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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/9JVgiynV"] [Date "2023.01.29"] [Round "-"] [White "Manualpy"] [Black "MironNest"] [Result "1-0"] [GameId "9JVgiynV"] [UTCDate "2023.01.29"] [UTCTime "07:38:55"] [WhiteElo "1180"] [BlackElo "1729"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → 0.86) Lost forced checkmate sequence. g4 was best. } { [%eval 0.86] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bxh3 { [%eval 0.79] } 3. Nxh3 { [%eval 0.13] } 3... g5 { [%eval 0.66] } 4. Nxg5 { [%eval 0.58] } 4... h6 { [%eval 0.91] } 5. Nxf7 { [%eval 0.39] } 5... Kxf7 { [%eval -0.46] } 6. f3? { (-0.46 → -1.61) Mistake. d3 was best. } { [%eval -1.61] } (6. d3 Kg6) 6... Ke6 { [%eval -1.31] } 7. Kf1 { [%eval -1.37] } 7... Kd5?? { (-1.37 → 0.42) Blunder. Qe8 was best. } { [%eval 0.42] } (7... Qe8 8. Kf2) 8. c4 { [%eval 1.17] } 8... Kxc4 { [%eval 1.08] } 9. Nc3?? { (1.08 → -0.91) Blunder. b4 was best. } { [%eval -0.91] } (9. b4) 9... Kxc3 { [%eval -1.08] } 10. bxc3 { [%eval -1.56] } 10... Nc6?? { (-1.56 → 1.81) Blunder. e5 was best. } { [%eval 1.81] } (10... e5 11. f4) 11. Ba3?? { (1.81 → -7.15) Blunder. d4 was best. } { [%eval -7.15] } (11. d4) 11... Nd4?? { (-7.15 → -3.29) Blunder. h5 was best. } { [%eval -3.29] } (11... h5 12. Bxd6 Qxd6 13. Qb3 Qxg3 14. Qxb7 Qxf3 15. Qxc7 Qxf1 16. Raxf1 a6 17. Qxe7 Ngxe7 18. Rxf8) 12. Bxd6?? { (-3.29 → Mate in 11) Checkmate is now unavoidable. cxd4 was best. } { [%eval #-11] } (12. cxd4 Rb8) 12... Qxd6 { [%eval #-11] } 13. cxd4 { [%eval #-10] } 13... Qxg3 { [%eval #-10] } 14. hxg3 { [%eval #-9] } 14... c5 { [%eval #-9] } 15. dxc5 { [%eval #-7] } 15... Rh7?? { (Mate in 7 → 0.88) Lost forced checkmate sequence. e5 was best. } { [%eval 0.88] } (15... e5 16. Rxh6 Bxc5 17. Rxh8 Rd8 18. Rxg8 Rxd2 19. Qxd2 e4 20. fxe4 a5 21. Qxa5 Bb6 22. Qxb6#) 16. Rxh6 { [%eval 0.42] } 16... Rxh6 { [%eval 1.07] } 17. c6?! { (1.07 → 0.07) Inaccuracy. Qc1 was best. } { [%eval 0.07] } (17. Qc1 Rh7 18. Kg2 Rh2 19. Kxh2 a5 20. Qe1 a4 21. a3 Ra6 22. c6 Rxc6 23. Qc1 Rxc1) 17... bxc6 { [%eval -0.48] } 18. Qe1?? { (-0.48 → Mate in 9) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-9] } (18. Kg2 Rh2) 18... Rh4?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rh5 was best. } { [%eval 0.0] } (18... Rh5 19. Rd1 Rb5 20. f4 Rb1 21. Rxb1 Rb8 22. Rxb8 Nf6 23. Rxf8 Ne8 24. Rxe8 c5 25. Rxe7) 19. gxh4 { [%eval 0.17] } 19... Bg7?? { (0.17 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (19... c5 20. Kg2) 20. Qf2 { [%eval #8] } 20... Bxa1 { [%eval #7] } 21. Qxa7 { [%eval #7] } 21... Rxa7 { [%eval #6] } 22. d4 { [%eval #6] } 22... Rxa2 { [%eval #5] } 23. Kg1 { [%eval #5] } 23... Rxe2 { [%eval #4] } 24. Kf2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. h5 was best. } { [%eval 0.0] } (24. h5 Bxd4 25. Kh2 Rxh2 26. f4 Rxh5 27. f5 Rxf5#) 24... Bxd4 { [%eval 0.0] } 25. Kxe2 { [%eval 0.0] } 25... Bh8?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Bf2 was best. } { [%eval #15] } (25... Bf2 26. Kxf2 c5 27. h5 c4 28. f4 e5 29. fxe5 c3 30. Ke2 c2 31. e6 Nh6 32. e7) 26. f4?? { (Mate in 15 → 2.28) Lost forced checkmate sequence. h5 was best. } { [%eval 2.28] } (26. h5 Bb2 27. f4 Be5 28. fxe5 Nh6 29. e6 c5 30. Kd2 Nf7 31. exf7 e6 32. h6 c4) 26... Nf6?? { (2.28 → Mate in 3) Checkmate is now unavoidable. e5 was best. } { [%eval #3] } (26... e5 27. fxe5) 27. h5 { [%eval #3] } 27... Nxh5 { [%eval #2] } 28. Kf2 { [%eval #2] } 28... Nxf4 { [%eval #1] } 29. Kg2 { [%eval #1] } 29... Nxg2# { Game ends by variant rule. } 1-0