } 25. Rxb7 { [%eval -0.02] } 25... Rxb7 { [%eval 0.0] } 26. Bxb7 { [%eval -0.01] } 26... Rb6 { [%eval -0.04] } 27. Bf3 { [%eval -0.03] } 27... h5 { [%eval 0.0] } 28. h4 { [%eval 0.0] } 28... Kf8 { [%eval 0.13] } 29. g3 { [%eval 0.05] } 29... Ke7 { [%eval 0.02] } 30. Re1+ { [%eval 0.09] } 30... Kf6 { [%eval 0.04] } 31. Bd5 { [%eval 0.07] } 31... Rb2 { [%eval 0.02] } 32. Rc1 { [%eval 0.06] } 32... Ke5 { [%eval 0.1] } 33. Bg2 { [%eval 0.0] } 33... Kf6 { [%eval 0.0] } 34. Rc6+ { [%eval 0.0] } 34... Kg7 { [%eval 0.0] } 35. Rc7 { [%eval 0.0] } 35... Kf6 { [%eval 0.0] } 36. Bd5 { [%eval 0.0] } 36... Be6 { [%eval 0.0] } 37. Bxe6 { [%eval 0.0] } 37... Kxe6 { [%eval 0.0] } 38. Kg2 { [%eval 0.0] } 38... Rb5 { [%eval -0.03] } 39. Rc3 { [%eval 0.0] } 39... Rf5 { [%eval -0.04] } 40. Re3+ { [%eval 0.0] } 40... Re5 { [%eval 0.0] } 41. Rxe5+ { [%eval 0.0] } 41... Kxe5 { [%eval 0.0] } 42. f4+ { [%eval 0.0] } 42... Kf5 { [%eval 0.0] } 43. Kf2?? { (0.00 → -9.05) Blunder. Kf3 was best. } { [%eval -9.05] } (43. Kf3 Ke6 44. Ke3 Kd5 45. Kf3) 43... Kg4 { [%eval -8.23] } 44. Kg2 { [%eval -5.59] } 44... f5?? { (-5.59 → 0.00) Blunder. f6 was best. } { [%eval 0.0] } (44... f6 45. Kf2 Kh3 46. f5 gxf5 47. Kf3 Kh2 48. Kf4 Kg2 49. Kxf5 Kxg3 50. Kxf6) 45. Kf2 { [%eval 0.0] } 45... Kh3 { [%eval 0.0] } 46. Kf3 { [%eval 0.0] } 46... Kh2 { [%eval 0.0] } 47. Kf2 { [%eval 0.0] } 47... Kh3 { [%eval 0.0] } 48. Kf3 { [%eval 0.0] } 48... Kh2 { [%eval 0.0] } 49. Kf2 { [%eval 0.0] } 49... Kh3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2