FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9TJ7faBD"]
[Date "2025.07.15"]
[Round "-"]
[White "Jan_Korsun"]
[Black "Barsixa"]
[Result "0-1"]
[GameId "9TJ7faBD"]
[UTCDate "2025.07.15"]
[UTCTime "16:43:50"]
[WhiteElo "1232"]
[BlackElo "1229"]
[WhiteRatingDiff "-26"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (6.93 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Nc3) 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #13] } 5. f3?? { (Mate in 13 → -1.07) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.07] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Bxd3 8. Ne4 Bxe4 9. f4 Bxg2) 5... Qxd2 { [%eval -1.32] } 6. fxg4?? { (-1.32 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (6. Nxd2 Bxf3 7. gxf3 Nc5 8. Ne2 e6 9. Nb1 Kd7 10. b3 Nxb3 11. cxb3 Ba3) 6... Qxg2?? { (Mate in 12 → -3.27) Lost forced checkmate sequence. Qxe3 was best. } { [%eval -3.27] } (6... Qxe3 7. Bxe3 Rd8 8. Bxa7 Rd1 9. Kxd1 Nb8 10. Bxb8 e6 11. Bxc7 Bd6 12. Bxd6) 7. Nh3?? { (-3.27 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #-12] } (7. g5 Qxc2) 7... Qxh2 { [%eval #-12] } 8. Rxh2 { [%eval #-11] } 8... g5 { [%eval #-12] } 9. Nxg5 { [%eval #-11] } 9... f6 { [%eval #-11] } 10. Rxh7 { [%eval #-10] } 10... fxg5?? { (Mate in 10 → -4.39) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -4.39] } (10... Rxh7 11. Nxh7 f5 12. Nxf8 Kxf8 13. gxf5 e5 14. fxe6 Kf7 15. exf7 Nb4 16. fxg8=K) 11. Rxe7 { [%eval -3.61] } 11... Kxe7?? { (-3.61 → 2.43) Blunder. Nxe7 was best. } { [%eval 2.43] } (11... Nxe7 12. Ke2 Nb8 13. Nd2 Nd7 14. c4 Nd5 15. cxd5 Ke7 16. d6 cxd6 17. Nf1) 12. Nd2?? { (2.43 → -1.31) Blunder. a4 was best. } { [%eval -1.31] } (12. a4 Nb8 13. Nc3 Nd7 14. Ke2 Rh5 15. gxh5 Rd8 16. Bd2 Nh6 17. Rh1 Ra8) 12... Rh5?! { (-1.31 → -0.60) Inaccuracy. Rd8 was best. } { [%eval -0.6] } (12... Rd8) 13. gxh5 { [%eval -0.14] } 13... Nh6?? { (-0.14 → Mate in 8) Checkmate is now unavoidable. Nc5 was best. } { [%eval #8] } (13... Nc5 14. Ne4) 14. b4 { [%eval #8] } 14... Nxb4 { [%eval #7] } 15. a4 { [%eval #7] } 15... Nxc2 { [%eval #6] } 16. e4?? { (Mate in 6 → -5.19) Lost forced checkmate sequence. Kd1 was best. } { [%eval -5.19] } (16. Kd1 Nxa1 17. Kc2 Nxc2 18. a5 Nxe3 19. Nc4 Nxc4 20. Bxg5 Nxa5 21. Bxh6 Bxh6#) 16... Nxa1 { [%eval -4.63] } 17. Nb3 { [%eval #-20] } 17... Nxb3 { [%eval -6.41] } 18. Bxg5 { [%eval -4.5] } 18... Kf7?? { (-4.50 → -1.13) Blunder. a5 was best. } { [%eval -1.13] } (18... a5 19. Bxh6) 19. Bxh6 { [%eval -0.69] } 19... Bxh6 { [%eval 0.0] } 20. a5 { [%eval 0.0] } 20... Nxa5 { [%eval 0.0] } 21. Kd2 { [%eval 0.0] } 21... Bxd2 { [%eval -0.12] } 22. h6 { [%eval -0.12] } 22... Bxh6 { [%eval -0.29] } 23. e5 { [%eval -0.86] } 23... Kf6?! { (-0.86 → 0.00) Inaccuracy. Kg6 was best. } { [%eval 0.0] } (23... Kg6 24. e6) 24. exf6 { [%eval 0.0] } 24... Bg7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Re8 was best. } { [%eval #5] } (24... Re8 25. f7 Nc6 26. fxe8=K Nd8 27. Kxd8 a5 28. Kxc7 a4 29. Kd6 a3 30. Kc5) 25. fxg7 { [%eval #5] } 25... Rf8 { [%eval #4] } 26. gxf8=B?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. gxf8=R was best. } { [%eval #-3] } (26. gxf8=R Nb3 27. Rd8 Nd4 28. Rxd4 c6 29. Rd5 cxd5#) 26... c5 { [%eval #-3] } 27. Bxc5 { [%eval #-2] } 27... Nb3 { [%eval #-2] } 28. Bxa7 { [%eval #-1] } 28... Nc5 { [%eval #-1] } 29. Bxc5# { Game ends by variant rule. } 0-1