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[Event "Dragon Ball Arena"] [Site "https://lichess.org/9QInVkah"] [Date "2025.08.15"] [White "JeredETDA"] [Black "MarceloETDA"] [Result "0-1"] [GameId "9QInVkah"] [UTCDate "2025.08.15"] [UTCTime "23:41:36"] [WhiteElo "1746"] [BlackElo "1455"] [WhiteRatingDiff "-432"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... g6?? { (-0.12 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5 { [%eval #18] } 4... Rxh5 { [%eval #14] } 5. Ba6 { [%eval #15] } 5... Rxh2 { [%eval #13] } 6. Bxb7?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-13] } (6. Rxh2 bxa6 7. Rh6 Nxh6 8. g4 Nxg4 9. Kd1 Nxf2 10. d4 Nxd1) 6... Bxb7 { [%eval #-13] } 7. Rxh2 { [%eval #-12] } 7... Bxg2 { [%eval #-12] } 8. Rxg2 { [%eval #-11] } 8... g5 { [%eval #-11] } 9. Rxg5 { [%eval #-10] } 9... Bg7?? { (Mate in 10 → -0.15) Lost forced checkmate sequence. Qc8 was best. } { [%eval -0.15] } (9... Qc8 10. Rxg8 Kd8 11. Rxf8 Qa6 12. Rxd8 Qxa2 13. Rxa2 Na6 14. Rxd7 Rh8 15. Rxa6) 10. Rxg7 { [%eval -0.14] } 10... Nc6? { (-0.14 → 1.14) Mistake. Qc8 was best. } { [%eval 1.14] } (10... Qc8 11. Rxe7) 11. Rxg8 { [%eval 0.89] } 11... Qb8?? { (0.89 → Mate in 10) Checkmate is now unavoidable. Kf7 was best. } { [%eval #10] } (11... Kf7 12. Rxd8) 12. Rxe8 { [%eval #10] } 12... Qxb2 { [%eval #9] } 13. Rxe7?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-6] } (13. Bxb2 Rxe8 14. Bf6 exf6 15. Nh3 Rxe1 16. Nc3 Rxa1 17. Na4 Rxa2 18. Nb2 Rxb2) 13... Qxa2?? { (Mate in 6 → 2.00) Lost forced checkmate sequence. Qxc1 was best. } { [%eval 2.0] } (13... Qxc1 14. Rxd7 Qxc2 15. Rxc7 Qxa2 16. Rxa7 Nxa7 17. Rxa2 Nc6 18. Rxa8 Na5 19. Rxa5#) 14. Rxd7?? { (2.00 → Mate in 5) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-5] } (14. Rxa2) 14... Qxb1 { [%eval #-5] } 15. Rxc7 { [%eval #-4] } 15... Qxc1 { [%eval #-4] } 16. Rcxa7 { [%eval #-3] } 16... Qxe1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #6] } (16... Qxc2 17. Rxa8 Qxd2 18. Kxd2 Na5 19. R1xa5#) 17. Rxa8?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #-2] } (17. Rxe1 Nxa7 18. Re8 Rxe8 19. Ne2 Rxe2 20. c4 Rxd2 21. c5 Rxf2 22. c6 Nxc6#) 17... Qxa1 { [%eval #-2] } 18. Rxa1 { [%eval #-1] } 18... Na5 { [%eval #-1] } 19. Rxa5# { Game ends by variant rule. } 0-1