FEN
[Event "shsjsjzjsjsjsh Arena"]
[Site "https://lichess.org/9RofLM4D"]
[Date "2025.02.11"]
[White "shsjsjzjsjsjsh"]
[Black "sosesz"]
[Result "0-1"]
[GameId "9RofLM4D"]
[UTCDate "2025.02.11"]
[UTCTime "10:19:00"]
[WhiteElo "1316"]
[BlackElo "1328"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+29"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Qh4 { [%eval -4.52] } 3. Nxd7 { [%eval -2.79] } 3... Qxf2?? { (-2.79 → -0.25) Blunder. Qxh2 was best. } { [%eval -0.25] } (3... Qxh2) 4. Kxf2 { [%eval -1.29] } 4... Bxd7?? { (-1.29 → Mate in 12) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #12] } (4... Kxd7 5. Ke3) 5. g4 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. e4 { [%eval #12] } 6... Bxd1 { [%eval #11] } 7. Kf3?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-16] } (7. Nc3 Bxc2 8. Ne2 Bxe4 9. Ke3 Bxh1 10. Ke4 Bxe4 11. b4 Bxb4 12. d3 Bxd3) 7... Bxc2 { [%eval #-16] } 8. Ba6 { [%eval #-16] } 8... Bxb1?? { (Mate in 16 → 0.04) Lost forced checkmate sequence. Nxa6 was best. } { [%eval 0.04] } (8... Nxa6 9. b4 Bxe4 10. Kxe4 Nxb4 11. Kd3 Nxa2 12. Rxa2 Rc8 13. Rxa7 h5 14. Rxb7) 9. Rxb1 { [%eval -0.53] } 9... bxa6 { [%eval -0.46] } 10. b4 { [%eval -0.6] } 10... Bxb4 { [%eval -0.58] } 11. Rxb4 { [%eval -0.36] } 11... f5 { [%eval 0.69] } 12. Rxb8?? { (0.69 → Mate in 9) Checkmate is now unavoidable. exf5 was best. } { [%eval #-9] } (12. exf5 Nd7 13. f6 gxf6 14. d3 f5 15. Re4 fxe4 16. dxe4 Nb8 17. Kg4 Ne7) 12... Rxb8 { [%eval #-9] } 13. exf5 { [%eval #-8] } 13... Rb2 { [%eval #-8] } 14. Bxb2 { [%eval #-7] } 14... g5 { [%eval #-7] } 15. fxg6 { [%eval #-6] } 15... hxg6 { [%eval #-6] } 16. Bxh8 { [%eval #-5] } 16... Nf6 { [%eval #-5] } 17. Bxf6 { [%eval #-4] } 17... Ke7?? { (Mate in 4 → 1.36) Lost forced checkmate sequence. g5 was best. } { [%eval 1.36] } (17... g5 18. Bxg5 Kd8 19. Bxd8 a5 20. Bxc7 a6 21. Bxa5#) 18. Bxe7 { [%eval 1.15] } 18... c5 { [%eval 1.16] } 19. Bxc5 { [%eval 1.16] } 19... g5 { [%eval 1.22] } 20. Bxa7 { [%eval 1.31] } 20... g4 { [%eval 1.19] } 21. Kxg4 { [%eval 1.22] } 21... a5 { [%eval 0.62] } 22. Bd4 { [%eval 1.07] } 22... a4 { [%eval 1.2] } 23. Ra1?? { (1.20 → Mate in 15) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-15] } (23. Rc1 a3) 23... a3 { [%eval #-15] } 24. Bb2 { [%eval #-14] } 24... axb2 { [%eval #-14] } 25. h4 { [%eval #-11] } 25... bxa1=B { [%eval #-11] } 26. d4 { [%eval #-10] } 26... Bxd4 { [%eval #-10] } 27. h5 { [%eval #-9] } 27... Bh8 { [%eval #-11] } 28. a4 { [%eval #-9] } 28... Bd4 { [%eval #-9] } 29. a5 { [%eval #-1] } 29... Bb6 { [%eval #-1] } 30. axb6# { Game ends by variant rule. } 0-1