- Blind mode tutorial
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[Event "rated Horde game"] [Site "https://lichess.org/9OYTKNeK"] [Date "2021.01.01"] [White "GodelEscherBot"] [Black "YoBot_v2"] [Result "0-1"] [GameId "9OYTKNeK"] [UTCDate "2021.01.01"] [UTCTime "10:45:47"] [WhiteElo "1898"] [BlackElo "2106"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+15"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Horde"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. h5 { [%eval 0.8] } 1... d6?! { (0.80 → 1.62) Inaccuracy. e6 was best. } { [%eval 1.62] } (1... e6 2. d5 a6 3. h4 Ne7 4. fxe6 dxe6 5. dxe6 fxe6 6. d4) 2. a5 { [%eval 0.97] } 2... a6 { [%eval -4.37] } 3. b6 { [%eval -4.23] } 3... dxc5 { [%eval -4.21] } 4. bxc5 { [%eval -4.16] } 4... e6 { [%eval -4.28] } 5. fxe6 { [%eval -4.12] } 5... fxe6 { [%eval -4.17] } 6. b4 { [%eval -4.13] } 6... Nd7 { [%eval -4.01] } 7. a4 { [%eval -3.9] } 7... Nxb6 { [%eval -3.55] } 8. cxb6 { [%eval -3.56] } 8... cxb6 { [%eval -3.83] } 9. axb6 { [%eval -3.5] } 9... Qxb6 { [%eval -3.46] } 10. a5 { [%eval -3.67] } 10... Qd8 { [%eval -3.44] } 11. c5 { [%eval -3.48] } 11... Ne7 { [%eval -3.44] } 12. e5 { [%eval -3.62] } 12... Nc6 { [%eval -3.36] } 13. e4 { [%eval -3.39] } 13... Nxa5 { [%eval -3.21] } 14. bxa5 { [%eval -3.08] } 14... Qxa5 { [%eval -3.21] } 15. f5 { [%eval -3.18] } 15... exf5 { [%eval -2.98] } 16. gxf5 { [%eval -2.93] } 16... Bxc5 { [%eval -2.6] } 17. dxc5 { [%eval -2.7] } 17... Qxc5 { [%eval -2.67] } 18. d4 { [%eval -2.59] } 18... Qf8 { [%eval -2.44] } 19. g4 { [%eval -2.36] } 19... Qf7 { [%eval -2.05] } 20. d5 { [%eval -2.59] } 20... Bxf5 { [%eval -2.52] } 21. exf5 { [%eval -2.74] } 21... Qxd5 { [%eval -2.51] } 22. d4 { [%eval -2.44] } 22... b5 { [%eval -2.65] } 23. e3 { [%eval -2.63] } 23... Rc8 { [%eval -2.57] } 24. e4?! { (-2.57 → -3.73) Inaccuracy. f6 was best. } { [%eval -3.73] } (24. f6 gxf6) 24... Qd8 { [%eval -3.82] } 25. h4 { [%eval -4.05] } 25... b4 { [%eval -3.83] } 26. d5 { [%eval -4.42] } 26... bxc3 { [%eval -4.49] } 27. e6 { [%eval -4.43] } 27... Rc5 { [%eval -3.98] } 28. d3 { [%eval -4.4] } 28... Rxd5 { [%eval -4.84] } 29. exd5 { [%eval -4.32] } 29... Qxd5 { [%eval -4.53] } 30. e3 { [%eval -4.67] } 30... Qa5 { [%eval -4.71] } 31. g3 { [%eval -5.72] } 31... cxb2 { [%eval -4.76] } 32. axb2 { [%eval -4.55] } 32... Rf8 { [%eval -3.9] } 33. d4 { [%eval -5.28] } 33... Rxf5?! { (-5.28 → -3.52) Inaccuracy. Qb5 was best. } { [%eval -3.52] } (33... Qb5 34. e4) 34. b4 { [%eval -4.09] } 34... Qd5 { [%eval -3.94] } 35. e4 { [%eval -3.8] } 35... Qxe6 { [%eval -3.75] } 36. gxf5 { [%eval -4.36] } 36... Qc4 { [%eval -4.3] } 37. d5 { [%eval -4.44] } 37... Qxf1 { [%eval -3.75] } 38. e5 { [%eval -3.76] } 38... Qxg1 { [%eval -5.02] } 39. e6 { [%eval -5.98] } 39... Qxf2 { [%eval -5.8] } 40. h6 { [%eval -6.05] } 40... gxh6 { [%eval -5.73] } 41. c4 { [%eval -6.44] } 41... hxg5 { [%eval -5.64] } 42. hxg5 { [%eval -6.03] } 42... Qxh2 { [%eval -6.74] } 43. a4 { [%eval -7.68] } 43... Qxg3 { [%eval -6.9] } 44. f6 { [%eval -8.01] } 44... Qxg5 { [%eval -8.57] } 45. f7+ { [%eval -7.93] } 45... Kf8 { [%eval -8.71] } 46. b3 { [%eval -9.47] } 46... Qf5 { [%eval -9.47] } 47. b5 { [%eval -11.85] } 47... axb5 { [%eval -11.8] } 48. axb5 { [%eval -12.14] } 48... Qxf3 { [%eval -12.31] } 49. d6 { [%eval -14.1] } 49... Qf6 { [%eval -10.84] } 50. d7 { [%eval -13.52] } 50... Ke7 { [%eval -12.45] } 51. c5 { [%eval -12.57] } 51... Kxe6 { [%eval -13.77] } 52. c6 { [%eval -12.46] } 52... Ke7 { [%eval -12.11] } 53. b6 { [%eval -21.1] } 53... Kd6 { [%eval -25.62] } 54. b7 { [%eval -27.92] } 54... Qd8 { [%eval #-12] } 55. c2 { [%eval #-11] } 55... Kxc6 { [%eval #-10] } 56. b4 { [%eval #-10] } 56... Kxd7 { [%eval #-9] } 57. b5 { [%eval #-9] } 57... Kc7 { [%eval #-8] } 58. b8=Q+ { [%eval #-8] } 58... Kxb8 { [%eval #-7] } 59. h2 { [%eval #-7] } 59... Qf8 { [%eval #-6] } 60. b6 { [%eval #-6] } 60... Qxf7 { [%eval #-5] } 61. b7 { [%eval #-5] } 61... Kxb7 { [%eval #-4] } 62. c3 { [%eval #-4] } 62... Qc4 { [%eval #-3] } 63. h3 { [%eval #-3] } 63... Qxc3 { [%eval #-2] } 64. h4 { [%eval #-2] } 64... Qc5 { [%eval #-1] } 65. h5 { [%eval #-1] } 65... Qxh5# { Game ends by variant rule. } 0-1